<?xml version="1.0" encoding="utf-8"?> 
<rss version="2.0">
<channel>
	 
	<link>http://www.moddb.com/engines/goldsource/news</link>
	<title>GoldSource Game Engine News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB GoldSource Game Engine news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sat, 22 Nov 2008 13:52:36 -0600</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
	<image>
		<title>Mod DB</title>
		<url>http://static.moddb.com/cutoff/images/logos/rss.png</url>
		<link>http://www.moddb.com/</link>
		<width>120</width>
		<height>90</height>
	</image>
	 
	<item>
		<title>RE:CB Linux Binary For Server Operators</title>
		<link>http://www.moddb.com/engines/goldsource/news/recb-linux-binary-for-server-operators</link>
		<pubDate>Thu, 28 Feb 2008 10:42:31 -0600</pubDate>
		<description>On&#45;and&#45;off Team Member and friend &quot;Rayne&quot; has recently been kind enough to make the Linux .so server file for the current version of RE:CB!  This means that those running their PC or server under Linux can now host servers. You will not be able to play the mod yet if you are running Linux.  Thanks again, Rayne.</description>
		<guid isPermaLink="false">articles26570</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/27/26570/crop_120x90/linux_recb.gif" length="" type="image/gif" />	</item>
	 
	<item>
		<title>Mistake Teaser</title>
		<link>http://www.moddb.com/engines/goldsource/news/mistake-teaser</link>
		<pubDate>Sat, 16 Feb 2008 14:23:54 -0600</pubDate>
		<description>The mod is progressing smoothly, I&#39;ve made a little teaser of the stuff I&#39;ve got so far. Three maps are already done, many prop models and a few enemy models. We still need a programmer for the mod.</description>
		<guid isPermaLink="false">articles26326</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/27/26326/crop_120x90/mistake.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Resident Evil: Cold Blood &#45; Beta 2 &#45; FGD released!</title>
		<link>http://www.moddb.com/engines/goldsource/news/resident-evil-cold-blood-beta-2-fgd-released</link>
		<pubDate>Thu, 10 Jan 2008 02:39:32 -0600</pubDate>
		<description>We&#39;re pleased to announce the release of our .fgd for custom level creation in Resident Evil: Cold Blood &#45; Beta 2.</description>
		<guid isPermaLink="false">articles25565</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25565/crop_120x90/fgd_preview.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Vista Patch Info</title>
		<link>http://www.moddb.com/engines/goldsource/news/vista-patch-info</link>
		<pubDate>Sat, 05 Jan 2008 03:45:51 -0600</pubDate>
		<description>I just received an email from an extremely helpful guy under the name of &quot;MastaGunZ&quot; with instructions on how to get the mod running on Vista. The fix isn&#39;t glamorous (IE, it doesn&#39;t come with a fancy installer, so you&#39;ll have to do some stuff yourself) but most importantly, it is confirmed to work.</description>
		<guid isPermaLink="false">articles25476</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25476/crop_120x90/Windows_Vista_logo.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Clean Up Start! New Models!</title>
		<link>http://www.moddb.com/engines/goldsource/news/clean-up-start-new-models</link>
		<pubDate>Thu, 13 Dec 2007 10:35:48 -0600</pubDate>
		<description>We currently are in a extensive clean up progress with new modellers, new artists and we are very prepared to start to re&#45;create a new and original game. Hope we can finish before this year ends. So that we had changed a bit the v_ models, take a look.</description>
		<guid isPermaLink="false">articles24963</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/25/24963/crop_120x90/dibujo2vf6.png" length="" type="image/png" />	</item>
	 
	<item>
		<title>We&#39;re need a programmer for the mod.</title>
		<link>http://www.moddb.com/engines/goldsource/news/were-need-a-programmer-for-the-mod</link>
		<pubDate>Mon, 10 Dec 2007 15:09:35 -0600</pubDate>
		<description>We&#39;re need a programmer for the mod. need to change the full hud, actions of the enemies, create a new melee weapon, modify the flashlight. We almost need more zombies with different moves. the models will be completed soon.</description>
		<guid isPermaLink="false">articles24918</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/25/24918/crop_120x90/kiskep.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Mistake &#45;1 &#45; new screenshots and modeller !</title>
		<link>http://www.moddb.com/engines/goldsource/news/mistake-1-new-screenshots-and-modeller</link>
		<pubDate>Thu, 06 Dec 2007 12:47:28 -0600</pubDate>
		<description>We have the complete story. The new episode&#39;s events will be the large part of the first part of the Mistake. Reminisences and cross&#45;references make more strange the gameplay what will lead the players to the end. The gameplay mostly entertains with the previous episode&#39;s events, we&#39;ll know the past of the main character, and it&#39;s important moments and it&#39;s places like the Jenell Endsley hospital &#45;workplace of Steve Rick&#45;, Steve&#39;s house. and the well known Andrew Parker Asylum.</description>
		<guid isPermaLink="false">articles24815</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/25/24815/crop_120x90/kiskep.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Upward!</title>
		<link>http://www.moddb.com/engines/goldsource/news/upward</link>
		<pubDate>Mon, 26 Nov 2007 12:42:56 -0600</pubDate>
		<description>&quot;This is 6D!&quot; Current progress is an estimate of 32.7%</description>
		<guid isPermaLink="false">articles24577</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/25/24577/crop_120x90/gliz.jpg" length="" type="image/jpeg" />	</item>
	  
</channel>
</rss>