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	<title>id Tech 4 Game Engine News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB id Tech 4 Game Engine news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 08 Nov 2009 01:56:07 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>PC Version of Unreal Baseball May Not Be Unreal...</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/pc-version-of-unreal-baseball-may-not-be-unreal</link>
		<pubDate>Sat, 03 Jan 2009 01:22:53 -0600</pubDate>
		<description>While losing potential graphics power, (Unreal) Baseball would be more accessible to the masses as a standalone game...</description>
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		<title>Ground Zero: Terrain and vegetation tech</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/ground-zero-terrain-and-vegetation-tech</link>
		<pubDate>Fri, 29 Feb 2008 12:57:16 -0600</pubDate>
		<description>Just a little peak at some tech we&#39;ve been working on in support of our next public demonstration, incorporating heightmapped terrain and procedural foliage into Doom 3.</description>
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		<title>Ruiner media and progress report</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/ruiner-media-and-progress-report</link>
		<pubDate>Sat, 23 Feb 2008 00:48:47 -0600</pubDate>
		<description>Today we feature three new screen shots from the game. They showcase parts of the second and third level, the Pyrokinetic attack and battling the guardian. Our progress has continued in a good steady pace without any major problems.</description>
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		<title>Interview with official ET:QW Community Site!</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/interview-with-official-etqw-community-site</link>
		<pubDate>Thu, 31 Jan 2008 15:29:04 -0600</pubDate>
		<description>Project Lead Domipheus and Deputy Lead NoSoup4U have been interviewed by Splashdamage over at the official Enemy Territory:QUAKE Wars Community site to mark the release of the full version 1.4 modding SDK. Included are some never before seen zombie shots!</description>
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		<title>The Wee&#45;Evil has landed!</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/the-wee-evil-has-landed</link>
		<pubDate>Wed, 23 Jan 2008 17:55:32 -0600</pubDate>
		<description>Introducing our latest vehicle, the contest&#45;winning Wee&#45;Evil!</description>
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		<title>Quake 4 HardQore Released</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/quake-4-hardqore-released</link>
		<pubDate>Sat, 29 Dec 2007 00:12:51 -0600</pubDate>
		<description>The Final Build of HardQore is now available for download.  It comes in both manual install and self installing.  The release includes all the changes from the previously released patch, 5 new levels and tweaks to originals.</description>
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		<title>Optimus Crime, and more!</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/optimus-crime-and-more</link>
		<pubDate>Tue, 18 Dec 2007 17:21:04 -0600</pubDate>
		<description>We reveal our new car, Optimus Crime, along with a glimpse of ingame action! Development is going steady, and a release of our first alpha is nearing...</description>
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		<title>Coop Doom 3 Mod Last Man Standing Soundtrack Release and FREE PIE! </title>
		<link>http://www.moddb.com/engines/id-tech-4/news/coop-doom-3-mod-last-man-standing-soundtrack-release-and-free-pie</link>
		<pubDate>Tue, 11 Dec 2007 11:04:50 -0600</pubDate>
		<description>By popular demand we have released our Coop Doom 3 Mod Last Man Standing heavy metal soundtrack!  In addition to the map music it includes both the original and new LMS theme song and the music from the trailer.  In addition more Premium Indie Entertainment shows have been recording and posted!  Topics include game news, tech news, updates to LMS and Platinum Arts plus video game movie news.</description>
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		<title>Ruiner media update and progress report</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/ruiner-media-update-and-progress-report</link>
		<pubDate>Sat, 08 Dec 2007 02:48:51 -0600</pubDate>
		<description>During the last month of development we have added many new game play features and visual enhancements to the mod. Today we are also showing a work in progress shot for the Icon of Sin.</description>
		<guid isPermaLink="false">articles24855</guid>
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		<title>HARDQORE FINAL THIS MONTH</title>
		<link>http://www.moddb.com/engines/id-tech-4/news/hardqore-final-this-month</link>
		<pubDate>Sat, 08 Dec 2007 00:09:34 -0600</pubDate>
		<description>The release date for the Final build of HardQore is December 21!</description>
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