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	<title>News RSS feed &#45; ioquake3 Game Engine - Mod DB</title>
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	<pubDate>Mon, 30 Nov 2009 04:09:23 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
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		<title>ioquake3 1.36 Gone Gold</title>
		<link>http://www.moddb.com/engines/ioquake3/news/ioquake3-136-gone-gold</link>
		<pubDate>Thu, 23 Apr 2009 04:30:21 -0500</pubDate>
		<description>ioquake3 1.36 has been officially released, check out the full list of improvements and more.</description>
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		<title>vi&#45;oquake3</title>
		<link>http://www.moddb.com/engines/ioquake3/news/vi-oquake3</link>
		<pubDate>Wed, 01 Apr 2009 18:24:24 -0500</pubDate>
		<description>Effectively immediately ioquake3 will be dropping the established rendering path of OpenGL and moving directly into the future of gaming, rendering through a text editor. We realize this decision may come as shocking to some, but with increased competition from browser&#45;based games like id software&#39;s Quake Live, we must compete on a whole new level.</description>
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		<title>ioquake3 1.36 Release Candidate 1!</title>
		<link>http://www.moddb.com/engines/ioquake3/news/ioquake3-136-release-candidate-11</link>
		<pubDate>Fri, 13 Mar 2009 11:01:26 -0500</pubDate>
		<description>It has been a long road, but ioquake3 1.36 is almost ready!</description>
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