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	<title>Half&#45;Life Game Tutorials RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Half&#45;Life Game tutorial feed, and get the latest updates as they are posted.</description>
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	<pubDate>Fri, 16 May 2008 14:56:55 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>DoD Mapping Tutorial</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/24137/dod-mapping-tutorial</link>
		<pubDate>Mon, 04 Jun 2007 21:52:17 -0500</pubDate>
		<description>A video tutorial which demonstrates how to make a map for the original Day of Defeat modification using the Valve Hammer Editor</description>
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		<title>Basic Hl2 Modeling Tutorial</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/24069/basic-hl2-modeling-tutorial</link>
		<pubDate>Tue, 29 Aug 2006 00:46:47 -0500</pubDate>
		<description>Today I will be walking you through the wonderful world of modelling and compiling for half life 2. This tutorial is targeted at 3dsmax users and half life 2 owners. however any basic game can benefit from these tutorials</description>
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		<title>Reskinning A Model</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/24057/reskinning-a-model</link>
		<pubDate>Sun, 09 Jul 2006 00:20:58 -0500</pubDate>
		<description>So, you want to know how to edit your &quot;Half&#45;Life 1&quot; model and have them show um in your mod? Well this is the tutorial for you!</description>
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		<title>BumpMapping</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/24009/bumpmapping</link>
		<pubDate>Fri, 10 Feb 2006 23:07:13 -0600</pubDate>
		<description>This is a Tutorial for people who want realistic lighting in they&#039;re maps.</description>
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		<title>Modding Weapons (Ammo, Weight etc)</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/23984/modding-weapons-ammo-weight-etc</link>
		<pubDate>Wed, 07 Dec 2005 20:55:20 -0600</pubDate>
		<description>This tutorial will teach you how to edit the ammo per clip, how fast you walk with a weapon and much more! Check it out... For Half&#45;life 1</description>
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		<title>HuD Colouring</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/23979/hud-colouring</link>
		<pubDate>Sun, 04 Dec 2005 01:15:30 -0600</pubDate>
		<description>This tutorial will cover the Basics for changing the colour of the HUD in HL</description>
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		<title>Proper Half&#45;Life mapping: The Essentials, Leaks, and Beginner&#039;s Guide</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/23972/proper-half-life-mapping-the-essentials-leaks-and-beginners-guide</link>
		<pubDate>Sun, 30 Oct 2005 06:15:50 -0600</pubDate>
		<description>Just got your hammer and you think you can follow the basic glass and sky tutorials? Wrong.  What I&#039;m going to do is ram mapping etiquette into your skulls, so if you want your &#039;fy_csde_l337_assaultworld_2k&#039; to work, Read this.</description>
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		<title>NPC and Item Placement Theory</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/23913/npc-and-item-placement-theory</link>
		<pubDate>Sat, 26 Mar 2005 07:31:43 -0600</pubDate>
		<description>Non&#45;Player Character (NPC) and item placement can influence both the gameflow and immersion of a level. This article aims to give some pointers on how to properly place them.</description>
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		<title>Making a Rotating Door</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/23906/making-a-rotating-door</link>
		<pubDate>Wed, 15 Dec 2004 04:50:26 -0600</pubDate>
		<description>You will be taught how to use the entity; &quot;Func_Door_Rotating&quot;. Pretty easy :)</description>
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		<title>Adding a Skybox</title>
		<link>http://www.moddb.com/games/1/half-life/tutorials/23905/adding-a-skybox</link>
		<pubDate>Tue, 14 Dec 2004 11:37:04 -0600</pubDate>
		<description>The Skybox is the Image around your map &#45; This tutorial is 100% Necessary if you are making an outdoor map.</description>
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