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	<title>CnC Reborn Game News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB CnC Reborn Game news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sat, 05 Jul 2008 06:37:47 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Infantry Beta Release</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/infantry-beta-release</link>
		<pubDate>Tue, 26 Feb 2008 17:40:43 -0600</pubDate>
		<description>After 5 years of intense modding, we release our first polished beta!  This is an indie game, everyone can get it, so try it!</description>
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		<title>C&amp;C Reborn Infantry Beta Trailer</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/cc-reborn-infantry-beta-trailer</link>
		<pubDate>Sun, 03 Feb 2008 03:33:35 -0600</pubDate>
		<description>See the preview of our current infantry beta, it shouldn&#39;t take more than 90 seconds of your time and as it is a standalone game you will be able to play it soon!</description>
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		<title>Feb 2008</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/feb-2008</link>
		<pubDate>Fri, 18 Jan 2008 19:56:14 -0600</pubDate>
		<description>The Brotherhood will rise in February 2008! Be sure to visit us next month.</description>
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		<title>CnC Reborn RC2 Beta Screenshots</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/cnc-reborn-rc2-beta-screenshots</link>
		<pubDate>Tue, 25 Dec 2007 15:14:07 -0600</pubDate>
		<description>You can see various screenshots of the RC2 Beta of CnC Reborn.</description>
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		<title>RenEvo Executive Producer Update December 2007  </title>
		<link>http://www.moddb.com/games/cnc-reborn/news/renevo-executive-producer-update-december-2007</link>
		<pubDate>Sun, 09 Dec 2007 16:11:14 -0600</pubDate>
		<description>Holidays are upon us, and a lot of people are on vacation, shopping, etc... Whatever your preference, happy holidays. This month I bring you some great news of future betas and new media!</description>
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		<title>RenEvo Executive Producer Update November 2007</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/renevo-executive-producer-update-november-2007</link>
		<pubDate>Thu, 15 Nov 2007 16:36:03 -0600</pubDate>
		<description>What is the status on the projects of RenEvo : Reborn and The Dead Six. What we are working on and what is coming.</description>
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		<title>C&C;Reborn : An offcial standalone game!</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/ccreborn-an-offcial-standalone-game</link>
		<pubDate>Mon, 17 Sep 2007 18:55:26 -0500</pubDate>
		<description>We just got the permission of EA to make Reborn a standalone. What does it mean? It means you won&#39;t need Renegade or any other EA games in order to play Reborn. All you will need is to download the client, install and play. You can read more about this here.</description>
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		<title>General Update</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/general-update7</link>
		<pubDate>Thu, 16 Aug 2007 00:54:05 -0500</pubDate>
		<description>This was posted on the forums by Dante, giving everyone an overview of the current situation and direction of Reborn: Since everyone is awaiting an update, I thought that I would spend a few minutes letting everyone know what is going on. Mod Administration After getting a hold of everyone on the team,</description>
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		<title>Renevo &amp; CnC Reborn</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/renevo-cnc-reborn</link>
		<pubDate>Mon, 06 Aug 2007 00:21:09 -0500</pubDate>
		<description>The following is a news statement put out by Dante last night RenEvo is happy to announce the merger/acquisition of C&C;Reborn. I have taken over the well known modification for C&C;Renegade. The merger/acquisition stage will take roughly one week to complete. During this time I will be assessing the</description>
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		<title>New staff inbound</title>
		<link>http://www.moddb.com/games/cnc-reborn/news/new-staff-inbound</link>
		<pubDate>Wed, 25 Jul 2007 22:26:43 -0500</pubDate>
		<description>Hey guys, thanks to everyone who replied to the recent announcements that we were low on staff. Since two key members quit we&#39;ve had a bit of trouble getting things ingame, which is the most important part of the modmaking process, if it&#39;s not ingame what good is it? Anyway, we&#39;ve now</description>
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