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	<link>http://www.moddb.com/games/quake-iii-arena/addons</link>
	<title>Quake III Arena Game Addon downloads RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Quake III Arena Game addon downloads feed, and get the latest files as they are uploaded.</description>
	<language>en-us</language>
	<pubDate>Thu, 08 Jan 2009 22:20:37 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
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		<title>Relativity.pk3</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/relativitypk3</link>
		<pubDate>Thu, 10 Apr 2008 22:34:56 -0500</pubDate>
		<description>Introducing &#45; &quot;Relativity&quot; a Quake 3 deathmatch map. Escher&#39;s Relativity envisioned as a quake map &#45; has 3 ground planes. Try it, you&#39;ll like it...if you don&#39;t get ill that is.  NOTE: you will have to rename this file relativity.pk3.  while you can upload zip files this system apparently doesnt recognize pk3&#39;s, which are zip files.</description>
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		<title>Model Pack 1 for SuperHeroes Arena</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/model-pack-1-for-superheroes-arena</link>
		<pubDate>Sat, 21 Jul 2007 19:43:09 -0500</pubDate>
		<description>Model Pack 1 for SuperHeroes Arena.  A collection of superhero models and skins, ready for use in SuperHeroes Arena, or they can be used in a Quake 3 game. &#45;&#45;&#45; To install, first locate your &#039;Quake III Arena&#039; folder, then unzip the contents of this file there. Make sure it has created a folder called &#039;sha&#039; and placed its contents there .</description>
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		<title>Winternacht &amp; Sommergewitter</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/winternacht-sommergewitter</link>
		<pubDate>Thu, 31 May 2007 20:40:28 -0500</pubDate>
		<description>Winternacht &amp; Sommergewitter by Wakey FFA maps for Quake 3 Arena, War§ow, World of Padman and OpenArena About ::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::: Title: Winternacht &amp; Sommergewitter File: seasons1.pk3 BSPs: winter.bsp, summer.bsp Author: Wakey (Robin Pengelstorfer) Email address: Website: Tools used: GTKRadiant v1.2.10 &amp; 1.4, Q3map2 2.5.16, Q3map2Toolz, Milkshape 3D v1.7.1, Picture Publisher 8 De&#115;cription: Winternacht &amp; Sommergewitter are little FFA styled maps for 2&#45;5 players. They are my first ever released maps, and are no attempt to create seriously competion or tourney maps, but to create some of the most beautiful and atmospheric maps for Quake 3 using all the goodness of Q3map2. System requirements ::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::: Because of the lots of details and eycandy seen in the maps the r_speeds are extremely rough, although the maps are already optimised for speed. You can gain speed with lowering the texture detail...</description>
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		<title>Western Quake III Beta 2.2 Extra Maps</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/western-quake-iii-beta-22-extra-maps</link>
		<pubDate>Thu, 23 Nov 2006 14:41:39 -0600</pubDate>
		<description>Maps included:  br_haunted  wq_town wq_nightfort  nonamecity (pk3 contains both wq_nonamecity and br_nonamecity)</description>
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		<title>Given To Fly</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/given-to-fly</link>
		<pubDate>Wed, 25 Oct 2006 09:23:07 -0500</pubDate>
		<description>09/july/2002 ================================================= =============== Title : Given to fly Filename : uozq3ta3.zip Author : Germano &quot;uoz&quot; Guerrini E&#45;mail : Web Site : De&#115;cription : Quake III: Team Arena level ================================================= =============== * Play Information * &#45; Unzip the contents of uozq3ta3.zip to your Quake3&#092;missionpack folder &#45; Run Quake III: Team Arena &#45; From the main menu select PLAY then STARTSERVER. Configure your match with bots and then select the map from the list. * De&#115;cription * Game type : CTF, Oneflag CTF, Harvester, Overload Player load : 4vs4, 5vs5, maybe more Respawn spots : 8 per team New Graphics : All textures by shaderlab, modified by me for CTF use New Sounds : Yes Known bugs : None * Note * First of all this level is NOT intended for lower end systems. The average r_speeds is higher than 10k. I use a very few textures. The title really is the meaning of the map: the floating platform are quite small,...</description>
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		<title>Lost In Time</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/lost-in-time</link>
		<pubDate>Wed, 25 Oct 2006 09:15:56 -0500</pubDate>
		<description>08/04/2002 ================================================= =============== Title : Lost in time Filename : uozq3ta2.zip Author : Germano &quot;uoz&quot; Guerrini E&#45;mail : Web Site : De&#115;cription : Quake III: Team Arena level ================================================= =============== * Play Information * &#45; Unzip the contents of uozq3ta2.zip to your Quake3&#092;missionpack folder &#45; Run Quake III: Team Arena &#45; From the main menu select PLAY then STARTSERVER. Configure your match with bots and then select the map from the list. * De&#115;cription * Game type : CTF, Oneflag CTF, Harvester, Overload Player load : 4vs4, 5vs5, maybe more Respawn spots : 10 per team New Graphics : Most textures from evil lair, some modified and added by me Known bugs : None * Note * You&#039;ll never believe it, but once this map was a very large terrain level, equal to Distant Screaming. But it was boring, expecially with bots. I cut off the terrain stuff and put in a decent central area, which is quite...</description>
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		<title>Crossed World</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/crossed-world</link>
		<pubDate>Wed, 25 Oct 2006 09:04:01 -0500</pubDate>
		<description>16/11/2001 ================================================= =============== Title : Crossed World Filename : uozq3ta1.zip Author : Germano &quot;uoz&quot; Guerrini E&#45;mail : Web Site : De&#115;cription : Quake III: Team Arena level ================================================= =============== * Play Information * &#45; Unzip the contents of uozq3ta1.zip to your Quake3&#092;missionpack folder &#45; Run Quake III: Team Arena &#45; From the main menu select PLAY then STARTSERVER. Configure your match with bots and then select the map from the list. * De&#115;cription * Game type : CTF, Oneflag CTF, Harvester, Overload Player load : 4vs4, 5vs5 Respawn spots : 8 per team New Graphics : Some modified textures and shaders. Known bugs : None * Note * After beta testing I&#039;ve decided to set 10 seconds for the Proximity Launcher to respawn: this could help to avoid abuse of mines. There is a secret room in each base: try to find it! * Credits * &#45; Bario for testing and suggestions &#45; Dviant, phooka and...</description>
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		<title>Up &amp; Down</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/up-down</link>
		<pubDate>Wed, 25 Oct 2006 08:58:26 -0500</pubDate>
		<description>08/05/2001 ================================================= =============== Title : Up &amp; Down Filename : uozq3dm4.zip Author : Germano &quot;uoz&quot; Guerrini E&#45;mail : Web Site : De&#115;cription : Quake III Arena deathmatch level ================================================= =============== * Play Information * &#45; Unzip the contents of uozq3dm4.zip to your Quake3&#092;baseq3 folder &#45; Run Quake III Arena &#45; From the main menu select Single player then Skirmish. The map should appear somewhere on the list, usually at the end. * De&#115;cription * Game type : FFA, Tourney Player load : 2 &#45; 8 Respawn spots : 10 New Graphics : Nothing new, just some modified textures for specific purposes. Known bugs : None * Notes * The r_speeds is not as good as my previous levels, but just in a couple of places not very crucial for the main flow of the map. Btw, if you can run Team Arena, you won&#039;t have problems with this bad girl:) (Yes, my maps ARE female) * Credits * &#45; All the guys of multiplayer.it...</description>
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		<title>Two Souls</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/two-souls</link>
		<pubDate>Wed, 25 Oct 2006 08:54:55 -0500</pubDate>
		<description>12/10/2000 ================================================= =============== Title : Two Souls Filename : uozq3dm3.zip Author : Germano &quot;uoz&quot; Guerrini E&#45;mail : Web Site : De&#115;cription : Quake III Arena Tourney level ================================================= =============== * Play Information * &#45; Unzip the contents of uozq3dm3.zip to your Quake3&#092;baseq3 folder &#45; Run Quake III Arena &#45; From the main menu select Single player then Skirmish. The map should appear somewhere on the list, usually at the end. * De&#115;cription * Game type : Tourney, FFA Player load : 2 &#45; 4 Respawn spots : 11 New Graphics : Just one new shader Known bugs : None * Credits * &#45; All the guys of multiplayer.it for suggestions and testing: Pucci, Cartac, Persy and Swan &#45; Paul Jacquys for tips &#45; Warfox for moral supporting:) * Copyright / Permissions * This package may only be distributed by means of electronic transfer, free of any charge to the recipient, and may not be modified in any way. All...</description>
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		<title>The Shiny Cage</title>
		<link>http://www.moddb.com/games/quake-iii-arena/addons/the-shiny-cage</link>
		<pubDate>Wed, 25 Oct 2006 08:50:30 -0500</pubDate>
		<description>23/08/2000 ================================================= =============== Title : The Shiny Cage Filename : uozq3dm2.zip Author : Germano &quot;uoz&quot; Guerrini E&#45;mail : Web Site : De&#115;cription : Quake III Arena deathmatch level ================================================= =============== * Play Information * &#45; Unzip the contents of uozq3dm2.zip to your Quake3&#092;baseq3 folder &#45; Run Quake III Arena &#45; From the main menu select Single player then Skirmish. The map should appear somewhere on the list, usually at the end. * De&#115;cription * Game type : FFA, Tourney, 2Vs2 Teamplay (RA3 style) Player load : 2 &#45; 6 Respawn spots : 6 New Graphics : Just one new shader Known bugs : None * Credits * &#45; All the guys of multiplayer.it for suggestions and testing: Pucci, Cartac, Persy and Swan &#45; Warfox for moral supporting:) * Copyright / Permissions * This package may only be distributed by means of electronic transfer, free of any charge to the recipient, and may not be modified in...</description>
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