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	<title>Downloads RSS feed &#45; Severance: Blade of Darkness Game - Mod DB</title>
	<description>Subscribe to the Mod DB Severance: Blade of Darkness Game downloads feed, and get the latest files as they are uploaded.</description>
	<language>en-us</language>
	<pubDate>Sat, 28 Nov 2009 21:41:01 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
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		<title>Diabolization v0.2 Demo.</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/diabolization-v02-demo</link>
		<pubDate>Thu, 30 Apr 2009 12:37:14 -0500</pubDate>
		<description>File to install this mod / Tool for Severance Blade of Darkness.</description>
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		<title>Prospero Arena III</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/prospero-arena-iii</link>
		<pubDate>Fri, 27 Jun 2008 10:41:04 -0500</pubDate>
		<description>New Characters and Monsters in this arena. Also new behaviour and AI. made by prospero.</description>
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		<title>Wizards Domain v1.2</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/wizards-domain-v12</link>
		<pubDate>Mon, 11 Feb 2008 05:18:27 -0600</pubDate>
		<description>Update September 2007 Version V1.2  I have updated the mod to improve the installation method for initiating new 3D models.  This version is needed to use the Wizard in Dwarf Wars II. (Thanks to Vasja for figuring it out). Also I have redone some of the skins and fixed a few texture bugs. There are now 26 skins to choose from. Nothing much else is new, but I have tweaked some of the Ally behavior and added a bonus extra power to the Magic weapons. You must find the Sacred Well and dip the weapons in the water.</description>
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		<title>Prospero Arena I</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/prospero-arena-i</link>
		<pubDate>Thu, 07 Feb 2008 06:29:45 -0600</pubDate>
		<description>Done a complete revamp of ProsperoArena1 map. Now V1.1 The location is the same, although I have shut off the area to the rear. There are a few NPCs to test, including Black Knight boss and new Dwarfs provided by TPTPT. All the Players are original RAS models. Whichever one you select, the other three will help you as Ally NPCs. Each Has a weapon at the start.   This weapon will increase in power as the Player levels up, as will the NPC characters. Enemies also level up and increase the power of their weapons. You can however pick other weapons from the armoury behind the start point. There are a limited number of reserve allies that will replace any that get killed.  The map starts with the standard RAS skeletons as enemies. Higher level ones get armour. As you kill a certain number, other enemies will come into the battle. Finally, when all enemies have been slain, the Black Knight will appear. He is very dangerous. After he is dead there is no more.....</description>
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		<title>TP Scripts for 3D max</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/tp-scripts-for-3d-max</link>
		<pubDate>Wed, 30 Jan 2008 18:09:14 -0600</pubDate>
		<description>* Update Version * * v1.1.8 25/11/07:  Auto generate Char&#39;s staff for many char types.  Add &quot;_Bng.BOD&quot; model types, The &quot;boing&quot; is the simplified model used for the collision detection.  Add new autobuilder for Birds, Golems, SpiderWoman, Dragon, Beetle.  Add Auto Load new map folder, and staff folder. Auto restore the default configuration file. Add 4 customables charstat with char types editor. Open directly your Staff folder with Explorer. Auto Open your custom Map folder to compile it.</description>
		<guid isPermaLink="false">downloads9933</guid>
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		<title>Dwarf Wars II</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/dwarf-wars-ii</link>
		<pubDate>Sat, 26 Jan 2008 09:15:16 -0600</pubDate>
		<description>Last version of this mod.  Same setting as Dwarf Wars, but with lots of new enemies.  The general ambience is slightly spooky and most of the new enemies are non&#45;human types.  There are also two new types of Goblin. Their behavior is virtually the same as the Orc, but the smaller ones can be equipped with catapults.  In this map you can play both the Wizard and his assistant Dorcas. Please note, you must have WizardsDomain mod version 1.2 (or higher) installed to do this.  There are a few new Dwarfs and a new female warrior who although very little is quick and deadly and has a pet leopard.  Watch out for the Big Boss at the end.</description>
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		<title>Gates by Masklin</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/gates-by-masklin</link>
		<pubDate>Fri, 14 Dec 2007 07:26:19 -0600</pubDate>
		<description>Tutorial Gates by Masklin in PDF version to download.</description>
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		<title>5 Hours with LED  by Masklin</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/5-hours-with-led-by-masklin</link>
		<pubDate>Fri, 14 Dec 2007 06:58:12 -0600</pubDate>
		<description>Introduction to the Level Editor of Severance: Blae of Darkness.</description>
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		<title>Blade Tools Spanish. Blade SDK.</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/blade-tools-spanish-blade-sdk</link>
		<pubDate>Thu, 13 Dec 2007 17:31:21 -0600</pubDate>
		<description>Herramientas de edición del juego Blade: The Edge of Darkness.</description>
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		<title>Blade Tools English. Severance &#45; SDK</title>
		<link>http://www.moddb.com/games/severance-blade-of-darkness/downloads/blade-tools-english-severance-sdk</link>
		<pubDate>Thu, 13 Dec 2007 17:22:09 -0600</pubDate>
		<description>These are the tools for the game Severance: Blade of Darkness.</description>
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