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	<link>http://www.moddb.com/games/star-trek-voyager-elite-force/related/downloads</link>
	<title>Star Trek: Elite Force Game Downloads RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Star Trek: Elite Force Game downloads feed, and get the latest files as they are uploaded.</description>
	<language>en-us</language>
	<pubDate>Thu, 08 Jan 2009 22:09:08 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
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		<title>Star Trek: Wraith</title>
		<link>http://www.moddb.com/games/star-trek-voyager-elite-force/downloads/star-trek-wraith</link>
		<pubDate>Mon, 20 Aug 2007 06:17:33 -0500</pubDate>
		<description>Star Trek: Wraith Requires version 1.2 of STVEF Warning: This game contains bad language! New Story, new weapons, new enemies, new characters, music, levels and videos. In short, an entirely new Elite Force experience. A solo mod four years in the making, Star Trek: Wraith takes a satirical look at the Star Trek universe. Set on a Federation mining colony in the middle of nowhere, an alien invasion prompts social rejects Lieutenant Mcelli and Ensign Fiorn to embark on a search for the truth behind the attack. But as the delve deeper and deeper into the mines, they come dangerously close to discovering the Federation&#039;s true reasons for occupying the planetoid. A dark secret. There are those who are there to make sure it remains a secret &#45; whatever the cost, and suddenly Mcelli and Fiorn discover that sinister looking aliens were in fact the least of their problems... I make no guarantee that the sarcastic humour used throughout the mod will lighten the dark settings or storyling. I...</description>
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		<title>ioEF MacOSX version (i386, ppc)</title>
		<link>http://www.moddb.com/mods/ioef/downloads/ioef-macosx-version-i386-ppc</link>
		<pubDate>Fri, 17 Nov 2006 00:39:26 -0600</pubDate>
		<description>new with version 1.37: &#45; Sound attenuation has been changed to nearly the original behaviour. &#45; Ogg vorbis sound format is now supported natively by the engine. &#45; The Ioquake3 project has included a download redirect option! Server admins can now point with an URL where to download files from and the client can download them. See the README&#45;IO.txt file for more info on how to use this. &#45; Antiwarp feature: Makes movement of people with wrong packet settings smooth. Enable it by setting cvar sv_antiWarp to 1. It comes in two flavours: sv_antiWarpBias 0 will hardly affect response to user commands (shoot, move, etc.), but will lead to many prediction errors. sv_antiWarpBias 1 won&#039;t have the problem with prediction errors but will add *a lot* of latency on misconfigured clients and slightly noticeable latency even on correctly configured client. A constant framerate and good connection is a must. This ensures that all players appear smoothly and those that do not &#45; if their command rate...</description>
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		<title>ioEF Linux installer (x86, x86_64, ppc)</title>
		<link>http://www.moddb.com/mods/ioef/downloads/ioef-linux-installer-x86-x86-64-ppc</link>
		<pubDate>Fri, 17 Nov 2006 00:37:29 -0600</pubDate>
		<description>new with version 1.37: &#45; Sound attenuation has been changed to nearly the original behaviour. &#45; Ogg vorbis sound format is now supported natively by the engine. &#45; The Ioquake3 project has included a download redirect option! Server admins can now point with an URL where to download files from and the client can download them. See the README&#45;IO.txt file for more info on how to use this. &#45; Antiwarp feature: Makes movement of people with wrong packet settings smooth. Enable it by setting cvar sv_antiWarp to 1. It comes in two flavours: sv_antiWarpBias 0 will hardly affect response to user commands (shoot, move, etc.), but will lead to many prediction errors. sv_antiWarpBias 1 won&#039;t have the problem with prediction errors but will add *a lot* of latency on misconfigured clients and slightly noticeable latency even on correctly configured client. A constant framerate and good connection is a must. This ensures that all players appear smoothly and those that do not &#45; if their command rate...</description>
		<guid isPermaLink="false">downloads5061</guid>
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		<title>ioEF Windows installer (32&#45;bit)</title>
		<link>http://www.moddb.com/mods/ioef/downloads/ioef-windows-installer-32-bit</link>
		<pubDate>Fri, 17 Nov 2006 00:37:12 -0600</pubDate>
		<description>new with version 1.37: &#45; Sound attenuation has been changed to nearly the original behaviour. &#45; Ogg vorbis sound format is now supported natively by the engine. &#45; The Ioquake3 project has included a download redirect option! Server admins can now point with an URL where to download files from and the client can download them. See the README&#45;IO.txt file for more info on how to use this. &#45; Antiwarp feature: Makes movement of people with wrong packet settings smooth. Enable it by setting cvar sv_antiWarp to 1. It comes in two flavours: sv_antiWarpBias 0 will hardly affect response to user commands (shoot, move, etc.), but will lead to many prediction errors. sv_antiWarpBias 1 won&#039;t have the problem with prediction errors but will add *a lot* of latency on misconfigured clients and slightly noticeable latency even on correctly configured client. A constant framerate and good connection is a must. This ensures that all players appear smoothly and those that do not &#45; if their command rate...</description>
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		<title>IN2TAGIB 1.2.0</title>
		<link>http://www.moddb.com/mods/in2tagib/downloads/in2tagib-120</link>
		<pubDate>Wed, 01 Nov 2006 07:39:02 -0600</pubDate>
		<description>This mod is a recreation of the well known mod &quot;Instagib&quot;. Since the patch of Elite Force to version 1.20 killed off the original one because of incompatiblities, it was necessary to reprogram the whole mod. Well, it&#039;s done with &quot;IN2TAGIB&quot;. For those who don&#039;t know what IN2TAGIB is: This mod changes your Holomatch into a Sniper arena. If you hit your enemy with your sniper weapon (the Compression Rifle or the I&#45;Mod), he is killed instantly and you get the frag. With version 1.0.0 I include a new type of game: &quot;IN2TAGIB ARCADE&quot;. In this mode your sniper weapon has no shot delays. Everytime you hit the button the shot goes off. So prepare for some fast&#039;n&#039;nasty sniper matches! ;&#45;) In Arcade mode your weapons will need new ammo. You can pickup new ammo in the level or watch for dropped ammo from a fragged opponent. Since 1.1.0 IN2TAGIB is unlagged &#45; this means: No more aiming ahead to compensate the ping lag of you and your opponents. Just...</description>
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		<title>IN2TAGIB 1.2.0 (for Expansion Pack)</title>
		<link>http://www.moddb.com/mods/in2tagib/downloads/in2tagib-120-for-expansion-pack</link>
		<pubDate>Wed, 01 Nov 2006 07:33:05 -0600</pubDate>
		<description>This mod is a recreation of the well known mod &quot;Instagib&quot;. Since the patch of Elite Force to version 1.20 killed off the original one because of incompatiblities, it was necessary to reprogram the whole mod. Well, it&#039;s done with &quot;IN2TAGIB&quot;. For those who don&#039;t know what IN2TAGIB is: This mod changes your Holomatch into a Sniper arena. If you hit your enemy with your sniper weapon (the Compression Rifle or the I&#45;Mod), he is killed instantly and you get the frag. With version 1.0.0 I include a new type of game: &quot;IN2TAGIB ARCADE&quot;. In this mode your sniper weapon has no shot delays. Everytime you hit the button the shot goes off. So prepare for some fast&#039;n&#039;nasty sniper matches! ;&#45;) In Arcade mode your weapons will need new ammo. You can pickup new ammo in the level or watch for dropped ammo from a fragged opponent. Since 1.1.0 IN2TAGIB is unlagged &#45; this means: No more aiming ahead to compensate the ping lag of you and your opponents. Just...</description>
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		<title>Gladiator Arena 3.4.0&#45;beta</title>
		<link>http://www.moddb.com/mods/gladiator-arena/downloads/gladiator-arena-340-beta</link>
		<pubDate>Wed, 01 Nov 2006 07:29:14 -0600</pubDate>
		<description>Gladiator Arena is a Last&#45;Man&#45;Standing game with a fast gameplay, higly modifiable. It comes with a match mode, where the summary of the score over a given amount of rounds declares the winner. Last&#45;Man&#45;Standing means: Every player has only one life. The goal is to survive all the other players. Gladiator Arena brings like the name says the Gladiator flavour to this type of game: Every player gets one weapon, by which he can defeat himself &#45; or be hunted, because other players want that weapon to have more chances to survive! B&#45;) The gameplay is increased, the weapons act faster &#45; but this don&#039;t mean you gonna be fragged easier: The firepower is connected to the amount of players active in the arena. The more are playing the less power has a shot. So always have a look on how many players are alive and how good your health is... And &#45; like in a real Gladiator Arena &#45; the bodies of fragged players don&#039;t disappear... Gladiator Arena allowes not only single Gladiators to test their...</description>
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		<title>Elite Force PiNBALL 2.0.0</title>
		<link>http://www.moddb.com/mods/ef-pinball/downloads/elite-force-pinball-200</link>
		<pubDate>Tue, 31 Oct 2006 08:56:42 -0600</pubDate>
		<description>The idea for this mod came from Marv &quot;Bytrix32&quot; Caine. He wanted an additional mode for my IN2TAGIB, in which a player is only pushed away by a shot. I took his idea and made a complete modification of its own. B&#45;) I just wanted some more weapons for it &#45; not just the compression rifle. What I got is a simple fun mod! You enter a map and your goal is to push as much opponents as possible into deadly areas of the map. You will use your explosive weapon projectiles or your sniper rifle to do just that. By default, players have only half of its mass. So knockbacks are very intense. So be carefull where you stand or jump &#45; someone could hit you by a compression rifle shot and push you right out of the area... life&#039;s gone! ;&#45;) If you&#039;re fast you first push someone in the air, with the help of the Photonburst or some grenades, just to switch to the Compression Rifle and give him a sniper ride to nowhere&#039;s land! B&#45;) Supported gametypes: * FFA, TDM, CTF, 1v1 * Disintegration...</description>
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		<title>nano EF</title>
		<link>http://www.moddb.com/mods/nano-ef/downloads/nano-ef</link>
		<pubDate>Sun, 26 Feb 2006 11:41:16 -0600</pubDate>
		<description>nano EF</description>
		<guid isPermaLink="false">downloads1517</guid>
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		<title>TEAM ELITE 2.0</title>
		<link>http://www.moddb.com/mods/team-elite/downloads/team-elite-20</link>
		<pubDate>Sun, 26 Feb 2006 11:35:40 -0600</pubDate>
		<description>Team Elite 2.0 mod</description>
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