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	<title>Tutorials RSS feed &#45; Star Wars: Empire At War Game - Mod DB</title>
	<description>Subscribe to the Mod DB Star Wars: Empire At War Game tutorial feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Mon, 30 Nov 2009 02:02:11 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Tutorial: How to create a Projectile based off the Y&#45;Wing&#39;s Ion Shot</title>
		<link>http://www.moddb.com/games/star-wars-empire-at-war/tutorials/tutorial-how-to-create-a-projectile-based-off-the-y-wings-ion-shot</link>
		<pubDate>Wed, 22 Apr 2009 18:22:50 -0500</pubDate>
		<description>In this Tutorial I will show you guys/gals how to create a projectile that has the same effects as the Y&#45;Wings Ion cannon Shot.</description>
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		<title>Tutorial: Making a Space Based Bomber Bomb on Land</title>
		<link>http://www.moddb.com/games/star-wars-empire-at-war/tutorials/tutorial-making-a-space-based-bomber-bomb-on-land</link>
		<pubDate>Wed, 22 Apr 2009 11:34:07 -0500</pubDate>
		<description>In this tutorial I will be showing you all how to successfully make a Space Based Bomber Available for Bombing Runs on Land Maps. This isn&#39;t a very hard thing to accomplish and should be considered an intermediate type tutorial as we will be editing several XML files. Okay then, lets get started!</description>
		<guid isPermaLink="false">articles37805</guid>
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		<title>Tutorial: Enabling/Disabling Units by Tech Level for Galactic Conquest</title>
		<link>http://www.moddb.com/games/star-wars-empire-at-war/tutorials/tutorial-enablingdisabling-units-by-tech-level-for-galactic-conquest</link>
		<pubDate>Wed, 22 Apr 2009 11:11:53 -0500</pubDate>
		<description>In This tutorial we will be covering how to make units enable or disable themselves by Tech Levels. This is pretty easy but does require editing several Files and common sense.</description>
		<guid isPermaLink="false">articles37802</guid>
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		<title>Tutorial: Good Times with the Rocket Ability</title>
		<link>http://www.moddb.com/games/star-wars-empire-at-war/tutorials/tutorial-good-times-with-the-rocket-ability</link>
		<pubDate>Tue, 21 Apr 2009 19:39:56 -0500</pubDate>
		<description>In this tutorial I will show you guys/gals how we can use the &quot;Rocket Ability&quot; to our advantage when modding EAW/FOC. Some of you might be wondering what is the &quot;Rocket Attack Ability&quot;? The answer is that it is the ability used by the T&#45;4B to switch from it&#39;s main guns to use it&#39;s Rockets. This ability can be adapted to other units to do new things.</description>
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		<title>Tutorial: Working With Variants</title>
		<link>http://www.moddb.com/games/star-wars-empire-at-war/tutorials/tutorial-working-with-variants</link>
		<pubDate>Tue, 21 Apr 2009 18:54:38 -0500</pubDate>
		<description>Variants are a unique way of creating new units without using very much code and can help a coder a lot by saving time and energy.</description>
		<guid isPermaLink="false">articles37775</guid>
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		<title>Enceladus’ Full Galactic Conquest Mapping Tutorial</title>
		<link>http://www.moddb.com/games/star-wars-empire-at-war/tutorials/enceladus-full-galactic-conquest-mapping-tutorial</link>
		<pubDate>Sat, 07 Mar 2009 11:04:36 -0600</pubDate>
		<description>Hello and welcome to my Full Galactic Conquest Map Tutorial. This tutorial will take you through all the steps of making a GC map and will show you the hints and keys to mapping for Empire at War. For those of you that don’ know me I am a mapper for Thrawn’s Revenge and Ages of Star Wars: Jedi Civil War.</description>
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