<?xml version="1.0" encoding="utf-8"?> 
<rss version="2.0">
<channel>
	 
	<link>http://www.moddb.com/groups/3d-artists-group/related/tutorials</link>
	<title>3D Artists Group Group Tutorials RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB 3D Artists Group Group tutorial feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Wed, 07 Jan 2009 17:49:08 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
	<image>
		<title>Mod DB</title>
		<url>http://static.moddb.com/cutoff/images/logos/rss.png</url>
		<link>http://www.moddb.com/</link>
		<width>120</width>
		<height>90</height>
	</image>
	 
	<item>
		<title>Fixing Texture Seams/Warps in XSI</title>
		<link>http://www.moddb.com/groups/3d-artists-group/tutorials/fixing-texture-seamswarps-in-xsi</link>
		<pubDate>Sun, 30 Mar 2008 14:42:35 -0500</pubDate>
		<description>Combine the power of XSI&#39;s Camera Projections and Ultimapper to easily fix Texture Seams. This technique also lets you paint on top of a screenshot of the model, and have your corrections automatically applied to the UV map, allowing you to bypass warps caused by tricky UVs.</description>
		<guid isPermaLink="false">articles27236</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/28/27236/crop_120x90/hair_example.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Next Gen Texturing</title>
		<link>http://www.moddb.com/groups/3d-artists-group/tutorials/next-gen-texturing</link>
		<pubDate>Fri, 08 Feb 2008 07:33:17 -0600</pubDate>
		<description>Next Gen Texturing VTM.  This is a video tutorial which runs through some techneques for creating next gen textures.</description>
		<guid isPermaLink="false">articles26174</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/27/26174/crop_120x90/Rock_03_Tut_Preview_small.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Tagging a Rig in Softimage/XSI</title>
		<link>http://www.moddb.com/engines/source/tutorials/tagging-a-rig-in-softimagexsi</link>
		<pubDate>Wed, 16 Jan 2008 20:47:41 -0600</pubDate>
		<description>This short lesson from Noesis Interactive outlines the steps to “tag a rig” in Softimage/XSI. This process teaches you how to set up your rigs so that you can re&#45;target animations and apply motion capture data to different 3D characters. Animators and Riggers focusing on video game development will find this tutorial very useful.</description>
		<guid isPermaLink="false">articles25722</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25722/crop_120x90/TaggingRig300x200.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Introduction to the Maya 8 User Interface</title>
		<link>http://www.moddb.com/engines/source/tutorials/introduction-to-the-maya-8-user-interface</link>
		<pubDate>Wed, 16 Jan 2008 19:40:02 -0600</pubDate>
		<description>This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options you’ll need to get started with this popular 3D program. After following this tutorial you’ll be comfortable with the basics of Maya.</description>
		<guid isPermaLink="false">articles25720</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25720/crop_120x90/IntroMaya_350x.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Introduction to Animation with the Softimage/XSI 6 MOD Tool</title>
		<link>http://www.moddb.com/engines/source/tutorials/introduction-to-animation-with-the-softimagexsi-6-mod-tool</link>
		<pubDate>Fri, 11 Jan 2008 12:14:11 -0600</pubDate>
		<description>Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains, keyframes, and animation curves are explained while animating a simple character. This tutorial will be very helpful to anyone who wants to start animating with the XSI 6 Mod Tool.</description>
		<guid isPermaLink="false">articles25602</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25602/crop_120x90/AnimationMODTool_300x200.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Introduction to the Softimage/XSI 6 MOD Tool</title>
		<link>http://www.moddb.com/engines/source/tutorials/introduction-to-the-softimagexsi-6-mod-tool</link>
		<pubDate>Fri, 11 Jan 2008 11:59:57 -0600</pubDate>
		<description>This Noesis Interactive tutorial introduces you to the recently released Softimage/XSI 6 Mod Tool. The Mod Tool is specially designed for video game development and is available for free download from the Softimage website. Learn how to get started with this powerful 3D program.</description>
		<guid isPermaLink="false">articles25601</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25601/crop_120x90/IntroMODTool300x201.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Creating Custom Facemaps with Photoshop</title>
		<link>http://www.moddb.com/engines/source/tutorials/creating-custom-facemaps-with-photoshop</link>
		<pubDate>Fri, 11 Jan 2008 11:25:54 -0600</pubDate>
		<description>This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and edit them together so that they are ready to be mapped onto a 3D game model as a single texture. The principles of the lesson can be applied to any image editing program. If you’ve ever wanted to see your own face inside a video game, this is the lesson for you.</description>
		<guid isPermaLink="false">articles25600</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25600/crop_120x90/FacemapScreenshot300x252.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Basic Lighting in 3DS Max (Video tutorial)</title>
		<link>http://www.moddb.com/groups/3d-artists-group/tutorials/basic-lighting-in-3ds-max-video-tutorial</link>
		<pubDate>Fri, 11 Jan 2008 07:42:29 -0600</pubDate>
		<description>A brief tutorial covering some basic essential lighting techniques to get those sleek model renders ready to publish to your mod&#39;s media page pages.</description>
		<guid isPermaLink="false">articles25595</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25595/crop_120x90/11.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Introduction to Custom Props for Source Powered Games with Maya               </title>
		<link>http://www.moddb.com/engines/source/tutorials/introduction-to-custom-props-for-source-powered-games-with-maya</link>
		<pubDate>Thu, 10 Jan 2008 12:52:02 -0600</pubDate>
		<description>Learn how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half&#45;Life 2.</description>
		<guid isPermaLink="false">articles25577</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/26/25577/crop_120x90/CustomProps_Screenshot300x2031.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Physics Props&#45; From XSI to HL2</title>
		<link>http://www.moddb.com/games/half-life-2/tutorials/physics-props-from-xsi-to-hl2</link>
		<pubDate>Sun, 02 Oct 2005 13:20:58 -0500</pubDate>
		<description>Need some rubbish for your mod maybe a more l33t crate, this tutorial shows you how to make a cake and get it in the game.</description>
		<guid isPermaLink="false">articles23961</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/24/23961/crop_120x90/water_110.jpg" length="" type="image/jpeg" />	</item>
	  
</channel>
</rss>