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	<title>Tutorials RSS feed &#45; Level Design Group - Mod DB</title>
	<description>Subscribe to the Mod DB Level Design Group tutorial feed, and get the latest updates as they are posted.</description>
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	<pubDate>Mon, 30 Nov 2009 01:31:11 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>HD Video Tutorial &#45; NPC Animations</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/hd-video-tutorial-npc-animations</link>
		<pubDate>Sat, 21 Nov 2009 17:52:22 -0600</pubDate>
		<description>Learn how to use a scripted_sequence to make a combine kick in a door.</description>
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		<title>HD Video Tutorial &#45; Displacement Basics</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/hd-video-tutorial-displacement-basics</link>
		<pubDate>Mon, 16 Nov 2009 07:20:23 -0600</pubDate>
		<description>Learn how to create displacements and use the displacement editing tools in Hammer.</description>
		<guid isPermaLink="false">articles46271</guid>
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		<title>HD Video Tutorial &#45; Basic Lighting</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/hd-video-tutorial-basic-lighting</link>
		<pubDate>Fri, 13 Nov 2009 15:15:02 -0600</pubDate>
		<description>Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light.</description>
		<guid isPermaLink="false">articles46152</guid>
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		<title>HD Video Tutorial &#45; Real and Fake Doors</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/hd-video-tutorial-real-and-fake-doors</link>
		<pubDate>Wed, 11 Nov 2009 21:01:37 -0600</pubDate>
		<description>Learn how to &#45; in a reliable and fast way &#45; make openable doors and doors that are just for show.</description>
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		<title>HD Video Tutorial &#45; Rappelling Combine</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/hd-video-tutorial-rappelling-combine</link>
		<pubDate>Mon, 09 Nov 2009 19:02:06 -0600</pubDate>
		<description>This tutorial will teach you how to use the input/output system to make a combine break a ceiling window and rapell down for a flashy entrance.</description>
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		<title>Hammer Logic Tutorial</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/hammer-logic-tutorial</link>
		<pubDate>Mon, 19 Oct 2009 08:18:50 -0500</pubDate>
		<description>In this tutorial I will be talking about the use of logic entities and the Hammer I/O (Input/Output) system.</description>
		<guid isPermaLink="false">articles45071</guid>
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		<title>Cut Scenes and Gameplay </title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/cut-scenes-and-gameplay</link>
		<pubDate>Mon, 22 Jun 2009 09:38:10 -0500</pubDate>
		<description>Storytelling is an important part of Single Player gaming, how else would series like Half&#45;Life or Quake have drawn us into there worlds? This article takes a quick look at common techniques used in games and how best to implement them.</description>
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		<title>Working Laser Beam (env_laser)</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/working-laser-beam-env-laser</link>
		<pubDate>Sat, 25 Apr 2009 07:49:45 -0500</pubDate>
		<description>In this tutorial I will show you how to make a working laser beam in CSS. This entities works in other mods also.</description>
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		<title>Garry&#39;s Mod map making for Beginners</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/garrys-mod-map-making-for-beginners</link>
		<pubDate>Sat, 04 Apr 2009 17:57:06 -0500</pubDate>
		<description>Here i explain slowly in 4 separate parts on how to start up your very first Garry&#39;s mod map.</description>
		<guid isPermaLink="false">articles37123</guid>
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		<title>Creating basic destroyed walls</title>
		<link>http://www.moddb.com/groups/level-design-group/tutorials/creating-basic-destroyed-walls</link>
		<pubDate>Sun, 22 Mar 2009 15:39:03 -0500</pubDate>
		<description>A pretty basic tutorial on how to make wrecked walls in Hammer that you see so much of in HL2 and mods.</description>
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