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	<link>http://www.moddb.com/groups/musicians-at-moddb/related/downloads</link>
	<title>Musicians at ModDB Group Downloads RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Musicians at ModDB Group downloads feed, and get the latest files as they are uploaded.</description>
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	<pubDate>Sun, 23 Nov 2008 09:32:51 -0600</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
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		<title>Three</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/three</link>
		<pubDate>Tue, 18 Nov 2008 12:02:01 -0600</pubDate>
		<description>i dont have a summary for this one really... focused on trying to make a somewhat good piano melody.</description>
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		<title>Two</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/two</link>
		<pubDate>Mon, 17 Nov 2008 11:58:57 -0600</pubDate>
		<description>Something else I made quick.. mostly focused on the drum EQing/mastering here..

let me know what you think</description>
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		<title>Reflections on a Mote of Dust</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/reflections-on-a-mote-of-dust</link>
		<pubDate>Mon, 17 Nov 2008 01:23:17 -0600</pubDate>
		<description> This piece was inspired by use of imagery in the sound design, as well as Carl Sagan&#39;s musings in Pale Blue Dot. I imagine the primary theme as particles of dust, in perpetual motion in a shaft of light. The context of these &quot;motes&quot; is expressed as the piece develops into increasing complexity. The mote is always there, omnipresent yet insignificant in the cloud of activity around it. This might work for a space game. As always, comments are highly appreciated.</description>
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		<title>One</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/one</link>
		<pubDate>Sat, 15 Nov 2008 22:48:12 -0600</pubDate>
		<description>Something I made quick the other day.. Had the &quot;soundscape&quot; in my head and decided to compose what was there..</description>
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		<title>Tribal Roadtrip</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/tribal-roadtrip</link>
		<pubDate>Sun, 09 Nov 2008 06:56:17 -0600</pubDate>
		<description>This track is supposed to feel a little bit like you&#39;re driving through the jungle.</description>
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		<title>opusNoMagnus</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/opusnomagnus</link>
		<pubDate>Sun, 09 Nov 2008 06:53:22 -0600</pubDate>
		<description>Inspired by retro games and games with a spooky ambience. </description>
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		<title>Wooden Rocks</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/wooden-rocks</link>
		<pubDate>Sat, 08 Nov 2008 17:38:12 -0600</pubDate>
		<description>Experimental as always. (and a bit Oriental/Ethnic/Whatever)</description>
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		<title>Ravecandy Music Sampler</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/ravecandy-music-sampler</link>
		<pubDate>Fri, 31 Oct 2008 09:58:45 -0500</pubDate>
		<description>A collection of music produced by Ravecandy (myself.) Available for downloading and listening to on your computer, ipod, etc.  It includes a variety of genres and I hope it may convince you to have me score your next project.</description>
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		<title>A Wire Garden</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/a-wire-garden</link>
		<pubDate>Tue, 28 Oct 2008 22:41:03 -0500</pubDate>
		<description>A short straightforward electronic piece. I imagined a futuristic utopian landscape with this particular piece, and I believe that is reflected in the choice of tonality and sound design. I wanted the sound selection to be visceral and engaging, especially in the unusual percussive sounds.</description>
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		<title>Bloom</title>
		<link>http://www.moddb.com/groups/musicians-at-moddb/downloads/bloom</link>
		<pubDate>Tue, 28 Oct 2008 14:17:52 -0500</pubDate>
		<description>This is a short IDM&#45;esque style electronic piece written in the fall of 2008.  I was largely inspired by the idea of Klangfarben melodie, and tried to incorporate a lot of tone colors in the piece, especially by experimenting with modulating the LFO rates of the synthesizers to different degrees to create many different &quot;colors&quot; of the same basic sound.  </description>
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