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	<link>http://www.moddb.com/members/san-j/news</link>
	<title>San&#45;J News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB San&#45;J news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sun, 06 Jul 2008 19:07:31 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Tutorials!</title>
		<link>http://www.moddb.com/news/tutorials</link>
		<pubDate>Wed, 03 Aug 2005 12:25:50 -0500</pubDate>
		<description>Hello fellow Modders! It is I, your Resource Manager! What, you didn&#039;t know that the Modification Database had a Resource Manager? Not surprising. I am supposed to be managing the Tutorials for ModDB, but I have not had much to manage in the past few months. No indeed; in the past month, a grand</description>
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		<title>Demo This Summer.</title>
		<link>http://www.moddb.com/games/maerchen/news/demo-this-summer</link>
		<pubDate>Sat, 07 May 2005 18:32:07 -0500</pubDate>
		<description>Just stopping by to say that despite our website no longer existing, three quarters of the team being inactive, and no &quot;real&quot; updates in a while, Maerchen is progressing remarkably well, both in graphical content, and in actual code. In fact, I can confidently say that we expect to release</description>
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		<title>Released!</title>
		<link>http://www.moddb.com/games/maerchen/news/released2</link>
		<pubDate>Fri, 01 Apr 2005 17:00:47 -0600</pubDate>
		<description>After nearly a year of development, Maerchen is finally ready for release. We are delighted to announce to the community that the absolute final version of Maerchen is now available for download. This version is the culmination of countless hapless days and nights of finger&#45;numbing coding, artwork,</description>
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		<title>Update (03/27/05)</title>
		<link>http://www.moddb.com/games/maerchen/news/update-032705</link>
		<pubDate>Tue, 29 Mar 2005 00:18:54 -0600</pubDate>
		<description>Finally some good news. I, quite by accident, stumbled across a very recent partial build of Maerchen that I thought I had lost. With it, along with some rewritten code, I&#039;ve pieced together an executable that represents the furthest in development that we have come. With this newly found code,</description>
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		<title>Website Live!</title>
		<link>http://www.moddb.com/games/maerchen/news/website-live</link>
		<pubDate>Wed, 02 Mar 2005 17:45:47 -0600</pubDate>
		<description>After a few months of just using our Nord1c website as a resource for Maerchen, we&#039;ve finally set up a site dedicated 100% to Maerchen. Though it&#039;s still under construction, the essentials are in place. Please come by and check it out! Visit it now! On a slightly less positive note, it is</description>
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		<title>Nord1C Portal Launched</title>
		<link>http://www.moddb.com/news/nord1c-portal-launched</link>
		<pubDate>Mon, 10 Jan 2005 00:44:39 -0600</pubDate>
		<description>Today I have the great pleasure of announcing the opening of the Nord1C Design portal, a site dedicated to all of our standalone games and modifications both released and in development. With incredibly detailed, exclusive profiles for all of our current games, as well as resources for our &quot;legacy&quot;</description>
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		<title>New Members</title>
		<link>http://www.moddb.com/games/maerchen/news/new-members6</link>
		<pubDate>Sat, 01 Jan 2005 22:19:05 -0600</pubDate>
		<description>I&#039;d like to welcome the following people to the Maerchen Development Team: &quot;License2Kill&quot;: Project Sub&#45;leader, 2D Sprite Artist. &quot;SILVERWOLF_87&quot;: 3D Model to Sprite Renderer, Design Consultant. &quot;General StoneWall&quot;: Programming Guru, Design Consultant. &quot;Samshiel&quot;:</description>
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		<title>New Screenshots</title>
		<link>http://www.moddb.com/games/maerchen/news/new-screenshots5</link>
		<pubDate>Mon, 20 Dec 2004 03:12:49 -0600</pubDate>
		<description>I&#039;ve got some more screenshots for you today, one of which has been seen before by careful modDB forum browsers, the other of which is brand spanking new. In any case, these where designed to showcase how some of the predesigned levels will look, this week specifically those in forest realms. If</description>
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		<title>Progress</title>
		<link>http://www.moddb.com/games/maerchen/news/progress2</link>
		<pubDate>Fri, 10 Dec 2004 22:32:19 -0600</pubDate>
		<description>It&#039;s time for another Maerchen Progress Report. This week has been a busy one at school, so I haven&#039;t accomplished that much, in comparison to an average week. Nontheless, here is the meager changelog: Added enemies: They don&#039;t have AI yet, but their animations are smooth and fluid. Remade</description>
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		<title>Interview II</title>
		<link>http://www.moddb.com/mods/stalker-theft-auto/news/interview-ii</link>
		<pubDate>Sun, 05 Dec 2004 15:19:15 -0600</pubDate>
		<description>&quot;Sniper&#45;X&quot; from STALKER: Theft Auto was just interviewed a second time, this time by &quot;Headhunter&quot;, the administrator of Oblivion&#45;Lost.com, one of the largest fan sited for S.T.A.L.K.E.R: Shadow of Chernobyl. Though it covered many areas mentioned in ModDB&#039;s interview with Sniper&#45;X</description>
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