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	<title>ambershee Tutorials RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB ambershee tutorial feed, and get the latest updates as they are posted.</description>
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	<pubDate>Wed, 08 Oct 2008 06:37:57 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Unreal Learning #7: Game Rules</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-7-game-rules</link>
		<pubDate>Thu, 28 Feb 2008 19:24:30 -0600</pubDate>
		<description>This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan &#39;Xiongmao&#39; Allain for Shee Labs Mutator Week.</description>
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		<title>Unreal Learning #6: Post Processing</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-6-post-processing</link>
		<pubDate>Thu, 28 Feb 2008 17:26:50 -0600</pubDate>
		<description>This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke &#39;Ambershee&#39; Parkes&#45;Haskell for Shee Labs Mutator Week.</description>
		<guid isPermaLink="false">articles26579</guid>
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		<title>Unreal Learning #5: Attachments</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-5-attachments</link>
		<pubDate>Thu, 28 Feb 2008 16:50:49 -0600</pubDate>
		<description>This tutorial will show you how to write a mutator that attaches a spotlight to a player.  The code was written by Luke &#39;Ambershee&#39; Parkes&#45;Haskell for Shee Labs Mutator Week.</description>
		<guid isPermaLink="false">articles26576</guid>
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		<title>Unreal Learning #4: Advanced Weapons (part 2) &#45; Material Switching</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-4-advanced-weapons-part-2-material-switching</link>
		<pubDate>Thu, 28 Feb 2008 16:03:28 -0600</pubDate>
		<description>This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics gun.</description>
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		<title>Unreal Learning #4:  Advanced Weapons (part 1) &#45; Complex Materials</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-4-advanced-weapons-part-1-complex-materials</link>
		<pubDate>Mon, 28 Jan 2008 10:22:14 -0600</pubDate>
		<description>This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics gun.</description>
		<guid isPermaLink="false">articles25988</guid>
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		<title>Unreal Learning #3: Delving Deeper into UnrealScript</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-3-delving-deeper-into-unrealscript</link>
		<pubDate>Mon, 03 Dec 2007 07:31:04 -0600</pubDate>
		<description>After having written our first mutator, and created a mutator with a user configuration menu, we&#39;ll now take a closer look at the UnrealScript language.</description>
		<guid isPermaLink="false">articles24722</guid>
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		<title>Unreal Learning #2: UT3 Configurable Mutators</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-2-ut3-configurable-mutators</link>
		<pubDate>Fri, 30 Nov 2007 08:57:32 -0600</pubDate>
		<description>This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.</description>
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		<title>Unreal Learning #1: My First Unreal Tournament 3 Mutator</title>
		<link>http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-1-my-first-unreal-tournament-3-mutator</link>
		<pubDate>Tue, 20 Nov 2007 04:42:27 -0600</pubDate>
		<description>A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding Unreal Programmer who really wants to know how to get started.</description>
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