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	<link>http://www.moddb.com/members/amckern/news</link>
	<title>amckern News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB amckern news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Wed, 20 Aug 2008 17:09:01 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>CST &#45; Custom Source Tools</title>
		<link>http://www.moddb.com/news/cst-custom-source-tools1</link>
		<pubDate>Thu, 16 Dec 2004 17:43:35 -0600</pubDate>
		<description>Thanks to everone that made the download of the Beta 1, released back on the 13th. There where some issues picked up by some users, that have been fixed, and there are also some small changes Beta 2 Fixed New bug with &#45;extra thanks to Jeff Lang, for the help. &#45;Bloodlines flag causing the same symptoms</description>
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		<title>CST &#45; Custom Source Tools</title>
		<link>http://www.moddb.com/news/cst-custom-source-tools</link>
		<pubDate>Tue, 14 Dec 2004 04:31:16 -0600</pubDate>
		<description>What is CST? CST &#45; or Custom Source Tools, is a tool set that aims to provide compile support for all Source Based games. It replaces the old Valve tools, by providing faster code, and quicker Bug Fixes. What’s new, or changed? In the Beta 1 we have Added Support for Bloodlines Custom RAD, use &#45;bloodlines</description>
		<guid isPermaLink="false">articles9592</guid>
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		<title>I have a surprise for you....</title>
		<link>http://www.moddb.com/mods/sapphire-scar/news/i-have-a-surprise-for-you</link>
		<pubDate>Sun, 31 Oct 2004 22:00:21 -0600</pubDate>
		<description>I figure we&#039;re a little overdue in posting this, but I&#039;m sure you&#039;ll forgive us. ;) This is the in&#45;progress HUD with the PDA open. You can of course click for a larger version. That displays the Compass, at the top center. The Heartbeat Sensor is the lower center. To the left of that</description>
		<guid isPermaLink="false">articles9023</guid>
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		<title>ZHLT 3.0 Beta</title>
		<link>http://www.moddb.com/news/zhlt-30-beta</link>
		<pubDate>Tue, 21 Sep 2004 02:34:01 -0500</pubDate>
		<description>Well finaly, ZHLT 3.0 is out! Well a beta... You can download the beta from Becuase the file is only a beta, and is updated once every 1 &#45; 2 days, it would be useless makeing a mirrior ZHLT 3.0 Change log Tool set Managed by amckern Download the latest Version of ZHLT 3.0 at Beta 2 ALL TOOLS Updated</description>
		<guid isPermaLink="false">articles8501</guid>
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		<title>The New ZHLT AKA CHLT (Community Half Life Tools)</title>
		<link>http://www.moddb.com/news/the-new-zhlt-aka-chlt-community-half-life-tools</link>
		<pubDate>Sun, 12 Sep 2004 23:09:30 -0500</pubDate>
		<description>Hey alls I, and a few of the communitys coders, are going to be working on the Next Version of ZHLT, the ZHLT 1.7.2.5.3.p15.5ce1 AKA CHLT (Community Half Life Tools) Please list here what you would like to see in this next version, or what you would to see tweeked Please provide screen shots &#45; where</description>
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		<title>Half&#45;Life Studio Model Exporter 3.0 for 3DS Studio Max 6</title>
		<link>http://www.moddb.com/news/half-life-studio-model-exporter-30-for-3ds-studio-max-6</link>
		<pubDate>Sat, 11 Sep 2004 04:54:21 -0500</pubDate>
		<description>Half&#45;Life Studio Model Exporter 3.0 for 3DS Studio Max 6 &#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45; Valve&#39;s SMD Exporter for Max 4.2 was ported to Max SDK 6 (with several issues fixed) and given a new user interface by a collaboration of several members of *The Wavelength*</description>
		<guid isPermaLink="false">articles8400</guid>
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		<title>Source RCON format &#45; First Look at HL2 Code</title>
		<link>http://www.moddb.com/news/source-rcon-format-first-look-at-hl2-code</link>
		<pubDate>Mon, 23 Aug 2004 01:27:13 -0500</pubDate>
		<description>Alfred Reynolds, from Valve has Relased the 1st look at the &quot;Source RCON format&quot; to the mail list, this is the first look at Source Code &#45; not much to those not into code, but a big leap, to the SDK, and Source System going live! Here is a snip of the email &#45; and the whole quote can be found at Here</description>
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		<title>XP&#45;Cagey is leaving the Half Life community</title>
		<link>http://www.moddb.com/news/xp-cagey-is-leaving-the-half-life-community</link>
		<pubDate>Tue, 22 Jun 2004 21:01:25 -0500</pubDate>
		<description>I was just reading over at the Natural&#45;Selection forums, that the ZHLT Coder (and NS Team Member) &#45; XP&#45;Cagey is leaving the community to work for EA on MoH : PA I&#39;m going to be wrapping up my work on ZHLT this week, attempting to work out the currently reported bugs with entity shadowing and improving</description>
		<guid isPermaLink="false">articles7592</guid>
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		<title>Not dead, Just Un&#45;life</title>
		<link>http://www.moddb.com/mods/un-life-a-half-life-death-match-total-conversion/news/not-dead-just-un-life</link>
		<pubDate>Sun, 20 Jun 2004 07:02:49 -0500</pubDate>
		<description>Well, its been some time from the last update, and Timmy says to keep the public aware! ul_dm_dome, by erim, is looking kick ass, and is near completion! Preview shot I would like to welcome izzy da pimp ape to the team, hes gona be making some kick ass models, as shard is hard to find, and i think</description>
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		<title>Taunt Pack</title>
		<link>http://www.moddb.com/mods/un-life-a-half-life-death-match-total-conversion/news/taunt-pack</link>
		<pubDate>Tue, 11 May 2004 06:12:17 -0500</pubDate>
		<description>Un&#45;Life&#39;s in game Radio system, and taunt pack is now done, and means Un&#45;Life is 1 step closer to its public alpha    Included in the radio system, is Clasic UT, and the 2kx taunts, all used with premission, from of course or Atari Contact, publisher of UnReal</description>
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