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	<link>http://www.moddb.com/members/dazjw/blog</link>
	<title>Blog RSS feed &#45; DazJW - Mod DB</title>
	<description>Subscribe to the Mod DB DazJW blog feed, and get the latest updates as they are posted.</description>
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	<pubDate>Mon, 30 Nov 2009 05:19:15 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Interview: Dan Pinchbeck and Korsakovia</title>
		<link>http://www.moddb.com/members/dazjw/blog/interview-dan-pinchbeck-and-korsakovia</link>
		<pubDate>Tue, 29 Sep 2009 12:07:31 -0500</pubDate>
		<description>After playing Korsakovia recently (and that leading me to playing Dear Esther) I decided to drop Dan a few questions about the mod, its development, its future and intelligent gaming.

&lt;a href=&quot;http://gamesmodding.com/chat&#45;show&#45;dan&#45;pinchbeck&#45;and&#45;korsakovia&quot;&gt;&lt;img src=&quot;http://media.moddb.com/cache/images/members/1/137/136742/thumb_620x2000/postimage_korskovia.jpg&quot; alt=&quot;Interview: Dan Pinchbeck and Korsakovia&quot; /&gt;&lt;/a&gt;

&lt;a href=&quot;http://gamesmodding.com/chat&#45;show&#45;dan&#45;pinchbeck&#45;and&#45;korsakovia&quot;&gt;Interview at GamesModding.com&lt;/a&gt;</description>
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		<title>What Darren has been working on (10th May 2009)</title>
		<link>http://www.moddb.com/members/dazjw/blog/what-darren-has-been-working-on-10th-may-2009</link>
		<pubDate>Sun, 10 May 2009 13:30:27 -0500</pubDate>
		<description>&lt;img src=&quot;http://media.moddb.com/images/members/1/137/136742/wip170409roundup.jpg&quot;&gt;

I wanted to write a post about the various projects and individual content items that I&#39;ve been working on but once I started writing I realised a post wouldn&#39;t be nearly enough, so I broke it down into these individual posts:

&lt;li&gt;&lt;a href=&quot;http://gamesmodding.com/what&#45;darren&#45;is&#45;working&#45;on&#45;part&#45;1&quot; target=&quot;_blank&quot;&gt;Unreal Tournament 3 Weapons&lt;/a&gt;&lt;/li&gt;A note on some of my recently updated releases, a step&#45;up in weapon release mutators with my BowGun and a grenade launcher with some things still to be worked out.

&lt;li&gt;&lt;a href=&quot;http://gamesmodding.com/what&#45;darren&#45;is&#45;working&#45;on&#45;part&#45;2&quot; target=&quot;_blank&quot;&gt;Unreal Tournament 3 Miscellany&lt;/a&gt;&lt;/li&gt;A molten rock material, very basic flamethrower proof of concept and an 80s helicopter gunship model.

&lt;li&gt;&lt;a href=&quot;http://gamesmodding.com/what&#45;darren&#45;is&#45;working&#45;on&#45;part&#45;3&quot; target=&quot;_blank&quot;&gt;Unreal Tournament 3 Mod Projects&lt;/a&gt;&lt;/li&gt;My main project, World War 2 deathmatch, and a paintball project that happened accidentally.

&lt;li&gt;&lt;a href=&quot;http://gamesmodding.com/what&#45;darren&#45;is&#45;working&#45;on&#45;part&#45;4&quot; target=&quot;_blank&quot;&gt;It Came From Red Alert! (My Red Alert 2 mod) and Rifles Mod addendum&lt;/a&gt;&lt;/li&gt;An update on my popular Red Alert remake for Red Alert 2: Yuri&#39;s Revenge and an update on night matches in Rifles Mod.</description>
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