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	<title>Dr.Noob News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Dr.Noob news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Wed, 15 Oct 2008 16:08:29 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>The Horde&#45;News Update</title>
		<link>http://www.moddb.com/games/the-horde/news/the-horde-news-update</link>
		<pubDate>Sun, 09 Sep 2007 19:54:43 -0500</pubDate>
		<description>Hey everybody, we are here to tell you that The Horde is going great. We Expect a release by the end of the Christmas Season. To also tell everyone, We need a Mapper. If you want to map for us, contact &quot;Chris Redfield&quot; on Steam, and please have some past work you can show us.</description>
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		<title>The Horde&#45;Update On Whats New and Whats Gone</title>
		<link>http://www.moddb.com/games/the-horde/news/the-horde-update-on-whats-new-and-whats-gone</link>
		<pubDate>Fri, 15 Jun 2007 10:44:45 -0500</pubDate>
		<description>Hi everyone, we have a update on our game The Horde. We have so far, Done the storyline. Were starting on the Character, Item, and Gun Modelling next, until we have a mapper. But so forth, we&#039;ve got a layout of our first map, horde_city_01. Horde City 01 Takes place in a small town where the incident</description>
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		<title>Not Dead</title>
		<link>http://www.moddb.com/games/the-horde/news/not-dead20</link>
		<pubDate>Mon, 28 May 2007 11:08:00 -0500</pubDate>
		<description>The Horde is not dead, just has been in&#45;active for a long time.  Plus, i have decided to Switch to the Source Engine instead of Qfusion.  I am still on the look out for a mapper thats good with Hammer. I can handle everything else.  Otherwise, sorry for the suspense.</description>
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		<title>Alpha 1 Released!</title>
		<link>http://www.moddb.com/mods/battlefield-2-zdoom/news/alpha-1-released1</link>
		<pubDate>Sun, 18 Mar 2007 10:08:04 -0500</pubDate>
		<description>After some hard work and very heavy modding, i have compiled my maps and graphics together to give you the Alpha 1 of Battlefield 2 ZDOOM. It contains two maps: Oil Fields and Construction Site. There is no class or point support yet, but there is deathmatch support, up to 8 players. The weapons are</description>
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		<title>yay..news for once in a while</title>
		<link>http://www.moddb.com/mods/hell-on-earth-the-invasion-of-karr/news/yaynews-for-once-in-a-while</link>
		<pubDate>Thu, 08 Feb 2007 17:46:41 -0600</pubDate>
		<description>Everyone says my mod is dead. We&#039;ll its still alive, just taking a long time for me to understand dumb &#115;cripting. I would put everything in a txt file, youll just be tabbing out and in of the game, so that a scratch off. Im still deciding about putting mp3 files within the game, but yeah,</description>
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		<title>Monthly Update Number 1</title>
		<link>http://www.moddb.com/mods/hell-on-earth-the-invasion-of-karr/news/monthly-update-number-1</link>
		<pubDate>Sat, 11 Nov 2006 08:31:32 -0600</pubDate>
		<description>Hell On Earth: The Invasion of Karr is so far, so good. Right now we have 8 maps completed, which are: map01:outpost beta map02:Train to Karr map03:Karr City 1 map04:Spiders Den map05:Karr Tower map06:Karr Armory map07: Monster Processing map08:Karr Underground Tunnels. Also, we have not found a logo</description>
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		<title>Monthly Update&#45;AI Improve</title>
		<link>http://www.moddb.com/mods/shell-open-gl/news/monthly-update-ai-improve</link>
		<pubDate>Thu, 12 Oct 2006 07:29:01 -0500</pubDate>
		<description>Shell Open GL has improved the engine to where Dial Up&#45;Friendly Bots (for those who dont have a high speed connection.) play against the other players or player. The AI has some very interesting co&#45;op features also. They include.... Commands for bots&#45; (i.e. follow,stay back, get key, etc.) Bots actually</description>
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		<title>Half Way Completed!</title>
		<link>http://www.moddb.com/games/noob-pwn-rpg/news/half-way-completed</link>
		<pubDate>Sat, 12 Aug 2006 21:36:53 -0500</pubDate>
		<description>Yes, the joy! NOOB_PWN RPG is almost completed. We are also changing game engines. We are no longer using the RPG MAKER XP engine. Instead we are using our own enigine we like to call &quot;Soap&quot;. Soap is a 2&#45;D engine using a sort of MMORPG ish interface to play NOOB_PWN RPG. We use sort of a MS&#45;DOS</description>
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		<title>w00t</title>
		<link>http://www.moddb.com/mods/monster-mazes/news/w00t</link>
		<pubDate>Sun, 09 Apr 2006 08:34:04 -0500</pubDate>
		<description>We just ran thorugh level 1 of third grader mode. Good news: Everything is there. Bad News: Bug&#45;mania.</description>
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		<title>so far</title>
		<link>http://www.moddb.com/mods/monster-mazes/news/so-far1</link>
		<pubDate>Sun, 09 Apr 2006 08:10:51 -0500</pubDate>
		<description>We&#039;ve completed making the Third&#45;Grader Skill Level. Trust me, the puzzles are easy on this skill. We&#039;ve made some textures, but we still need somebody to make a title screen!</description>
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