http://www.moddb.com/members/ephemeratics/downloads Downloads RSS feed - ephemeratics - Mod DB Subscribe to the Mod DB ephemeratics downloads feed, and get the latest files as they are uploaded. en-us Sun, 29 Nov 2009 18:23:09 -0600 Copyright 2009, DesuraNET Pty Ltd Downloads 180 Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/ 120 90 UE3 Tutorial 06 - Kismet Continued http://www.moddb.com/engines/unreal-engine-3/downloads/ue3-tutorial-06-kismet-continued Sat, 18 Jul 2009 17:56:55 -0500 This is a PDF. This tutorial builds on information provided in previous ones, particularly the Introduction to Kismet. This tutorial explains how to build a countdown mechanism, to create a timer. It also provides a cheat sheet diagram for applying the countdown sequence to a complex trigger scenario, in which more than one or two triggers are used. Developed for use in a classroom environment, and is fully illustrated. downloads17181 UE3 Tutorial 05 - Introduction to Kismet http://www.moddb.com/engines/unreal-engine-3/downloads/ue3-tutorial-05-introduction-to-kismet Sat, 18 Jul 2009 17:48:47 -0500 This is a PDF. This tutorial introduces Kismet, Unreal 3's visual scripting system. It begins with setting up a basic space with a trigger and toggleable light. It describes how to open Kismet, and how to create events, actions, and variables from objects in the scene. It also goes further, providing many examples uses of Trigger Events and Toggle Actions, addressing multiple trigger scenarios. It also introduces booleans, and boolean comparisons, culminating in a final exercise in which the reader will build their first relatively complex network. This tutorial builds on information provided in previous ones. Developed for use in a classroom environment, and is fully illustrated. downloads17180 UE3 Tutorial - Weapon Using Original Mesh http://www.moddb.com/engines/unreal-engine-3/downloads/ue3-tutorial-weapon-using-original-mesh1 Mon, 01 Jun 2009 12:49:43 -0500 This is a PDF. This Unreal Engine 3 tutorial was written for the intermediate/advanced user. But now, more n00b proof than ever! It presumes this may be the first time you've ever created a skeletal mesh or a "mutator" (by augmenting pre-existing code). It was designed to be step-by-step, and is fully furnished with diagrams. This tutorial describes how to... 1) set up your weapon mesh in 3ds Max. 2) animate the weapon for Unreal. 3) export with ActorX. 4) import weapon textures. 5) import the weapon mesh (with materials and sockets) and animations. 6) setting up the UE3 compiler. 7) derive a main weapon and attachment class from existing UE3 weapon script. 8) make the weapon available in the Editor's Actor Classes browser. 9) make the weapon available for play. 10) bonus: setting up a level to start without a weapon (if desired). downloads16405 UE3 Tutorial 04 - UE3 Material Editor Quickstart http://www.moddb.com/games/unreal-tournament-3/downloads/ue3-tutorial-04-ue3-material-editor-quickstart Fri, 22 May 2009 21:38:38 -0500 This is a PDF. This tutorial introduces the UE3 Material Editor interface and basic material creation. It describes how to add pre-generated diffuse color and normal maps, how to control specularity, how to address opacity, and hints for other easy bells and whistles - like a quick toon shader. It also describes how to create a pulsating light material. This tutorial builds on information provided in previous ones. It presumes the audience is familiar with the terms and general process of material creation in other 3d applications like 3ds Max or Maya. Developed for use in a classroom environment, and is fully illustrated. downloads16255 UE3 Tutorial 03 - Static Mesh Collision Detection http://www.moddb.com/engines/unreal-engine-3/downloads/ue3-tutorial-03-static-mesh-collision-detection Fri, 22 May 2009 20:26:31 -0500 This is a PDF. This tutorial describes two methods to generate collision detection for UE3 static meshes. This tutorial describes how to generate collision for convex geometry - discrete objects, like furniture and props, and concave geometry - like walls and "outside-in" room structures. Tutorial presumes 3ds Max user. Developed for use in a classroom environment, and is fully illustrated. downloads16252 UE3 Tutorial 02 - Import Original 3d/2d Assets http://www.moddb.com/engines/unreal-engine-3/downloads/ue3-tutorial-01-import-original-3d2d-assets Fri, 22 May 2009 19:45:56 -0500 This is a PDF. This tutorial describes how to import original 3d and 2D (textures) content into UE3, in step-by-step detail. It also introduces the Material Editor (briefly). Tutorial presumes 3ds Max user. This tutorial was developed for use in a classroom environment, and is fully illustrated. downloads16251 UE3 Tutorial 01 - Build a Basic Room http://www.moddb.com/engines/unreal-engine-3/downloads/ue3-tutorial-01-build-a-basic-room Wed, 20 May 2009 11:04:58 -0500 This is a PDF. This tutorial introduces the UE3 interface, setting up a level, and working with simple BSP volumes in subtractive space. This tutorial was developed for use in a classroom environment, and is fully illustrated. I hope this is of use. downloads16216