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	<title>exdeath News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB exdeath news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 12 Oct 2008 06:51:22 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Help wanted</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/help-wanted18</link>
		<pubDate>Wed, 09 Nov 2005 19:23:05 -0600</pubDate>
		<description>As we now need to catch up with some lost time, we can have a good use for some extra help. If you&#039;d like to contribute to the development of the mod, please contact us! For a second, we&#039;d love it if someone could set up a dedicated TSP server, running as official TSP server for public gaming</description>
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		<title>TSP back online!</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/tsp-back-online</link>
		<pubDate>Wed, 09 Nov 2005 19:22:19 -0600</pubDate>
		<description>TSP back online! After some time offline, the TSP team has now got some new energy and intend to continue the work on the modification! For a start, we will continue working on BF1942 as game base. As time passes on, we may make a new decision, but for now no further plans are made.</description>
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		<title>Ideas about the gameplay in the mod starts to come.</title>
		<link>http://www.moddb.com/mods/veama-the-last-war/news/ideas-about-the-gameplay-in-the-mod-starts-to-come</link>
		<pubDate>Sun, 04 Sep 2005 02:05:45 -0500</pubDate>
		<description>You can go here to see our mod gameplay ideas and discuss then.   Discuss with us and help us to make a better mod.</description>
		<guid isPermaLink="false">articles13233</guid>
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		<title>Development Halted</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/development-halted4</link>
		<pubDate>Thu, 30 Jun 2005 20:03:51 -0500</pubDate>
		<description>I would hereby like to announce that I&#039;ve lost the interest in leading a modification! It takes too much precious time out of my life, that I would like to use for else than modding... Simply, TSP is put into rest until later! What is done this far is great, and I hope everyone has had a great</description>
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		<title>TSP goes to BF2!</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/tsp-goes-to-bf2</link>
		<pubDate>Tue, 14 Jun 2005 09:45:11 -0500</pubDate>
		<description>So it is that we&#039;ve come to the final decision that TSP will move over to BF2! This means alot of work, but we believe it will be worth it! In addition to this decision, TSP has also &quot;sharpened&quot; a bit. A new official development team has been set, and higher demands on its members has</description>
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		<title>1st Anniversary</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/1st-anniversary</link>
		<pubDate>Wed, 01 Jun 2005 18:47:38 -0500</pubDate>
		<description>The history of TSP mod I can announce that TSP today has its first anniversary! The history started long ago... First, this project was to be based as an addon mod on XWWII, but as some of the devs didn&#039;t appreciate it very much, it later proved that this would be an addon mod for Forgotten Hope</description>
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		<title>MENU CODER wanted</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/menu-coder-wanted</link>
		<pubDate>Sat, 28 May 2005 12:45:10 -0500</pubDate>
		<description>TSP wants a menu coder!!! In order to make all the realism changes we want to conduct, we need to have someone recode the menu system! This is our largest need as it&#039;s the most important way to achieve a correct realism feeling &#45; for example no kill messages, kit reduction and so on... Demands:</description>
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		<title>v0.12b map showcase!</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/v012b-map-showcase</link>
		<pubDate>Tue, 17 May 2005 22:03:48 -0500</pubDate>
		<description>Our talented mapper FunkyChicken have been realy busy the last few weeks. He has made 3 new maps for the upcoming release, v0.12b. Todays news update includes some sreenshots for your viewing plessure.  Stay tuned for further updates towards v0.12b!</description>
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		<title>Official gathering time</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/official-gathering-time</link>
		<pubDate>Mon, 09 May 2005 17:58:13 -0500</pubDate>
		<description>&quot;Oooh, I love this mod, it&#039;s so great!!! The only problem is that there are hardly any people on the servers...&quot; This is a common line that I&#039;ve heard many times, and I think it&#039;s strange that many people say those things and still don&#039;t try to arrange things to gather</description>
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		<title>Going in for TSP 0.12b</title>
		<link>http://www.moddb.com/mods/the-sharpest-point/news/going-in-for-tsp-012b</link>
		<pubDate>Mon, 02 May 2005 17:22:55 -0500</pubDate>
		<description>Ok then, even some more time has now passed since our early v0.10b release. We are now working on TSP 0.12b which is supposed to include some tanks with realistic behaviour as well as some other vehicles and lots of fixes. The progress is going forward, but very slow as to lack of time from the devs.</description>
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