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	<title>garry News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB garry news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Tue, 02 Dec 2008 07:40:22 -0600</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Facewound Released &#45; For Free!</title>
		<link>http://www.moddb.com/games/facewound/news/facewound-released-for-free</link>
		<pubDate>Sun, 06 Apr 2008 09:21:54 -0500</pubDate>
		<description>After nearly 3 years of inactivity we&#39;ve decided to release &#39;what we had&#39;, for free.</description>
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		<title>GMod 10 Progress Report</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/gmod-10-progress-report</link>
		<pubDate>Sun, 14 May 2006 14:30:57 -0500</pubDate>
		<description>I posted a GMod 10 news update over at the GMod site. Here&#039;s a quote! Work continues on GMod 10.. we?re getting pretty close to it being finished. Pretty much everything is coded in Lua in GMod10 &#45; you?re probably thinking ?so?? but it really excites me to think of how much people are going to</description>
		<guid isPermaLink="false">articles16930</guid>
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		<title>GMod 9.0 released tomorrow</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/gmod-90-released-tomorrow</link>
		<pubDate>Thu, 27 Oct 2005 08:26:44 -0500</pubDate>
		<description>GMod 9.0 will be released tomorrow (Friday 28th) at 10PM GMT. There&#039;s a awesome countdown on the official site. For the most part I&#039;m keeping the complete changelog secret until release, but I&#039;ll talk about what GMod 9.0 adds in general. First of all GMod 9 fixes everything that is broken</description>
		<guid isPermaLink="false">articles14003</guid>
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		<title>Facewound added to MODDB</title>
		<link>http://www.moddb.com/games/facewound/news/facewound-added-to-moddb</link>
		<pubDate>Wed, 29 Jun 2005 08:01:23 -0500</pubDate>
		<description>For those that don&#039;t know, is a hardware accelerated 2D platformer. The controls are similar to those of 3D FPS games such as Half&#45;Life and Quake. You use the mouse to aim/shoot/bullettime and the keyboard to move around. It also features some pretty awesome pixel shader and particle effects. Apart</description>
		<guid isPermaLink="false">articles12229</guid>
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		<title>Garry&#039;s Mod v8.3b</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/garrys-mod-v83b</link>
		<pubDate>Sun, 26 Jun 2005 15:22:50 -0500</pubDate>
		<description>This update consists mainly of bug fixes. I&#039;m going to get this mod stable if it kills me. Here&#039;s a changelog. # Fog adjuster # Mixerman&#039;s custom models # Bucketmuncher&#039;s custom models # More icons from Bucketmuncher # Admin Panel with physics slow motion # Crash when duplicating</description>
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		<title>Garry&#039;s Mod 8.2 released</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/garrys-mod-82-released</link>
		<pubDate>Fri, 13 May 2005 04:24:26 -0500</pubDate>
		<description>GMod 8.2 has been released. This fixes a few things people have been annoying me about.. Here&#039;s a fraction of the changelog. &#45; Added Wheel gun &#45; Rendertarget HUD and controls &#45; Screen colour shader &#45; Bloom performance increase (over 50% in some cases) &#45; Spawn with all weapons in SP games &#45; Save/Load</description>
		<guid isPermaLink="false">articles11623</guid>
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		<title>Garry&#039;s Mod Eight Released</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/garrys-mod-eight-released</link>
		<pubDate>Mon, 09 May 2005 04:32:24 -0500</pubDate>
		<description>After an intense bug hunting session GMod Eight has been released. Let me say a few words about this release. You need to have CS:Source and Half&#45;Life 2: Deathmatch downloaded and decrypted to play. To decrypt them you need to run the game at least once. A lot of people seem upset that the wheel gun</description>
		<guid isPermaLink="false">articles11584</guid>
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		<title>Garry&#039;s Mod Eight information</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/garrys-mod-eight-information</link>
		<pubDate>Sun, 01 May 2005 11:05:48 -0500</pubDate>
		<description>I thought I&#039;d just let you all know what&#039;s going on with Garry&#039;s Mod Eight. So here&#039;s some screenshots. The first image shows the extra faceposer controls. You can alter every flex in the face using this tool. The second shows the duplicator gun &#45; which now duplicates ragdolls in</description>
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		<title>Garry&#039;s Mod v8 update</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/garrys-mod-v8-update</link>
		<pubDate>Wed, 13 Apr 2005 13:41:54 -0500</pubDate>
		<description>Just a quick update to let you know what&#039;s going on with GMod 8. I&#039;ve converted GMod to the HL2DM code. This means less lag, less buggy. I&#039;m re&#45;working a lot of things to try to make it simpler but easier to ad new features. One of the ways I&#039;m doing this is by removing the right</description>
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		<title>Garry&#039;s Mod for Half&#45;Life:Source</title>
		<link>http://www.moddb.com/mods/garrys-mod/news/garrys-mod-for-half-lifesource</link>
		<pubDate>Sun, 06 Mar 2005 12:25:19 -0600</pubDate>
		<description>I&#039;ve made a quick official version of Garry&#039;s Mod for Half&#45;Life:Source. This allows you to pose the models from the first game along side the models from the second game. You can also enter the maps &#45; but there isn&#039;t any AI and some things don&#039;t work as expected. You can download</description>
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