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	<link>http://www.moddb.com/members/gnostic/blog</link>
	<title>Blog RSS feed &#45; Gnostic - Mod DB</title>
	<description>Subscribe to the Mod DB Gnostic blog feed, and get the latest updates as they are posted.</description>
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	<pubDate>Tue, 24 Nov 2009 15:31:24 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Unnamed game in development by me and friend</title>
		<link>http://www.moddb.com/members/gnostic/blog/unname-game-in-development-by-me-and-friend</link>
		<pubDate>Thu, 15 Jan 2009 10:42:30 -0600</pubDate>
		<description>Steampunk/sci fi. Rts. Large ai powered game world. Will post more as we figure it out. Coding is in progress on custom engine. 
I am working on unit concepts and models/textures as we speak. I am trying to get some other artists to help me with it. I will post the project on mod db as soon as we know anything about the whole ordeal.</description>
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		<title>Total Annihilation Mod Prep</title>
		<link>http://www.moddb.com/members/gnostic/blog/total-annihilation-mod-prep</link>
		<pubDate>Wed, 26 Nov 2008 12:31:44 -0600</pubDate>
		<description>I am working (slowly due to University studies) towards registering a mod for TA here. 
It will add some interesting units to the gameplay &#45; some of the models for the OTA units will be upgraded or replaced in parts. 
There will be new maps eventually, new tweaks and such to the game.
I am working on getting my concepts together etc etc.
If it doesn&#39;t go as far as a mod I might just release an addon. 

My final goal is to replace all the original TA units and add a third race to function as a neutral source of action (offmap artillery, transport, additional map units etc)

Some additional ideas:
Regen facilities (instead of repairing all units when damaged)
More use of cloaked units
More restrictions on use of nuclear weapons to end conflicts. 
Certain fixes to make gameplay more engaging. 

Beta testing will help root out issues when I get most of this content into motion.</description>
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