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	<title>News RSS feed &#45; grasn - Mod DB</title>
	<description>Subscribe to the Mod DB grasn news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Mon, 30 Nov 2009 02:58:37 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Media Update</title>
		<link>http://www.moddb.com/mods/babylon-city/news/media-update50</link>
		<pubDate>Mon, 27 Jun 2005 06:51:30 -0500</pubDate>
		<description>Work has started again. We are back looking forward to see the first weapons in&#45;game. I like to welcome Duke on the team. He will create some of the weapon models and allready did a great job. If you would like to help burning down babylon, just contact me. We looking for weapon skinner, coder and people</description>
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		<title>New concepts</title>
		<link>http://www.moddb.com/mods/babylon-city/news/new-concepts</link>
		<pubDate>Thu, 30 Dec 2004 08:24:14 -0600</pubDate>
		<description>Work is going slow at the moment, but first some good news. B0Bski joined our team, and his position will be in the sound department. His job is to create the theme song, and various sound effects. DrecK is working on many more character concepts, but we still need people who can model them. Here are</description>
		<guid isPermaLink="false">articles9792</guid>
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		<title>Shops and progress</title>
		<link>http://www.moddb.com/mods/babylon-city/news/shops-and-progress</link>
		<pubDate>Thu, 02 Dec 2004 09:16:12 -0600</pubDate>
		<description>This month is going well. Some good news first. DaBuButt joined our team as lead&#45;coder. Besides that peter will help as additional coder. Im working on the city structure, shop names and more gameplay informations. The weaponlist is 100% conmpleted now. RUFKE has been working on the first shop logos,</description>
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		<title>Concept images</title>
		<link>http://www.moddb.com/mods/babylon-city/news/concept-images</link>
		<pubDate>Fri, 05 Nov 2004 19:42:12 -0600</pubDate>
		<description>These month we have to show two concept images of female characters, made from our 2d artist dreck. He&#039;s working on more characters and concepts for models. I have been working on the documentation, a mod&#45;faq page and the story line. We now signed up at moddb.com and created a irc channel. You</description>
		<guid isPermaLink="false">articles9087</guid>
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		<title>New Website and Logo</title>
		<link>http://www.moddb.com/mods/babylon-city/news/new-website-and-logo</link>
		<pubDate>Sun, 24 Oct 2004 20:27:43 -0500</pubDate>
		<description>The new mod website is online now! Its beeing hosted at hlgaming.com. You can still use the moddb url. Also the new forums are online now. I just finished the mod&#039;s logo, and the documentation is being modified.</description>
		<guid isPermaLink="false">articles8924</guid>
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		<title>Progress update</title>
		<link>http://www.moddb.com/mods/babylon-city/news/progress-update2</link>
		<pubDate>Wed, 13 Oct 2004 19:46:38 -0500</pubDate>
		<description>This month we have some weapon renders to show. Here are some renders of the m67 frag grenade, the flashbang and the smoke grenade. Besides that, our concept artists are working hard on character and equipment concepts. The next update will show some of them.</description>
		<guid isPermaLink="false">articles8778</guid>
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		<title>Half&#45;life 2</title>
		<link>http://www.moddb.com/mods/a-criminal-state/news/half-life-24</link>
		<pubDate>Mon, 27 Sep 2004 10:14:29 -0500</pubDate>
		<description>Mod&#45;development temproarily halted until HL2 is released and in stores.</description>
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		<title>Map: Backyard</title>
		<link>http://www.moddb.com/mods/a-criminal-state/news/map-backyard</link>
		<pubDate>Wed, 07 Jul 2004 21:00:04 -0500</pubDate>
		<description>I have finished the model of the fist map backyard.  It still needs several mapobjects like a car and container. The players will respawn in the right place.</description>
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		<title>Changes...</title>
		<link>http://www.moddb.com/mods/a-criminal-state/news/changes1</link>
		<pubDate>Sun, 04 Jul 2004 20:23:59 -0500</pubDate>
		<description>We are doing alot of changes in the mod gameplay and design. Actually we had 2 mod ideas for half&#45;life 2. A multiplayer TC mod where you can drive with vehicles, shoot and fight in big citys in deathmatch style. The second idea was to create a multiplayer realistic fighting mod without weapons, with</description>
		<guid isPermaLink="false">articles7715</guid>
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		<title>Mapobjects</title>
		<link>http://www.moddb.com/mods/a-criminal-state/news/mapobjects</link>
		<pubDate>Fri, 02 Jul 2004 16:41:33 -0500</pubDate>
		<description>We have just finished the first mapobjects. Here is a Phone box, and a bus stop.  On the homepage you can find a concept of the female character, and a preview of the radar&#45;hud.</description>
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