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	<title>Tutorials RSS feed &#45; INtense! - Mod DB</title>
	<description>Subscribe to the Mod DB INtense! tutorial feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sun, 29 Nov 2009 22:25:51 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>WiC Mapping Quickstart</title>
		<link>http://www.moddb.com/games/world-in-conflict/tutorials/wic-mapping-quickstart</link>
		<pubDate>Wed, 25 Feb 2009 07:22:16 -0600</pubDate>
		<description>A super quick guide to get you started with the World in Conflict Map Editor</description>
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		<title>Game Development Tools</title>
		<link>http://www.moddb.com/tutorials/game-development-tools</link>
		<pubDate>Sun, 11 Nov 2007 07:50:09 -0600</pubDate>
		<description>Whether you are coding, making models, maps, sounds etc a variety of tools are available to help you out. The following provides an introduction to such tools and points you in the direction of where they may be found.</description>
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		<title>Getting Started with Mods</title>
		<link>http://www.moddb.com/tutorials/getting-started-with-mods</link>
		<pubDate>Sun, 11 Nov 2007 05:41:47 -0600</pubDate>
		<description>If you are new to the Mod DB or just mods in general, this page will provide all the information you need to get involved. Whether you want to play, make, discuss or simply read about mods, we have everything to get you started.</description>
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		<title>10 Modding/Level Design Tips</title>
		<link>http://www.moddb.com/tutorials/10-moddinglevel-design-tips</link>
		<pubDate>Mon, 16 Apr 2007 23:21:58 -0500</pubDate>
		<description>Jeannie Novak, Online Program Director of the Game Art &amp; Design / Media Arts &amp; Animation Courses at The Art Institute Online &#45; shares the following 10 tips.</description>
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		<title>RO Level Design: Actor Reference Guide</title>
		<link>http://www.moddb.com/games/red-orchestra-ostfront-41-45/tutorials/ro-level-design-actor-reference-guide</link>
		<pubDate>Wed, 29 Mar 2006 06:05:37 -0600</pubDate>
		<description>This is the first official guide of many from the Red Orchestra team. It looks at Level Design and the custom actors which Red Orchestra supports, beyond the standard UnrealEd types.</description>
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