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	<title>__MaX__ News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB __MaX__ news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sat, 11 Oct 2008 03:26:04 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>HACKED !</title>
		<link>http://www.moddb.com/news/hacked1</link>
		<pubDate>Mon, 15 Sep 2008 05:26:04 -0500</pubDate>
		<description>That&#39;s a shame, to see that, there&#39;s still some asshole trying to put down random websites. Our dedicated server as been hacked a few days ago.</description>
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		<title>Still working, and waiting...</title>
		<link>http://www.moddb.com/news/still-working-and-waiting</link>
		<pubDate>Fri, 30 May 2008 03:21:31 -0500</pubDate>
		<description>It&#39;s been two months, two long months... i worked pretty hard on every project i&#39;m involved. Requiem, Xen Project and Beyond The Red Line. But, still, Requiem is my main priority.</description>
		<guid isPermaLink="false">articles28513</guid>
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		<title>Requiem on the road, Xen Slowed Down...</title>
		<link>http://www.moddb.com/news/requiem-on-the-road-xen-slowed-down</link>
		<pubDate>Mon, 17 Mar 2008 15:37:18 -0500</pubDate>
		<description>We&#39;re working really hard with Sebultura to release Requiem within the next couple of months. Some new stuff, lots of bugs corrected and a new map called Johna&#39;s Basements. Besides that, as you may know, Aliens : Colonial Marines is powered by the Unreal Engine 3, so we are waiting for it&#39;s release to continue our work on the mod.</description>
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		<title>So... what we&#39;re gonna do ?</title>
		<link>http://www.moddb.com/mods/xen-project/news/so-what-were-gonna-do</link>
		<pubDate>Wed, 05 Mar 2008 08:12:18 -0600</pubDate>
		<description>Aliens : Colonial Marines... that&#39;s the name which started a lot of discussion in the team those last days. We&#39;re gonna explain you how we&#39;re gonna work next months, besides that, some new gameplay feature and a screenshot as usual.</description>
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		<title>Lots of improvements</title>
		<link>http://www.moddb.com/mods/xen-project/news/lots-of-improvements</link>
		<pubDate>Tue, 26 Feb 2008 11:44:21 -0600</pubDate>
		<description>Lots of new stuffs, especially improvements for the website, the gallery is working, it show most of the really good stuffs ever made for RAA and Xen Project... i&#39;m working on Video integration for the website and...</description>
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		<title>Requiem AA : Release coming soon</title>
		<link>http://www.moddb.com/mods/requiem-avenging-angel/news/requiem-aa-release-coming-soon</link>
		<pubDate>Fri, 22 Feb 2008 10:57:44 -0600</pubDate>
		<description>Back on the scene for these two new screenshots of the incoming release of Requiem AA. We are actually working on a pretty big crash... totally annoying crash, which happen everytime you kill a monster.</description>
		<guid isPermaLink="false">articles26452</guid>
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		<title>Keep the good work...</title>
		<link>http://www.moddb.com/mods/xen-project/news/keep-the-good-work</link>
		<pubDate>Mon, 18 Feb 2008 16:56:00 -0600</pubDate>
		<description>That&#39;s what the leading team say to each member of the team... the released jobs so far are really... really...really great. I could even say insane, but MrE always heard that enough. Here&#39;s the first weekly news for xen... enjoy.</description>
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		<title>Xen Project Announced</title>
		<link>http://www.moddb.com/mods/xen-project/news/xen-project-announced</link>
		<pubDate>Sun, 17 Feb 2008 07:36:19 -0600</pubDate>
		<description>Here we are, back on the modding scene. Since Requiem Avenging Angel is gonna be released in the few weeks after months of hardwork with the last members of the team. We shut down the project and started what we all wanted to do since Requiem started.</description>
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		<title>Requiem MOTY Trailer</title>
		<link>http://www.moddb.com/mods/requiem-avenging-angel/news/requiem-moty-trailer</link>
		<pubDate>Wed, 13 Dec 2006 09:37:37 -0600</pubDate>
		<description>Here we are, the new trailer for our mod specially made for the MOTY, powers, Angel Time, new Objectives system, Ascension jump... lots of new things just for your pleasure. But less talk, more video... RAA Trailer 4 &#45; Mod Of The Year (Mid Res ~ 40 megs) RAA Trailer 4 &#45; Mod Of The Year (High Res ~ 55</description>
		<guid isPermaLink="false">articles19587</guid>
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		<title>Searching for help</title>
		<link>http://www.moddb.com/mods/requiem-avenging-angel/news/searching-for-help</link>
		<pubDate>Sun, 08 Jan 2006 05:28:14 -0600</pubDate>
		<description>We&#039;re searching for people who can help us on the RAA mod. We&#039;ve said earlier that we were going to do a remake of the original game developped by 3DO. But lots of things have changed. We&#039;re gonna make like a sequelle of the game... with new storyline and more. If you want more details,</description>
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