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	<link>http://www.moddb.com/members/neurological/addons</link>
	<title>Neurological Addon downloads RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Neurological addon downloads feed, and get the latest files as they are uploaded.</description>
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	<pubDate>Sat, 22 Nov 2008 18:00:01 -0600</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
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		<title>Commander Keen &#45; Zapper</title>
		<link>http://www.moddb.com/games/doom-iii/addons/commander-keen-zapper</link>
		<pubDate>Sat, 02 Aug 2008 08:33:57 -0500</pubDate>
		<description>A weapon replacement of the standard Doom 3 pistol. This weapon intend to recreate the Zapper pistol from Commander Keen (from the Goodbye Galaxy Poster). The weapon work like the standard pistol with the difference of the projectile wich now fire plasma gun projectiles.</description>
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		<title>Quake Weapon</title>
		<link>http://www.moddb.com/games/quake-4/addons/quake-weapon</link>
		<pubDate>Wed, 30 Jul 2008 09:59:29 -0500</pubDate>
		<description>
A weapon replacement for the blaster with the Quake symbol. The weapon have new model, new animations,
damage types modified, different muzzleflash effects, new sounds. Hold left&#45;click for alternate fire.

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		<title>HardQore &#45; Super Mario Qore</title>
		<link>http://www.moddb.com/mods/quake-4-hardqore/addons/hardqore-super-mario-qore</link>
		<pubDate>Thu, 03 Jan 2008 13:10:03 -0600</pubDate>
		<description>This is a map for the mod Hardcore for Quake 4. The map is a recreation of the first level of Super Mario Bros. Everybricks are breakable with any weapons. The questions blocks are activable jumping down to them. For enter in some pipes, shot on top of them and destroy the entrance.</description>
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		<title>Municipal Policeman Tools</title>
		<link>http://www.moddb.com/games/oblivion/addons/municipal-policeman-tools</link>
		<pubDate>Fri, 23 Nov 2007 08:27:48 -0600</pubDate>
		<description>This mod add two Signals as weapons, a sword and a shield. Don&#39;t look at the  quality of the models is my first attempting to the modelling world. Also Wolve helped me with the sword texture. Remember is a silly mod, not intend to be serious. The weapons are located into a wardrobe in the abandoned house of Cheynidhal, behind the stairs of the second floor (see the pic for reference).</description>
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		<title>Earth &#45; Quake</title>
		<link>http://www.moddb.com/games/quake-4/addons/earth-quake</link>
		<pubDate>Fri, 31 Aug 2007 14:39:13 -0500</pubDate>
		<description>This add&#45;on replace all the music in the game with some my composition in Quake 2 style, also I&#39;ve added three tracks on three maps, The Tank map, the Dispersal map and the Core map. The music is focused on metal/industrial with a bit of orchestral for give to the player the old skool Quake 2 feeling. Some song play all over the level, especially on maps full of enemies. Author: Nicola &quot;Neurological&quot; Capecci Website: E&#45;Mail: neurological AT neuro&#45;lab DOT net //FEATURES\\ &#45;All new original music in Quake 2 style &#45;Three maps modified with the addition of some tracks //INSTALL\\ Extract the content of the file earthquake.rar into your Quake 4 folder, not q4base. The final path need to be like this C:\Program Files\id software\Quake 4\earthquake. For run the mod simply start up Quake 4, then click on mods and select &quot;Earth &#45; Quake&quot;, then you can see a custom title. //UNINSTALL\\ Simply remove the &quot;earhquake&quot;...</description>
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