<?xml version="1.0" encoding="utf-8"?> 
<rss version="2.0">
<channel>
	 
	<link>http://www.moddb.com/members/rodman49/blog</link>
	<title>Blog RSS feed &#45; Rodman49 - Mod DB</title>
	<description>Subscribe to the Mod DB Rodman49 blog feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Tue, 24 Nov 2009 16:06:47 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
	<image>
		<title>Mod DB</title>
		<url>http://static.moddb.com/cutoff/images/logos/rss.png</url>
		<link>http://www.moddb.com/</link>
		<width>120</width>
		<height>90</height>
	</image>
	 
	<item>
		<title>A Little Stalled Out Over the Past Month</title>
		<link>http://www.moddb.com/members/rodman49/blog/a-little-stalled-out-over-the-past-month</link>
		<pubDate>Sat, 19 Sep 2009 05:35:27 -0500</pubDate>
		<description>The end of the first season of Sengoku Basara and approach of the NFL season has slown me down consistently.  Lately I&#39;ve been up to reviewing mods for the NES classic Tecmo Super Bowl.  A lot of people have put some time into making some great mods that include everything from updated rosters to new logic.  You can view my reviews at:

&lt;a href=&quot;http://www.knobbe.org/phpBB2/viewtopic.php?f=34&amp;t=12525&quot;&gt;http://www.knobbe.org/phpBB2/viewtopic.php?f=34&amp;t=12525&lt;/a&gt;</description>
		<guid isPermaLink="false">articles43892</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Sengoku Basara Conquest &#45; Inspiration for New Logic</title>
		<link>http://www.moddb.com/members/rodman49/blog/sengoku-basara-conquest-inspiration-for-new-logic</link>
		<pubDate>Sat, 25 Jul 2009 02:12:55 -0500</pubDate>
		<description>Just a little background on some of the ideas and inspiration behind this mod.  I know the past few days news has slowed down a little (I&#39;ve been preoccupied with Mount and Blade and Street Fighter IV) but here are a few games that may have features crossed over into this mod.

&lt;strong&gt;&lt;span style=&quot;font&#45;weight: normal;&quot;&gt;Nobunaga&#39;s Ambition
Samurai Warriors 2
Sengoku Basara X
Warriors Orochi&lt;/span&gt;
&lt;/strong&gt;</description>
		<guid isPermaLink="false">articles41485</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Sengoku Basara Conquest &#45; Building List</title>
		<link>http://www.moddb.com/members/rodman49/blog/sengoku-basara-conquest-building-list</link>
		<pubDate>Tue, 21 Jul 2009 00:39:02 -0500</pubDate>
		<description>A tentative building list for Sengoku Basara Conquest.  The mod features very few completely new buildings, and the overall building list is heavily reduced as the mod focuses on a single time period and combat within that time period.

&lt;span&gt;Family Altar&lt;/span&gt;
&lt;span&gt;Buddhist Temple&lt;/span&gt;
&lt;span&gt;Buddhist Monastery&lt;/span&gt;
&lt;span&gt;Buddhist Stupa&lt;/span&gt;
&lt;span&gt;Christian Temple&lt;/span&gt;
&lt;span&gt;Christian Monastery&lt;/span&gt;
&lt;span&gt;Christian Cathedral&lt;/span&gt;
&lt;span&gt;Confucian Temple&lt;/span&gt;
&lt;span&gt;Confucian Monastery&lt;/span&gt;
&lt;span&gt;Confucian Academy&lt;/span&gt;
&lt;span&gt;Granary&lt;/span&gt;
&lt;span&gt;Library&lt;/span&gt;
&lt;span&gt;Barracks (One Level to Ashigaru and Yari troops)&lt;/span&gt;
&lt;span&gt;Archery Yard (Production of Diakyu)&lt;/span&gt;
&lt;span&gt;Siege Workshop (Build Catapults)&lt;/span&gt;
&lt;span&gt;Ninja Guild (Production of Ninjas)&lt;/span&gt;
&lt;span&gt;Stables (Production of Cavalry)&lt;/span&gt;
&lt;span&gt;Harbor (Production of Ships)&lt;/span&gt;
&lt;span&gt;Castle&lt;/span&gt;
&lt;span&gt;Walls&lt;/span&gt;
&lt;span&gt;Forge&lt;/span&gt;
&lt;span&gt;Market&lt;/span&gt;
&lt;span&gt;Pavilion&lt;/span&gt;
Lord’s Manor (production of Samurai)</description>
		<guid isPermaLink="false">articles41317</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Sengoku Basara Conquest &#45; Heroes and UUs</title>
		<link>http://www.moddb.com/members/rodman49/blog/sengoku-basara-conquest-heroes-and-uus</link>
		<pubDate>Mon, 20 Jul 2009 16:31:41 -0500</pubDate>
		<description>&lt;div&gt;Here is a total list of the heroes and unique units that will be available to each side. 
&lt;strong&gt;
Oshu – Biker Cavalry (AKA Baiku) (Replace Nagayari)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;Date Masamune&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Katakura Kojuro&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;strong&gt;Kai – Hidden Chariots (Replace Chariot)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;Takeda Shingen&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Sanada Yukimura&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Sarutobi Sasuke&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;strong&gt;Owari – Arquebuses (Additional Unit)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;Oda Nobunaga&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Akechi Mitsuhide&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Nohime&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Mori Ranmaru&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;strong&gt;Echigo &#45; Swordmasters (Replace Ashigaru)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;Uesugi Kenshin&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Kasuga&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;strong&gt;Mikawa – Masked Samurai (Replace Samurai)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;Tokugawa Ieyasu&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Honda Tadakatsu&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;strong&gt;Omi – Defenders of Justice (Replace Ashigaru)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;Nagamasa Azai&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Ichi&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;span&gt;&lt;span&gt;&lt;strong&gt;Aki &#45; Omi No Yari (Replace Yari)&lt;/strong&gt;
Mori Motonari&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;&lt;strong&gt;Shikoku &#45; Pirates (Replace Ashigaru)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;Chōsokabe Motochika&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;strong&gt;Odawara &#45; Mercenaries (Replace Ninjas)&lt;/strong&gt;&lt;/div&gt;Fuma Kotaro
&lt;span&gt;&lt;span&gt;Hojo Ujimasa&lt;/span&gt;&lt;/span&gt;

&lt;div&gt;&lt;strong&gt;Maeda &#45; Quick Workers (Replace Workers)&lt;/strong&gt;&lt;/div&gt;&lt;span&gt;&lt;span&gt;Maeda Keiji&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Maeda Toshiie&lt;/span&gt;&lt;/span&gt;
&lt;span&gt;&lt;span&gt;Lady Matsu&lt;/span&gt;&lt;/span&gt;</description>
		<guid isPermaLink="false">articles41301</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Sengoku Basara Conquest &#45; Overall Unit List</title>
		<link>http://www.moddb.com/members/rodman49/blog/sengoku-basara-conquest-overall-unit-list</link>
		<pubDate>Mon, 20 Jul 2009 01:21:10 -0500</pubDate>
		<description>&lt;strong&gt;&lt;span style=&quot;font&#45;weight: normal;&quot;&gt;Here is the current work I have done on the base unit list.  Each faction will have at least one unique unit and then a few heroes available as well.&lt;/span&gt;

Ashigaru (City Assault)&lt;/strong&gt;&lt;span&gt; &#45; Ashigaru are the light foot and basic infantry of most of the Japanese armies during the Sengoku period.  These infantry will be armed with swords and will have a bonus when assaulting cities.&lt;/span&gt;
&lt;strong&gt;Yari (Anti&#45;Cavalry) &lt;/strong&gt;&lt;span&gt;&#45; Yari, translated as spear, refers to ashigaru armed with spears.  Yari will be the standard anti&#45;cavalry and anti&#45;chariot unit available to all armies.&lt;/span&gt;
&lt;strong&gt;Diakyu (City Defense&lt;/strong&gt;&lt;span&gt;)&lt;/span&gt;&lt;span&gt; &#45; Diakyu or archers will be the last type of ashigaru infantry.  They will be armed with bows and have first strikes.  Additionally they will have bonuses to hill and city defense.&lt;/span&gt;

&lt;strong&gt;Samurai (Elite Foot) &lt;/strong&gt;&lt;span&gt;&#45; Samurai are the elite foot troops available to all armies.  They will have significant armor and defense against light missile weapons with enough strength to make mincemeat of most infantry.&lt;/span&gt;
&lt;strong&gt;Samurai Diakyu (Elite Bowmen)&lt;/strong&gt;&lt;span&gt; &#45; Elite Samurai armed with bows may be the strongest troops available for city defense.&lt;/span&gt;
&lt;strong&gt;Ninja (Assassin)&lt;/strong&gt;&lt;span&gt; &#45; Ninjas are units that attack the weakest unit in an enemy stack rather than the strongest.  Although not the strongest unit in the game, their high movement and ability to attack the weakest units in stacks will make them vital to most conflicts.&lt;/span&gt;

&lt;strong&gt;Nagayari (Light Hors&lt;/strong&gt;&lt;span&gt;e) &#45; Light horse are great for harassing the enemy and pillaging improvements.  They are good against enemy light infantry except for Yari but lack the strength to consistently overpower Samurai.&lt;/span&gt;
&lt;strong&gt;Yari Samurai (Heavy Cavalry)&lt;/strong&gt;&lt;span&gt; &#45; The most elite unit available to every army, mounted samurai have all the advantages of samurai and cavalry &#45; strong power, first strikes, armor, mobility, immunity to first strikes, and flanking.&lt;/span&gt;
&lt;strong&gt;Chariots&lt;/strong&gt;&lt;span&gt; &#45; Chariots are the earliest available harassing unit, but lack the mobility of Nagayari and the power of Yari Samurai.&lt;/span&gt;

&lt;strong&gt;Catapults&lt;/strong&gt;&lt;span&gt; &#45; The only available seige equipment.&lt;/span&gt;
&lt;strong&gt;Ships&lt;/strong&gt; &#45; Still being worked on.
&lt;strong&gt;Workers&lt;/strong&gt;</description>
		<guid isPermaLink="false">articles41270</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Back Again</title>
		<link>http://www.moddb.com/members/rodman49/blog/back-again3</link>
		<pubDate>Sat, 18 Jul 2009 12:17:09 -0500</pubDate>
		<description>I&#39;m finally back from Fort Lewis, Washington after having completed a month of training with the US Army.  Damn it feels good to be back home.  Anyway I&#39;m currently back to planning and development for Sengoku Basara Conquest.  I&#39;ve gotten lucky in finding some graphics that are very in line with what I want to design for most of the generic units.  This situation means that the only units that will require significant or total model work are the unique units and heroes.

I am currently working on the base unit list, unique units, and finding the last episodes (11 &amp; 12) in English in order to get a better handle on the last factions.</description>
		<guid isPermaLink="false">articles41212</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Blog on Hiatus</title>
		<link>http://www.moddb.com/members/rodman49/blog/blog-on-hiatus</link>
		<pubDate>Mon, 15 Jun 2009 18:09:26 -0500</pubDate>
		<description>The blog and production of Sengoku Basara Conquest will currently be on a one month Hiatus until July 17th, 2009.  I have a month long training assignment with the Army at Fort Lewis Washington and will be unable to update the mod until afterwards.

Hopefully all the episodes of Sengoku Basara will be fansubbed by then, you can check them out at &lt;a href=&quot;http://bssubs.net/&quot;&gt;http://bssubs.net/&lt;/a&gt;.  Their translation and typesetting isn&#39;t quite as high quality as Shinsen but they are much faster.</description>
		<guid isPermaLink="false">articles39824</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Factions in Sengoku Basara Conquest</title>
		<link>http://www.moddb.com/members/rodman49/blog/factions-in-sengoku-basara-conquest</link>
		<pubDate>Sun, 14 Jun 2009 02:53:28 -0500</pubDate>
		<description>&lt;div&gt;Here is an initial faction list with appropiate named heroes for each side.  For the scenario all the characters will be included while for skirmish or non&#45;scenario play players may have a choice for their leader.  Heroes will be mission&#45;essential units, ie if they die you lose but they will be the most powerful units available.

&lt;h3&gt;Oshu&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Date Masamune&lt;/li&gt;&lt;li&gt;Katakura Kojuro&lt;/li&gt;&lt;/ul&gt;
&lt;div&gt;&lt;h3&gt;Kai&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Takeda Shingen&lt;/li&gt;&lt;li&gt;Sanada Yukimura&lt;/li&gt;&lt;li&gt;Sarutobi Sasuke&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;
&lt;h3&gt;Owari&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;Oda Nobunaga&lt;/li&gt;&lt;li&gt;Akechi Mitsuhide&lt;/li&gt;&lt;li&gt;Nohime&lt;/li&gt;&lt;li&gt;Mori Ranmaru&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;
&lt;div&gt;&lt;h3&gt;Echigo&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Uesugi Kenshin&lt;/li&gt;&lt;li&gt;Kasuga&lt;/li&gt;&lt;/ul&gt;
&lt;div&gt;&lt;h3&gt;Mikawa&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Tokugawa Ieyasu&lt;/li&gt;&lt;li&gt;Honda Tadakatsu&lt;/li&gt;&lt;/ul&gt;
&lt;div&gt;&lt;h3&gt;Omi&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Azai Nagamasa&lt;/li&gt;&lt;li&gt;Ichi&lt;/li&gt;&lt;/ul&gt;
&lt;div&gt;&lt;h3&gt;Aki&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Mori Motonari&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;
&lt;h3&gt;Shikoku&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Chōsokabe Motochika&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;
&lt;span&gt;&lt;span&gt;&lt;h3&gt;Odawara&lt;/h3&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Fuma Kotaro&lt;/li&gt;&lt;li&gt;Hojo Ujimasa&lt;/li&gt;&lt;/ul&gt;
&lt;div&gt;&lt;h3&gt;Kaga&lt;/h3&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;Maeda Keiji&lt;/li&gt;&lt;li&gt;Maeda Toshiie&lt;/li&gt;&lt;li&gt;Lady Matsu&lt;/li&gt;&lt;/ul&gt;</description>
		<guid isPermaLink="false">articles39757</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Sengoku Basara Conquest</title>
		<link>http://www.moddb.com/members/rodman49/blog/sengoku-basara-conquest</link>
		<pubDate>Sat, 13 Jun 2009 04:55:07 -0500</pubDate>
		<description>Initial planning has begun on my next mod &#45; Sengoku Basara Conquest.  A modification and scenario for Civilization IV: Beyond the Sword v 3.19.  I&#39;m currently looking at 10 civilization or sides with about 20 heroes from the Anime series included.  The mod will also have roughly 10 military units with unique units and upgrades for each faction, spies, wives (use missionary logic &#45; think Chinese Unification in Warlords), and a few non&#45;military units.

The bulk amount of work on this mod will be on the graphical front with some coding ingenuity.  If things go well I&#39;m hoping to have a BETA version by this coming Christmas.  This won&#39;t be a massive all&#45;inclusive mod like the big total conversions out there, however this will have much less personnel and hopefully a much shorter development cycle.</description>
		<guid isPermaLink="false">articles39719</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	  
</channel>
</rss>