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	<link>http://www.moddb.com/members/thehappyfriar/blog</link>
	<title>Blog RSS feed &#45; TheHappyFriar - Mod DB</title>
	<description>Subscribe to the Mod DB TheHappyFriar blog feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sun, 29 Nov 2009 19:48:09 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Wolf update</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/wolf-update</link>
		<pubDate>Sat, 21 Nov 2009 10:38:37 -0600</pubDate>
		<description>While the code hasn&#39;t been updated yet (peewee says today.  :p )I got the wolf model nearly 100% finished.  It needs sounds &amp; vwep support (so does the sheep), but the animations are completed (unless I see something I don&#39;t like or another cool idea comes along.

The model currently has 4 skins (grey wolf, black wolf, CTF Red &amp; Blue) &amp; has a ground digging animation for the flip off &amp; a peeing animation for the taunt.</description>
		<guid isPermaLink="false">articles46445</guid>
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		<title>Betatested tonight...</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/betatested-tonight</link>
		<pubDate>Sun, 08 Nov 2009 22:04:38 -0600</pubDate>
		<description>Me &amp; Peewee over @ www.tastyspleen.net have been working out a new Quake 2 mod idea based on &lt;a href=&quot;http://www.moddb.com/forum/thread/mass&#45;hysteriamystery&quot; rel=&quot;nofollow&quot;&gt;this thread&lt;/a&gt;.  Several spleeners joined on the test:
QwazyWabbitWOS
peewee_RotA
X7[Q2C]
xRDVx
aZy
RailWolf{sYn}
JJ
The Happy Friar 

Here&#39;s the skinny on the mod: there&#39;s one wolf &amp; everyone else is sheep.  Everybody looks the same.  The wolf needs to kill sheep to get points &amp; the sheep need to kill the wolf to get points, then the ybecome the wolf.
Scoring goes like this:
Wolf killing sheep: 1
Sheep Killing wolf: 3
Sheep Killing sheep: &#45;3 

The sheep model was created for this mod.  Currently the mod has the FFA feature where it plays as described above (&quot;lone wolf&quot; game mode).  It also has a cvar &quot;sv_wolfswap 1&quot; that has the player who killed the wolf become the wolf &amp; &quot;sv_wolfmod 1&quot; which replaces the old death message with new mod&#45;oriented ones.

Before the mod gets it&#39;s first official release here&#39;s what&#39;s going to be tackled:
*force model cvar so everyone must look identical
*bigger penality for sheep who continuously kills other sheep
*another game mode where the wolf &quot;assimilates&quot; killed sheep to looks like wolves (&quot;pack&quot; game mode, even more confusion: who&#39;s the real wolf?!?!)
*vwep support

future plans:
*cvars to determine weapon loadout of sheep/wolf
*player streaks (frag&#39;s)



 &lt;a href=&quot;http://www.moddb.com/members/thehappyfriar/images/ba&#45;ram&#45;ewe&#45;low&#45;poly&quot; target=&quot;_blank&quot; title=&quot;Ba&#45;Ram&#45;Ewe Low Poly &#45; Mod DB&quot;&gt;&lt;img src=&quot;http://media.moddb.com/cache/images/members/1/71/70871/thumb_300x150/sheep_003.jpg&quot; alt=&quot;Ba&#45;Ram&#45;Ewe Low Poly&quot; /&gt;&lt;/a&gt;&lt;object width=&quot;206&quot; height=&quot;155&quot; classid=&quot;clsid:d27cdb6e&#45;ae6d&#45;11cf&#45;96b8&#45;444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot;&gt;&lt;param name=&quot;wmode&quot; value=&quot;transparent&quot; /&gt;&lt;param name=&quot;allowfullscreen&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;true&quot; /&gt;&lt;param name=&quot;src&quot; value=&quot;http://www.moddb.com/media/embed/197253&quot; /&gt;&lt;embed src=&quot;http://www.moddb.com/media/embed/197253&quot; type=&quot;application/x&#45;shockwave&#45;flash&quot; wmode=&quot;transparent&quot; width=&quot;206&quot; height=&quot;155&quot; allowfullscreen=&quot;true&quot; allowscriptaccess=&quot;true&quot;&gt;&lt;/embed&gt;&lt;/object&gt;
     ^^^^sheep model:^^^^^                 &lt;a href=&quot;http://www.moddb.com/members/thehappyfriar/videos/quake&#45;2&#45;sheep&#45;player&#45;model&#45;demo&quot;&gt;^^^^^^video in action^^^^^&lt;/a&gt; 

 ingame shot:&lt;a href=&quot;http://www.moddb.com/members/thehappyfriar/images/sheep&#45;among&#45;wolves&#45;ingame&quot; target=&quot;_blank&quot; title=&quot;Sheep among wolves ingame &#45; Mod DB&quot;&gt;&lt;img src=&quot;http://media.moddb.com/cache/images/members/1/71/70871/thumb_300x150/quake00.jpg&quot; alt=&quot;Sheep among wolves ingame&quot; /&gt;&lt;/a&gt;</description>
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		<title>Small updates here and there</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/small-updates-here-and-there</link>
		<pubDate>Sat, 20 Jun 2009 09:09:18 -0500</pubDate>
		<description>I uploaded some early concept/demo videos under my profile.   They&#39;re pretty interesting.

I also updated my Last Stand page with some new WIP&#39;s of a spaceship.  Hoping soon I&#39;ll actually have something new to release with the mod, I&#39;ve been drawing up some concept art &amp; working things out slowly.</description>
		<guid isPermaLink="false">articles40020</guid>
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		<title>Hmmm......</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/hmmm1</link>
		<pubDate>Thu, 09 Apr 2009 21:58:26 -0500</pubDate>
		<description>I&#39;ve got a new job.  Currently I&#39;m in an eval period to see if I&#39;m wanted to stay on, but still makes me happy.  :)  More info coming soon (if I stay on).  But... does anyone know how to add those little icons below your forum avatar?  Can&#39;t find info on that anywhere.

Don&#39;t forget to check out my Paintball mod too: http://www.moddb.com/mods/the&#45;happy&#45;friars&#45;paint&#45;ball&#45;to&#45;the&#45;max 

and please post comments/ideas/suggestions in the mod&#39;s profile.  and yes, I know it needs a new map!</description>
		<guid isPermaLink="false">articles37292</guid>
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		<title>Doom 3 Boss contest almost ending...</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/doom-3-boss-contest-almost-ending</link>
		<pubDate>Wed, 14 Jan 2009 21:47:53 -0600</pubDate>
		<description>&lt;a href=&quot;http://www.doom3world.org/phpbb2/viewtopic.php?f=26&amp;t=22258&amp;st=0&amp;sk=t&amp;sd=a&amp;start=80&quot; rel=&quot;nofollow&quot;&gt;Almost over.&lt;/a&gt;

Be sure to vote when it&#39;s done.  People (who are pretty much non&#45;modelers) are working pretty hard to do some neat stuff.  One of them is already completed and I&#39;m working on getting a prize for the winner.  Crossing my fingers!</description>
		<guid isPermaLink="false">articles34233</guid>
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		<title>Games and Mods</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/games-and-mods</link>
		<pubDate>Tue, 23 Dec 2008 23:23:47 -0600</pubDate>
		<description>Have you tried Iron Grip: Warlord yet? http://igwarlord.isotx.com/index.php   It&#39;s a pretty fun game.  I&#39;d recommend you give the demo a shot.  Contains a single map

In other news... The Doom 3 mod, Recall to Hell ( http://www.moddb.com/mods/reca&#45;to&#45;he  ), isn&#39;t as dead as everyone assumed!: http://www.doom3world.org/phpbb2/viewtopic.php?f=39&amp;t=18072&amp;st=0&amp;sk=t&amp;sd=a&amp;start=80 

Forum members of Doom3World.org are banning together to get the mod in a playable state.  While it won&#39;t be how originally planned, we&#39;re hoping the content won&#39;t go to waste.</description>
		<guid isPermaLink="false">articles33375</guid>
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		<title>Doom3World.org boss contest</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/doom3worldorg-boss-contest</link>
		<pubDate>Sun, 14 Dec 2008 12:01:11 -0600</pubDate>
		<description>http://www.doom3world.org/phpbb2/viewtopic.php?f=26&amp;t=22258&amp;p=208462 
 
 Rules:
 *Doom 3 (not RoE, no mods required)
*Works in Doom 3
 *it must be done by jan 31st @ 23:59 EST (20:59 PST, 04:59 GST Feb 1st). 
 
 besides those, anything goes.  Sign up over @  that d3w link &amp; you&#39;ll be added to the list of entrants.

I&#39;d love to see some really creatives ideas from people on this.</description>
		<guid isPermaLink="false">articles33124</guid>
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		<title>Doom turns 15 today.</title>
		<link>http://www.moddb.com/members/thehappyfriar/blog/doom-turns-15-today</link>
		<pubDate>Wed, 10 Dec 2008 20:34:28 -0600</pubDate>
		<description>Throw on the party hats, FPS gaming went mainstream 15 years ago today, shutting down cooperate LANs, crashing FTP servers, introducing untold amounts of people to &quot;gibs&quot; &amp; &quot;frags&quot;, with coop, DM &amp; mod support all official.  BOOYAH!

Hail to the game that the community started it&#39;s own convention for that still lives today!

DOOM</description>
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