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	<title>Blog RSS feed &#45; Yize - Mod DB</title>
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	<pubDate>Sun, 29 Nov 2009 19:40:27 -0600</pubDate>
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		<title>Working time</title>
		<link>http://www.moddb.com/members/yize/blog/working-time</link>
		<pubDate>Fri, 30 May 2008 06:31:42 -0500</pubDate>
		<description>My main focus now it to get multiplayer up and running.  I&#39;&#39;m working on making sure that the Sonic chief is rigs, animated and read to go in game as well as the weapons (which need tweeching) items like flags, oddballs, power&#45;ups.  I also still trying to find whether to have vechiles in the levels, in so I&#39;m going to re texture them so their still  halo version but sonic&#45;est textures &#45; mostly likely base the texture off a sonic character like I&#39;ve done the weapons.  I also want to re d the hud just a little and also see if thewax would be kind enough to make me a loading screen and a score screen background.

Once all this is done I&#39;m going to create a simple level based off all the special zones to release to show everyone what to expect and see the reactions.  Once thats done I can get to work on the main levels I&#39;ve picked.  I keep having a feeling of doing all of the sonic 1 maps then releasing them as a pack etc or just keep with the first mix I&#39;ve picked, have to see what the team thinks.  

I also want to do other things as well as the sonic mod as I really love being a environmental artist and level desginer.  Most people say that degree course in games are bad but for me its the best thing there is &#45; just got to do the top up next year to finish and hopefully get a job.  I already know sony likes my work... wish they told me to my face tho and not a first year :&lt;

Going to make some level in unreal 2004 (unreal3 wont work on this computer and maybe some flash games ^^</description>
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