<?xml version="1.0" encoding="utf-8"?> 
<rss version="2.0" xmlns:moddb="http://www.moddb.com/rss">
<channel>
	 
	<link>http://www.moddb.com/mods/6710/nuclear-dawn/news</link>
	<title>Nuclear Dawn Mod for Half&#45;Life 2 News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Nuclear Dawn Mod for Half&#45;Life 2 news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 11 May 2008 19:23:32 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
	<image>
		<title>Mod DB</title>
		<url>http://static.moddb.com/cutoff/images/logos/rss.png</url>
		<link>http://www.moddb.com/</link>
		<width>120</width>
		<height>90</height>
	</image>
	 
	<item>
		<title>New media and Level Designer recruitment</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/27169/new-media-and-level-designer-recruitment</link>
		<pubDate>Thu, 27 Mar 2008 14:32:04 -0500</pubDate>
		<description>Nuclear Dawn is looking for new level designers to produce maps for the initial release of the modification.</description>
		<guid isPermaLink="false">articles27169</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/28/27169/crop_120x90/moddb.jpg</moddb:thumb> 
	</item>
	 
	<item>
		<title>General update</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/25291/general-update</link>
		<pubDate>Thu, 27 Dec 2007 17:41:15 -0600</pubDate>
		<description>A general update on the mod, including information about the Sticky Grenade, Stealth  arms design and HUD work.</description>
		<guid isPermaLink="false">articles25291</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/26/25291/crop_120x90/weapons_sticky.jpg</moddb:thumb> 
	</item>
	 
	<item>
		<title>Nuclear Dawn News Update</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/23345/nuclear-dawn-news-update</link>
		<pubDate>Sat, 20 Oct 2007 12:24:21 -0500</pubDate>
		<description>Project Lead, Spk, has recently moved to Digital Illusions CE (a.k.a. DICE &#45; they make Battlefield) and has been busy settling in there and moving to a new country. However, he&#039;s had a few weeks to get accustomed to the meatballs and the Swedish ladies, so I&#039;m sure he&#039;ll be back to business</description>
		<guid isPermaLink="false">articles23345</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/24/23345/crop_120x90/weapons_hydra_xs.jpg</moddb:thumb> 
	</item>
	 
	<item>
		<title>Nuclear Dawn Progress Update</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/22392/nuclear-dawn-progress-update</link>
		<pubDate>Tue, 24 Jul 2007 10:38:01 -0500</pubDate>
		<description>As dev team activity has hurtled into the 90s for the Summer season the more eagle&#45;eyed of our fans will have noticed a significant increase in gameplay information filtering through to the forums from various members of the team. Still, I thought it was probably time we made a proper announcement to</description>
		<guid isPermaLink="false">articles22392</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/23/22392/crop_120x90/070723_stealth01xs.jpg</moddb:thumb> 
	</item>
	 
	<item>
		<title>A New Hope</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/19837/a-new-hope</link>
		<pubDate>Mon, 01 Jan 2007 15:17:41 -0600</pubDate>
		<description>We are happy to announce that the mod has just emerged from a very frustrating period for its team and its fans. The bottom line is that the project is now under new leadership and has been streamlined, with some key alterations made to its gameplay design and a polished closed beta release of the core</description>
		<guid isPermaLink="false">articles19837</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/20/19837/crop_120x90/stealth01thumb.jpg</moddb:thumb> 
	</item>
	 
	<item>
		<title>Nuclear Dawn News</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/19817/nuclear-dawn-news</link>
		<pubDate>Sun, 31 Dec 2006 11:28:40 -0600</pubDate>
		<description>&quot;The past few months have been quite difficult for ND, but we&#039;ve finally gotten back on our feet. Even though we feel this is already way overdue, we would like to inform everyone on the current state of the project.&quot;</description>
		<guid isPermaLink="false">articles19817</guid>
		<moddb:thumb>http://static.moddb.com/cutoff/images/logos/articles.png</moddb:thumb> 
	</item>
	 
	<item>
		<title>General Notice &#45; Forums Offline</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/19412/general-notice-forums-offline</link>
		<pubDate>Sun, 26 Nov 2006 05:15:56 -0600</pubDate>
		<description>You may have noticed the forums are currently offline. We&#039;re not exactly sure what happened, but due to a server problem the forums were garbled and we&#039;re currently in the process of restoring them to their former glory. This shouldn&#039;t be misinterpreted as inactivity, though. Nuclear</description>
		<guid isPermaLink="false">articles19412</guid>
		<moddb:thumb>http://static.moddb.com/cutoff/images/logos/articles.png</moddb:thumb> 
	</item>
	 
	<item>
		<title>New Phong shaders and community &#039;Focus&#039; feature</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/17844/new-phong-shaders-and-community-focus-feature</link>
		<pubDate>Tue, 25 Jul 2006 06:21:07 -0500</pubDate>
		<description>Shiny Phong shaders in full effect on a Consortium Exo trooper We&#039;ve just updated our website ( ) with in&#45;game screenshots showing some new shaders we have recently applied to our player models. Support for Phong shading technology was recently added to the Source engine (it&#039;s used on the</description>
		<guid isPermaLink="false">articles17844</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/18/17844/crop_120x90/russiancabal003f0036.jpg</moddb:thumb> 
	</item>
	 
	<item>
		<title>Introducing: The Stealth Trooper</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/17581/introducing-the-stealth-trooper</link>
		<pubDate>Thu, 06 Jul 2006 19:30:46 -0500</pubDate>
		<description>Introducing the Consortium Stealth Trooper. A marvel of modern day technology, the stealth suit uses advanced nanotech and ultra&#45;sophisticated optics to ghost its wearer against his surroundings, the result a shimmering mirage of muted murder hell&#45;bent on gutting a pesky pointman or two. The trade&#45;off</description>
		<guid isPermaLink="false">articles17581</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/18/17581/crop_120x90/stealth_glow.jpg</moddb:thumb> 
	</item>
	 
	<item>
		<title>Map Screens + Developer Profile</title>
		<link>http://www.moddb.com/mods/6710/nuclear-dawn/news/17471/map-screens-developer-profile</link>
		<pubDate>Mon, 26 Jun 2006 16:50:48 -0500</pubDate>
		<description>In this week&#039;s media release we profile mapper and environmental artist, Henning &quot;sa74n&quot; Horstmann and take a look at his main piece for Nuclear Dawn, nd_japan. We have a lot of talented and experienced members working on the mod, and for many of them that experience has come via previous</description>
		<guid isPermaLink="false">articles17471</guid>
		<moddb:thumb>http://media.moddb.com/cache/images/articles/1/18/17471/crop_120x90/leveldesign_item01_image1.jpg</moddb:thumb> 
	</item>
	  
</channel>
</rss>