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	<title>Lost World Returns Mod for Crysis News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Lost World Returns Mod for Crysis news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Fri, 16 May 2008 15:40:07 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Deinonychus WIP</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/27761/deinonychus-wip</link>
		<pubDate>Wed, 23 Apr 2008 11:45:01 -0500</pubDate>
		<description>Were Not huge fans of posting renders, but we thought this model could slip the net for obvious reasons. Here you can see our WIP Deinonychus, she will be one of the most dangerous species you might come across whilst playing. We have also included a little fact file for you below.</description>
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		<title>Weekly Update</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/27683/weekly-update</link>
		<pubDate>Sat, 19 Apr 2008 14:08:01 -0500</pubDate>
		<description>News covering in&#45;game media , soundtrack and website news.</description>
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		<title>New In Game shots</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/26952/new-in-game-shots</link>
		<pubDate>Tue, 18 Mar 2008 20:40:52 -0500</pubDate>
		<description>Here we have two new screenshots showing fully rigged dinosaur models as well as animations.</description>
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		<title>First Tests With Parallax Mapping</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/26460/first-tests-with-parallax-mapping</link>
		<pubDate>Fri, 22 Feb 2008 18:32:40 -0600</pubDate>
		<description>A few tests with the current SDK tools, testing the parallax mapping feature, with our dinosaur footprint system.</description>
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		<title>Brachiosaurus Spotted</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/25923/brachiosaurus-spotted</link>
		<pubDate>Fri, 25 Jan 2008 19:09:29 -0600</pubDate>
		<description>Here is an update on one of our new specie models, created by our talented artist Mdog, and referenced and meticously researched by our expert Avimimus.</description>
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		<title>In game update 2</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/25501/in-game-update-2</link>
		<pubDate>Sun, 06 Jan 2008 14:04:49 -0600</pubDate>
		<description>We improved the maps, and felt it would be ok to show you the entire updated model with its textures.</description>
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		<title>In Game Shots</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/25488/in-game-shots</link>
		<pubDate>Sat, 05 Jan 2008 22:50:31 -0600</pubDate>
		<description>Small update, model in game, as requested by a few of you. Normal and spec map not applied, as we had some problem with them. It’s not perfect but it will give you an idea what a populated environment with dinosaurs will look like in the near future.</description>
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		<title>New Year News</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/25396/new-year-news</link>
		<pubDate>Tue, 01 Jan 2008 13:29:01 -0600</pubDate>
		<description>We wish everyone a happy new year, and we all look forward to continue this project into its second year running.   As a gesture of good will, we thought we would give you an update, for those of you who have not visited us yet.</description>
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		<title>In game shots</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/25258/in-game-shots</link>
		<pubDate>Wed, 26 Dec 2007 07:40:58 -0600</pubDate>
		<description>I have had these screenshots sitting on my HD a while, so i may as well let you all see them. We successfully imported a static model into the engine, with relative ease, with all the colour maps present.</description>
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		<title>X&#45;mas Update</title>
		<link>http://www.moddb.com/mods/9191/lost-world-returns/news/25239/x-mas-update</link>
		<pubDate>Tue, 25 Dec 2007 08:37:03 -0600</pubDate>
		<description>So it’s been a few weeks since our last update, and to keep the trend we decided to do small Christmas update regarding the human aspects of the project, and have included three new screenshots and a video preview of our newly created head model.</description>
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