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	<title>Downloads RSS feed &#45; Alternate Warfare Mod for C&amp;C3: Tiberium Wars - Mod DB</title>
	<description>Subscribe to the Mod DB Alternate Warfare Mod for C&amp;C3: Tiberium Wars downloads feed, and get the latest files as they are uploaded.</description>
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	<pubDate>Mon, 23 Nov 2009 07:12:28 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
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		<title>General Point System in C&amp;C3</title>
		<link>http://www.moddb.com/mods/alternate-warfare/downloads/general-point-system-in-cc3</link>
		<pubDate>Thu, 25 Dec 2008 03:32:49 -0600</pubDate>
		<description>General Point System came out in C&amp;C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&amp;C3. But This MOD has implemented it in C&amp;C3.

Notes:
1. This MOD is related to the Alternate Warfare mod(which will use this system).
2. This MOD is still being tested, Only GDI side has this system.
3. For stability, it&#39;s only using original specialpowers existed in C&amp;C3 for now, including NOD and SCRIN&#39;s powers and neutral EMP. No balance consideration at this moment.
4. After getting in the game, General Point Menus is in the second tab of Suppert Building. (as shown in pics)
There are 3 types of General Skills, such as intelligence, attack and reinforcement. Destory your enemies, and get your specialpowers when you level up, just like in Generals.
5. Because of the limit of this game engine, the system cann&#39;t be imitated completely(i.e.not using &quot;points&quot;). The skills will cost credits.</description>
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