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	<title>Apprehension Mod for Unreal Tournament 3 News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Apprehension Mod for Unreal Tournament 3 news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sun, 08 Nov 2009 01:36:07 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>New Website</title>
		<link>http://www.moddb.com/mods/apprehension/news/new-website35</link>
		<pubDate>Sat, 17 Dec 2005 22:36:18 -0600</pubDate>
		<description>We have finally gained our own domain.</description>
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		<title>Art progresses, Apprehension Matures.</title>
		<link>http://www.moddb.com/mods/apprehension/news/art-progresses-apprehension-matures</link>
		<pubDate>Fri, 09 Sep 2005 01:18:51 -0500</pubDate>
		<description>For those of you who have been following the Apprehension story, you will know it has certianly been interesting. Apprehension was founded by Arron &quot;Lilguy&quot; Fillipo and friends. The mod took on a number of members and chugged along, until Lilguy was snapped up by Raven Software (hurrah!).</description>
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		<title>Apprehension WIKI &amp; Call for Programmers!</title>
		<link>http://www.moddb.com/mods/apprehension/news/apprehension-wiki-call-for-programmers</link>
		<pubDate>Fri, 01 Jul 2005 15:01:13 -0500</pubDate>
		<description>A Apprehension WIKI is currently being created while work on the artistic portion of Apprehension continues. We have gained two new artist to our mod: MrTwister, and animatr. Unfortunately, life circumstances have forced Parallax to drop down as our main Programming driving force. This has left us with</description>
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		<title>Apprehension development takes off, as the Heavy Roamer is added.</title>
		<link>http://www.moddb.com/mods/apprehension/news/apprehension-development-takes-off-as-the-heavy-roamer-is-added</link>
		<pubDate>Wed, 20 Apr 2005 05:27:28 -0500</pubDate>
		<description>Apprehension development has resumed after a 4 month quiet period. Development slowed to standstill after previous mod leader Lilguy stepped down to take up a fulltime development role at Raven software. Parallax, formerly co&#45;leader, has stepped up to take Lilguy&#039;s place as mod leader. Parallax</description>
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		<title>New website, progress updates</title>
		<link>http://www.moddb.com/mods/apprehension/news/new-website-progress-updates</link>
		<pubDate>Sun, 02 Jan 2005 00:22:37 -0600</pubDate>
		<description>Just a quick update here: Necromancer has finally finished our new website here: Check out our info section (still being updated) and visit our forums! We&#039;ve made a lot of progress in the art department in the past couple of months. We now have 4 finished maps, several weapons, and the coding/modeling</description>
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		<title>Finally, A prolific Artist!</title>
		<link>http://www.moddb.com/mods/apprehension/news/finally-a-prolific-artist</link>
		<pubDate>Fri, 10 Dec 2004 01:35:41 -0600</pubDate>
		<description>Well, the last couple of weeks have certianly been interesting for the Apprehension team. As mentioned in a previous news post, Apprehension has taken on a few new members lately. Although our new website hasn&#039;t yet emerged, good things have been happening. The most recent new recruit is . He has</description>
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		<title>New Talent on board</title>
		<link>http://www.moddb.com/mods/apprehension/news/new-talent-on-board</link>
		<pubDate>Fri, 19 Nov 2004 14:35:41 -0600</pubDate>
		<description>As a result of our recent publicity, we have managed to attract some more talented individuals into the Apprehension team. BlackoutGFX and Realmer are our new Webmasters, and they are already hard at work on creating a new website to replace the official Apprehension website. We are also joined by oXYnary,</description>
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		<title>Apprehension In&#45;Game Shots</title>
		<link>http://www.moddb.com/mods/apprehension/news/apprehension-in-game-shots</link>
		<pubDate>Fri, 12 Nov 2004 00:43:55 -0600</pubDate>
		<description>We&#039;ve been making a lot of progress in a few key areas lately, and I thought I&#039;d pass it along to anyone who&#039;s interested. The first thing is the radar screen, which shows all friendly players, buildings, and vehicles in the map. It also doubles as a mini&#45;command window, which can be</description>
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		<title>New weapon concepts</title>
		<link>http://www.moddb.com/mods/apprehension/news/new-weapon-concepts</link>
		<pubDate>Sat, 30 Oct 2004 13:39:03 -0500</pubDate>
		<description>One of our artists, theANMATOR, has provided us with a plethora of new weapon concepts. There are 9 designs in total, divided among 3 images. You may visit our gallery to see these shots plus some ingame teasers here  Here&#039;s are the new weapon concepts:</description>
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