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	<title>News RSS feed &#45; Big Brother Mod for Half&#45;Life 2 - Mod DB</title>
	<description>Subscribe to the Mod DB Big Brother Mod for Half&#45;Life 2 news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 29 Nov 2009 01:10:22 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Still Alive</title>
		<link>http://www.moddb.com/mods/big-brother/news/still-alive15</link>
		<pubDate>Sun, 04 May 2008 22:53:47 -0500</pubDate>
		<description>I&#39;m making a note here: The mod is still alive... Big Brother Mod is still alive. We have been in constant struggle over the last year between school, jobs, girlfriends,... and the mod, but I have taken some time to get some more work.</description>
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		<title>Big Brother Mod</title>
		<link>http://www.moddb.com/mods/big-brother/news/big-brother-mod</link>
		<pubDate>Wed, 13 Dec 2006 18:13:26 -0600</pubDate>
		<description>Hi all. Many of you have never heard about our mod yet. I think it is time for that to change. Big Brother Mod is a single/multiplayer modification for the Valve Half&#45;Life 2 Source Engine. Big Brother is a &quot;government conspiracy/ fight the system/ rebel against those who take our freedoms&quot;</description>
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		<title>Storyboards</title>
		<link>http://www.moddb.com/mods/big-brother/news/storyboards</link>
		<pubDate>Thu, 07 Dec 2006 14:13:20 -0600</pubDate>
		<description>One of the things that is a useful technique for level designers is storyboarding (http://en.wikipedia.org/wiki/Storyboard). The writer gives us an outline of the story, and we make levels to fit it. That&#039;s the theory, anyway. In reality, it&#039;s a bit more complicated. The steps between turning</description>
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		<title>Design work going well</title>
		<link>http://www.moddb.com/mods/big-brother/news/design-work-going-well</link>
		<pubDate>Tue, 05 Dec 2006 00:29:27 -0600</pubDate>
		<description>Well, we&#039;ve got our team together now, and work has started picking up. It&#039;s nice to have a good solid team behind you, because getting one together is the hardest part. You can check out the forums for more of the day&#45;to&#45;day minutiae if you&#039;re interested in that. Some level development</description>
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		<title>Concept art</title>
		<link>http://www.moddb.com/mods/big-brother/news/concept-art9</link>
		<pubDate>Wed, 01 Nov 2006 12:39:18 -0600</pubDate>
		<description>We&#039;ve got some concept art being done for the mod by a rather talented fellow, and hopefully we&#039;ll have it put up here before too long. Things are shaping up rather nicely.</description>
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		<title>WERE HERE!</title>
		<link>http://www.moddb.com/mods/big-brother/news/were-here</link>
		<pubDate>Wed, 07 Jun 2006 03:50:40 -0500</pubDate>
		<description>Well Big Brother Mod for Half&#45;Life 2 is now on Mod DB. Take some time to get to know us. Were not that bad after you do. &#45;&#45;&#45;&#45; See that homepage button over here? &#45;&#45;&#45;&gt; Story and mapping are are main concerns right now. We aren&#039;t going to show off any code guimicks. We might have them, but not for</description>
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