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	<title>Digital Paintball Source Mod for Half&#45;Life 2 News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Digital Paintball Source Mod for Half&#45;Life 2 news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sat, 07 Nov 2009 21:27:41 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Server Crashes Fixed, Linux</title>
		<link>http://www.moddb.com/mods/digital-paintball-source/news/server-crashes-fixed-linux</link>
		<pubDate>Mon, 03 Dec 2007 15:09:38 -0600</pubDate>
		<description>I&#39;ve been making steady progress on DPB. Today, I believe I have solved all of the vector inconsistency issues that was causing servers to crash.</description>
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		<title>Digital Paintball Source: Alpha 2!</title>
		<link>http://www.moddb.com/mods/digital-paintball-source/news/digital-paintball-source-alpha-2</link>
		<pubDate>Mon, 26 Nov 2007 18:33:53 -0600</pubDate>
		<description>Over at the Digital Paintball team headquarters, we decided that we need to lay off the hookers and dope. Stumbling over to our computers, we&#39;ve discovered a ready&#45;for&#45;release alpha quality version of our game.   We figure that with feedback from this alpha, we should be able to work quickly towards a beta. With this in mind, we decided to release it! Go check it out!</description>
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		<title>Digital Paintball: Source Alpha!</title>
		<link>http://www.moddb.com/mods/digital-paintball-source/news/digital-paintball-source-alpha</link>
		<pubDate>Sun, 25 Mar 2007 10:16:39 -0500</pubDate>
		<description>Today, we release the first alpha of Digital Paintball: Source. We&#039;ve been working on this game for nearly half of our lives. Recently, it has gotten pretty stagnated, and every day hurts sitting on this much work. RAP4 (www.rap4.com) has been instrumental in keeping the project going, and we wanted</description>
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		<title>DPB Team Breakdown</title>
		<link>http://www.moddb.com/mods/digital-paintball-source/news/dpb-team-breakdown</link>
		<pubDate>Mon, 25 Sep 2006 17:53:07 -0500</pubDate>
		<description>Some of you who have been paying attention might have noticed that we have not posted any new news recently. No, the development of DPB is not dead, but it has slowed to the point of stopping for the time being. Let me try and explain. Dedication There are two or three people, myself included, who really</description>
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		<title>Digital Paintball Week of Media Day 1</title>
		<link>http://www.moddb.com/mods/digital-paintball-source/news/digital-paintball-week-of-media-day-11</link>
		<pubDate>Wed, 05 Jul 2006 00:02:34 -0500</pubDate>
		<description>We at the Digital Paintball team have been working very diligently on the upcoming Digital Paintball for source. In the quest to bring you the most realistic paintball game, no shortcuts have been taken and no feature spared. This week, we&#039;re breaking our vow of silence, and each day we&#039;re</description>
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		<title>Digital Paintball Week of Media Day 1</title>
		<link>http://www.moddb.com/mods/digital-paintball-source/news/digital-paintball-week-of-media-day-1</link>
		<pubDate>Mon, 03 Jul 2006 23:18:26 -0500</pubDate>
		<description>We at the Digital Paintball team have been working very diligently on the upcoming Digital Paintball for source. In the quest to bring you the most realistic paintball game, no shortcuts have been taken and no feature spared. This week, we&#039;re breaking our vow of silence, and each day we&#039;re</description>
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		<title>Help Wanted!</title>
		<link>http://www.moddb.com/mods/digital-paintball-source/news/help-wanted10</link>
		<pubDate>Mon, 21 Feb 2005 00:38:22 -0600</pubDate>
		<description>Experienced development team seeks experienced programmer. Must have extensive knowledge of C++, and strong grounding in 3d theory (particularly, vector math). Previous industry work beneficial (we do ask that you submit some prior work) and love of paintball a plus (not required). You will be expected</description>
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