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	<title>News RSS feed &#45; Digital Paintball Mod for Half&#45;Life - Mod DB</title>
	<description>Subscribe to the Mod DB Digital Paintball Mod for Half&#45;Life news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sat, 28 Nov 2009 20:52:46 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Digital Paintball&#039;s gone gold!</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/digital-paintballs-gone-gold</link>
		<pubDate>Sun, 15 Oct 2006 11:01:07 -0500</pubDate>
		<description>This post is seven years in the making. Let me begin by saying that this has been the best community. You guys put up with months of no news, years of botched builds and an eternity of cranky admins =) Sometime during this week, a long time friend of ours, Tony Sergi (you may know him as Omega) sent</description>
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		<title>Sneak Peek!</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/sneak-peek</link>
		<pubDate>Fri, 29 Oct 2004 13:20:51 -0500</pubDate>
		<description>Hey, since I know you&#039;ve all grown tired of waiting with *nothing* to keep you interested (except for our current release, of course ;)), I&#039;m going to go ahead and give you a sneak peek at the player model from 2.2 in action. We&#039;re working furiously to get this guy into the game and finish</description>
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		<title>Digital Paintball 2.2</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/digital-paintball-22</link>
		<pubDate>Sun, 15 Aug 2004 05:36:07 -0500</pubDate>
		<description>Digital Paintball 2.2 is on the horizon with a host of new features, new markers, new sounds, new models... new everything. We&#39;ve fixed a bunch of bugs and have added so much...    It&#39;s hard to explain how cool 2.2 is. You&#39;ll just have to wait and see.</description>
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		<title>Looking to expand for Half&#45;life two</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/looking-to-expand-for-half-life-two</link>
		<pubDate>Tue, 05 Aug 2003 22:17:51 -0500</pubDate>
		<description>The Digital Paintball Team is currently looking to expand into the world of Half&#45;Life Two. The team, which has been together for nearly three years, is looking for people who can fill the following roles: * A person to model players * A person to skin players * A person to animate players * A person</description>
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		<title>Digital Paintball 2.1!</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/digital-paintball-21</link>
		<pubDate>Fri, 04 Jul 2003 16:40:23 -0500</pubDate>
		<description>We almost forgot about you, ModDB :) In the culmination of four years of hard work, hard labor, and lots and lots of balls, the Digital Paintball team would like to announce the release of Digital Paintball 2.0/2.1 :). With a plethora of real life paintball features, including markers, pods, hoppers,</description>
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		<title>new player model</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/new-player-model</link>
		<pubDate>Fri, 25 Apr 2003 21:09:11 -0500</pubDate>
		<description>We are proud to announce one of the latest additions to Digital Paintball 1.5 &#45; This wonderfully modeled player courtesy of Simon. This model is much better than our current one, and even better &#45; Simon says that he is going to be making a few more of these guys with different body types. Take a gander</description>
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		<title>Digital Paintball Media Blitz: Maps</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/digital-paintball-media-blitz-maps</link>
		<pubDate>Mon, 03 Feb 2003 04:55:47 -0600</pubDate>
		<description>The Digital Paintball team has decided that its time to reveal the maps that are going to be featured in our next release, 1.5. Digital Paintball 1.5 will include a host of new features, not to mention new and updated maps, models, and code. The marker selection system will be completely changed, to</description>
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		<title>Some Eye Candy!</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/some-eye-candy</link>
		<pubDate>Sat, 25 Jan 2003 21:35:26 -0600</pubDate>
		<description>Alright, things are in full swing over here at DPB and everything is going smooth as ever. And to show you just that, and quite possibly make you drool on your keyboard, I have a slick new model picture for you. Of course, that brings us to our next order of business. We need a skinner, one who can</description>
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		<title>Digital Paintball *still* chugging along</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/digital-paintball-still-chugging-along</link>
		<pubDate>Thu, 28 Nov 2002 08:53:32 -0600</pubDate>
		<description>The Digital Paintball team is still hard at work on the ever&#45;elusive beta 1.5. Despite some minor setbacks, we are still steadily increasing the fun and the replay value. We recently finished our new model98 model (hehe), and you can see it Here</description>
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		<title>Digital Paintball 1.1 Patch</title>
		<link>http://www.moddb.com/mods/digital-paintball/news/digital-paintball-11-patch</link>
		<pubDate>Sun, 22 Sep 2002 22:44:48 -0500</pubDate>
		<description>We have just released a minor bugfix patch 1.1 for Digital Paintball. Fixes: &#45;voicecomm &#45;updated mesh for skin 2 &#45;angel submodels &#45;bushmaster bolt + reload anims &#45;leaning /w m98 &#45;phantom animations &#45;increased size of hitbox on head &#45;updated dpb_office2 &#45;fixed dpb_atlantis &#45;fixed shortcut &#45;fixed flag</description>
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