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	<title>Entity Hunter Mod for Half&#45;Life 2 News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Entity Hunter Mod for Half&#45;Life 2 news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sat, 07 Nov 2009 19:34:14 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
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		<title>Entity Hunter 1.1 Released</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/entity-hunter-11-released</link>
		<pubDate>Sun, 06 May 2007 21:06:56 -0500</pubDate>
		<description>1.1 Has Been released and man are we happy about it!! Here is the changelog from 1.0 to 1.1: Three new maps Reduced map sizes by 50% to reduce lag Reduced number of entities in each map Ammo reload is now cycled through instead of all 12 buttons launching at once Weapons are added by the individual</description>
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		<title>Map Completed: Eh_wackalion</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/map-completed-eh-wackalion</link>
		<pubDate>Sat, 28 Apr 2007 10:09:10 -0500</pubDate>
		<description>We just finished a new map called &quot;wackalion&quot; named for (and devloped based on) the arcade game &quot;Wack&#45;a&#45;Mole&quot;. In this map antlions will burrow and unburrow themsselves at random places on the map. Both the time they burrow and the time the unburrow are randomly generated so you</description>
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		<title>&quot;Leader Board&quot; Creates Competition</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/leader-board-creates-competition</link>
		<pubDate>Sat, 07 Apr 2007 19:08:34 -0500</pubDate>
		<description>In an attempt to make the game even more competitive we have added a &quot;Leader Board&quot; directly on the HUD showing the top 3 players in the game. We really got into this as our names constantly changed positions on the board and of course we were talking tons of trash to each other. We found</description>
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		<title>Video of 1.1 Map Eh_Gamehunt</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/video-of-11-map-eh-gamehunt</link>
		<pubDate>Sun, 18 Mar 2007 12:43:22 -0500</pubDate>
		<description>I&#039;ve just uploaded a 30 second video showing our pop&#45;up entities in the 1.1 map Eh_Gamehunt. This map is very competitive and the crossbow ammo is limited, so chose your targets carefully. :&#45;)  Download and view the movie Here  As always feedback is appreciated from the community.</description>
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		<title>Signup To Test 1.1</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/signup-to-test-11</link>
		<pubDate>Sun, 11 Mar 2007 16:37:02 -0500</pubDate>
		<description>I am officialy taking requests to test a release candidate for version 1.1 which will be ready in around two weeks time. Version 1.0 was a massive public beta test and we felt it went really well. We have rebuilt the game from the ground up based on the feedback we received. We really want to do a beta</description>
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		<title>Weapon Models for 1.1</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/weapon-models-for-11</link>
		<pubDate>Fri, 09 Mar 2007 20:26:32 -0600</pubDate>
		<description>I spent some time re&#45;skinning the three main weapons that will be used in 1.1. This is what they will look like. I feel it adds a little bit of touch the overall feel of the game.</description>
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		<title>1.1 Testing Continues</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/11-testing-continues</link>
		<pubDate>Sun, 04 Mar 2007 13:44:39 -0600</pubDate>
		<description>After three weeks of testing 1.1 we feel we have eliminated 95% of the lag seen in the first version. We will continue to test hard over the next few weeks to tweak things here and there. We won’t release the new version until we finish a few “added” features that were not seen in the original</description>
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		<title>Status of 1.1</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/status-of-11</link>
		<pubDate>Sat, 17 Feb 2007 10:19:30 -0600</pubDate>
		<description>One of the things I am concentrating on in version 1.1 is serious reduction of lag. To that end all maps have reduced by at least 50%. This may come as a shock but in actuality it is a great thing.   Here are some screen shots of how the maps will look in 1.1.</description>
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		<title>Beta 1.0 Released</title>
		<link>http://www.moddb.com/mods/entity-hunter/news/beta-10-released1</link>
		<pubDate>Sun, 11 Feb 2007 09:42:58 -0600</pubDate>
		<description>It is with great joy that I finally announce the existence of Entity Hunter. I’m even more excited to announce that I have a working beta version that I am ready to release to the public. Entity Hunter is a competitive target range shooting game where the object is to be the best player at shooting</description>
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