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	<link>http://www.moddb.com/mods/half-life-nightwatch/news</link>
	<title>Half&#45;Life: Nightwatch Mod for Half&#45;Life News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Half&#45;Life: Nightwatch Mod for Half&#45;Life news feed, and get the latest updates as they are posted.</description>
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	<pubDate>Sun, 08 Nov 2009 00:08:00 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Nightwatch: Source</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/nightwatch-source</link>
		<pubDate>Mon, 03 Jan 2005 03:38:31 -0600</pubDate>
		<description>After careful analysis of the technology, the decision has been reached to offer a Source version of Nightwatch in addition to the current release plans. There are, at this time, no plans to abandon development for Half&#45;Life 1, though. We&#039;re all very excited about the Source engine and would like</description>
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		<title>Profile Updated; Media Release</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/profile-updated-media-release</link>
		<pubDate>Fri, 27 Aug 2004 20:53:25 -0500</pubDate>
		<description>Half&#45;Life: Nightwatch has posted the first portion of a two&#45;part media update, with several new level screenshots being made available for the first time, including views from the introductory tram ride and some of the earlier chapters. The second part of the release, which will be posted in the near</description>
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		<title>Staff Expansion</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/staff-expansion</link>
		<pubDate>Sat, 03 Apr 2004 20:35:44 -0600</pubDate>
		<description>Again, straight from == Well, after an extensive evaluation process, we&#39;ve made our final decision on who will be filling the open spots on our level design team. Although there was a very large spectrum of extremely talented applicants, the number of positions was limited, and three applications stood</description>
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		<title>Small Progress Update</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/small-progress-update</link>
		<pubDate>Sun, 14 Mar 2004 21:52:30 -0600</pubDate>
		<description>Straight from hl&#45;nightwatch.net: I&#39;ve finally managed to whittle down most of the level design applicants, though a few keep trickling in. It&#39;s been a hellish process, as there have just been so many applicants (near 40 at this point). We&#39;ve already narrowed it down to about 12 final candidates and</description>
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		<title>Nightwatch Interview on leveldesign.nu</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/nightwatch-interview-on-leveldesignnu</link>
		<pubDate>Sat, 31 Jan 2004 11:51:33 -0600</pubDate>
		<description>Adam &quot;WhoMe&quot; Foster and I have been interviewed by Tailgunner at leveldesign.nu. The interview contains a particular focus on the level design department, as Adam and I are responsible for leadership of the Nightwatch level design staff. Check out the interview here. Also, check our website for a recent</description>
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		<title>Nightwatch Updates</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/nightwatch-updates1</link>
		<pubDate>Mon, 01 Dec 2003 19:33:15 -0600</pubDate>
		<description>The Nightwatch site has been updated over the last two days with a number of new weapon renders, character renders, and level shots. Here&#39;s a sampling of what&#39;s available from our ModDB Profile and/or website, hl&#45;nightwatch.net: We also have a new development diary from John &quot;QUAD&quot; Vadas and are working</description>
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		<title>Half&#45;Life Radio Interview</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/half-life-radio-interview</link>
		<pubDate>Sun, 16 Nov 2003 16:25:14 -0600</pubDate>
		<description>I will be featured tonight on Half&#45;Life Radio for an interview about Nightwatch. The show starts at 8 PM Eastern, or 7 PM Central for my fellow midwesterners. Drop by the Half&#45;Life Radio Website for more information.</description>
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		<title>Nightwatch Media Update</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/nightwatch-media-update</link>
		<pubDate>Sat, 18 Oct 2003 22:35:15 -0500</pubDate>
		<description>Another Nightwatch update to announce today, this one featuring a number of new character renders as well as some new level shots and a second soundtrack sample. First off are renders of all three variations of Military Security personnel &#45; male, female, and officer. The male and officer models are</description>
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		<title>Nightwatch Update</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/nightwatch-update</link>
		<pubDate>Sun, 14 Sep 2003 14:34:42 -0500</pubDate>
		<description>We&#39;ve updated the Nightwatch website with a few pieces of new media. First are a pair of new Chapter 1 level shots created by Tom &quot;tommyd&quot; DiLazaro. Secondly, we have a new weapon render of the M4A1 Assault Carbine, a model produced by Phil &quot;def_one&quot; Mayfield and Josh &quot;Flewda&quot; Powers and skinned by</description>
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		<title>MilSec Officer</title>
		<link>http://www.moddb.com/mods/half-life-nightwatch/news/milsec-officer</link>
		<pubDate>Fri, 05 Sep 2003 12:09:50 -0500</pubDate>
		<description>We&#39;ve posted renders of our Military Security Officer for public viewing today. The model is by Eric &quot;bone&quot; Lange and skinned by Carl &quot;melkior&quot; Kidwell. The PDW, our weapon view model, is by Phil &quot;def_one&quot; Mayfield and skinned by Michael &quot;Mel&quot; Groezinger. Thumbnails are included here; be sure to check</description>
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