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	<title>Downloads RSS feed &#45; Into Cerberon Mod for Doom III - Mod DB</title>
	<description>Subscribe to the Mod DB Into Cerberon Mod for Doom III downloads feed, and get the latest files as they are uploaded.</description>
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	<pubDate>Fri, 20 Nov 2009 21:19:54 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
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		<title>Doom 3 1.3.1 MacOS (Intel &amp; PowerPC)</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/doom-3-131-macos-intel-powerpc</link>
		<pubDate>Sat, 15 Sep 2007 23:06:57 -0500</pubDate>
		<description>Doom 3&#039;s last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod&#45;related enhancements. Please note that Doom 3 patch 1.3.1 will not work with mods built for Doom 3 patch 1.3, and vice versa. This is the Macintosh universal installer for the patch. It will work for both PowerPC (PPC) and Intel (x86) Mac systems. Complete changelog:Fixes and updates in 1.3.1:Tested and improved Vista compatibility Fix a potential crash in physics Fix an issue with pak downloaded being immediately appended without filesystem restart Fixes to DNS lookup, reduced the stalls Updated the code to gcc 4.0 compliance, for Mac OSX universal binaries and GNU/Linux x86 binaries Threading implementation for Mac and Linux is more compliant with the Win32 behaviours Fix Alsa sound backend (Linux) Fixes to tty code (Linux)Fixes for modding/SDK:Fix RevBitFieldSwap issue (affected only big endian platforms) Fix ReadBindFromSnapshot Verbose overflow check in idBitMsg::WriteBits...</description>
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		<title>Doom 3 1.3.1 Linux x86</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/doom-3-131-linux-x86</link>
		<pubDate>Sat, 15 Sep 2007 23:02:51 -0500</pubDate>
		<description>Doom 3&#039;s last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod&#45;related enhancements. Please note that Doom 3 patch 1.3.1 will not work with mods built for Doom 3 patch 1.3, and vice versa. This is the Linux x86 installer for the patch. Complete changelog:Fixes and updates in 1.3.1:Tested and improved Vista compatibility Fix a potential crash in physics Fix an issue with pak downloaded being immediately appended without filesystem restart Fixes to DNS lookup, reduced the stalls Updated the code to gcc 4.0 compliance, for Mac OSX universal binaries and GNU/Linux x86 binaries Threading implementation for Mac and Linux is more compliant with the Win32 behaviours Fix Alsa sound backend (Linux) Fixes to tty code (Linux)Fixes for modding/SDK:Fix RevBitFieldSwap issue (affected only big endian platforms) Fix ReadBindFromSnapshot Verbose overflow check in idBitMsg::WriteBits and apply related fixes Fix a GetFileList issue Expose key states...</description>
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		<title>Doom 3 1.3.1 Windows</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/doom-3-131-windows</link>
		<pubDate>Sat, 15 Sep 2007 22:51:45 -0500</pubDate>
		<description>Doom 3&#039;s last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod&#45;related enhancements. Please note that Doom 3 patch 1.3.1 will not work with mods built for Doom 3 patch 1.3, and vice versa. This is the Windows 32&#45;bit installer for the patch. Complete changelog:Fixes and updates in 1.3.1:Tested and improved Vista compatibility Fix a potential crash in physics Fix an issue with pak downloaded being immediately appended without filesystem restart Fixes to DNS lookup, reduced the stalls Updated the code to gcc 4.0 compliance, for Mac OSX universal binaries and GNU/Linux x86 binaries Threading implementation for Mac and Linux is more compliant with the Win32 behaviours Fix Alsa sound backend (Linux) Fixes to tty code (Linux)Fixes for modding/SDK:Fix RevBitFieldSwap issue (affected only big endian platforms) Fix ReadBindFromSnapshot Verbose overflow check in idBitMsg::WriteBits and apply related fixes Fix a GetFileList issue Expose key states...</description>
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		<title>Into Cerberon 0.0.3a &quot;Quartzon&quot;</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/into-cerberon-003a-quartzon</link>
		<pubDate>Wed, 25 Apr 2007 22:55:50 -0500</pubDate>
		<description>Into Cerberon 003a is a minor update to IC 003 that brings: Support for the Doom 3 1.3.1 patch enabling all platforms to play with each other (Windows, Linux, Mac PowerPC, Mac Intel) An updated version of ic_mine Various bugfixes  Doom 3 patch 1.3.1 is required to play IC003a.  IC 003a is a full release; you do not need to have a prior version of Into Cerberon installed.</description>
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		<title>Into Cerberon 0.0.3 &quot;Quartz&quot;</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/into-cerberon-003-quartz</link>
		<pubDate>Sat, 18 Nov 2006 13:25:38 -0600</pubDate>
		<description>Into Cerberon 0.0.3 brings a number of improvements on top of IC 002, including:  Tri&#45;Chording &quot;Catch&#45;free&quot; movement model Collision damage &amp; noises, plus ship scraping noises Reworked HUD Fixed main menus New pseudo&#45;HDR bloom New weapons: Plasma Cannon and Autocannon New pickups: Shield orb &amp; Energy box New maps: Jaspos&#039; all&#45;new &quot;Tumbler&quot; and vertigo&#45;one&#039;s &quot;Minerva&quot; remake  Doom 3 version 1.3 is required. This download includes binaries suitable for Windows, Mac, and Linux versions of Doom 3.</description>
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		<title>Into Cerberon 0.0.2 &quot;Copper&quot;</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/into-cerberon-002-copper</link>
		<pubDate>Sat, 20 May 2006 11:28:43 -0500</pubDate>
		<description>Version 0.0.2 of the Into Cerberon mod, codenamed &quot;Copper&quot;. This release ups the ante on 0.0.1 by including a brand&#45;new map (Spectre&#039;s &quot;ic_mine&quot;), a functional HUD, new sound effects and music, and tons of bugfixes. Multiplayer is working well but may suffer in high&#45;lag situations due to incomplete code that we hope to rectify in 0.0.3. Doom 3 1.3 required (RoE not required). This release includes binaries for Windows, Mac, and Linux, and we&#039;ve even tested that LinuxWindows play works fine!  Refer to the readme file for instructions; for bug reports or additional help please check in the IC 0.0.2 release forums thread.  Thanks for playing !</description>
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		<title>Into Cerberon &quot;Grinder&quot; Trailer</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/into-cerberon-grinder-trailer</link>
		<pubDate>Sun, 14 May 2006 08:34:42 -0500</pubDate>
		<description>The Into Cerberon team presents this video featuring footage from IC 0.0.2 on the new ic_mine map. Yes, it&#039;s got the most clich&#233;d background music in the world (for a Doom 3 mod, at least), but we hope you enjoy it nonetheless :D.  Oh, and all you old&#45;school Descent types should recognize the looping sound effect at the beginning of the vid. Thanks to our sound guy Narfig for playing the dunce at the start and for kindly allowing me to blow him the hell away at the end.  Runtime of 1:19. DivX codec required. Clips taken with FRAPS, video edited with Sony Vegas.</description>
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		<title>Into Cerberon 0.0.1 &quot;Coal&quot; (Linux)</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/into-cerberon-001-coal-linux</link>
		<pubDate>Thu, 05 Jan 2006 21:10:03 -0600</pubDate>
		<description>The Linux edition of version 0.0.1 of the Into Cerberon mod, codenamed &quot;Coal&quot;. This playable (basically) release includes two maps, the Pyro GX ship model, lasers, the minigun, concussion missiles, and headlights. Multiplayer is functional... mostly. Doom 3 1.3 required.  Refer to the readme file for instructions; for bug reports or additional help please check in the IC 0.0.1 release forums thread.</description>
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		<title>Into Cerberon 0.0.1 &quot;Coal&quot; (Mac)</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/into-cerberon-001-coal-mac</link>
		<pubDate>Tue, 03 Jan 2006 18:44:59 -0600</pubDate>
		<description>The Macintosh edition of version 0.0.1 of the Into Cerberon mod, codenamed &quot;Coal&quot;. This playable (basically) release includes two maps, the Pyro GX ship model, lasers, the minigun, concussion missiles, and headlights. Multiplayer is functional... mostly. Doom 3 1.3 required.  Refer to the readme file for instructions; for bug reports or additional help please check in the IC 0.0.1 release forums thread.</description>
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		<title>Into Cerberon 0.0.1 &quot;Coal&quot;</title>
		<link>http://www.moddb.com/mods/into-cerberon/downloads/into-cerberon-001-coal</link>
		<pubDate>Mon, 02 Jan 2006 11:24:47 -0600</pubDate>
		<description>Version 0.0.1 of the Into Cerberon mod, codenamed &quot;Coal&quot;. This playable (basically) release includes two maps, the Pyro GX ship model, lasers, the minigun, concussion missiles, and headlights. Multiplayer is functional... mostly. Doom 3 1.3 required.  Refer to the readme file for instructions; for bug reports or additional help please check in the IC 0.0.1 release forums thread.</description>
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