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	<title>Downloads RSS feed &#45; Lethal*Agents Mod for Half&#45;Life 2 - Mod DB</title>
	<description>Subscribe to the Mod DB Lethal*Agents Mod for Half&#45;Life 2 downloads feed, and get the latest files as they are uploaded.</description>
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	<pubDate>Sun, 29 Nov 2009 02:59:15 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
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		<title>Lethal Agents v1.01BETA Linux Dedicated Server &#45; FULL</title>
		<link>http://www.moddb.com/mods/lethalagents/downloads/lethal-agents-v101beta-linux-dedicated-server-full</link>
		<pubDate>Sat, 07 Jul 2007 10:17:36 -0500</pubDate>
		<description>Linux Dedicated Server, complete archive. Lethal Agents v1.01BETA &#45; July 06 / 2007 &#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45; bug fixes: &#45; fixed capture brackets in widescreen &#45; fixed a minor accessory bug &#45; fixed widescreen 10:9 ratio crash &#45; fixed ragdolls from being visible while in first person &#45; fixed unlimited ammo glitch; swapping weapons on the ground no longer refills their ammo, when they drop, they drop with whatever the person had. &#45; re&#45;worked spawn code, if a valid spawn point cannot be found, instead of killing your teammates (or spawning in them) it throws you into spectator, and checks once a second to see if you can spawn yet. &#45; fixed the weight system, there was some basecode that had gotten overwritten when I had updated the code base with latest SDK. &#45; hopefully repaired spectator, it seems good now, but only time will tell ;) &#45; fixed intermission from timelimit changes &#45; fixed an issue with m4, sako and msg90 not using proper accuracy settings Terrorist Hunt/COOP specific...</description>
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		<title>Lethal Agents v1.01BETA Windows Update</title>
		<link>http://www.moddb.com/mods/lethalagents/downloads/lethal-agents-v101beta-windows-update</link>
		<pubDate>Sat, 07 Jul 2007 09:51:49 -0500</pubDate>
		<description>Lethal Agents v1.01BETA &#45; July 06 / 2007 &#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45;&#45; bug fixes: &#45; fixed capture brackets in widescreen &#45; fixed a minor accessory bug &#45; fixed widescreen 10:9 ratio crash &#45; fixed ragdolls from being visible while in first person &#45; fixed unlimited ammo glitch; swapping weapons on the ground no longer refills their ammo, when they drop, they drop with whatever the person had. &#45; re&#45;worked spawn code, if a valid spawn point cannot be found, instead of killing your teammates (or spawning in them) it throws you into spectator, and checks once a second to see if you can spawn yet. &#45; fixed the weight system, there was some basecode that had gotten overwritten when I had updated the code base with latest SDK. &#45; hopefully repaired spectator, it seems good now, but only time will tell ;) &#45; fixed intermission from timelimit changes &#45; fixed an issue with m4, sako and msg90 not using proper accuracy settings Terrorist Hunt/COOP specific changes: &#45; NPC&#039;s are now affected...</description>
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		<title>Lethal Agents Beta 1</title>
		<link>http://www.moddb.com/mods/lethalagents/downloads/lethal-agents-beta-1</link>
		<pubDate>Mon, 25 Jun 2007 21:36:52 -0500</pubDate>
		<description>Lethal Agents Beta 1  First public release of Lethal Agents.  More info on the web page and the moddb profile!</description>
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