<?xml version="1.0" encoding="utf-8"?> 
<rss version="2.0">
<channel>
	 
	<link>http://www.moddb.com/mods/lethalagents/news</link>
	<title>Lethal*Agents Mod for Half&#45;Life 2 News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Lethal*Agents Mod for Half&#45;Life 2 news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sat, 07 Nov 2009 23:06:49 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
	<image>
		<title>Mod DB</title>
		<url>http://static.moddb.com/cutoff/images/logos/rss.png</url>
		<link>http://www.moddb.com/</link>
		<width>120</width>
		<height>90</height>
	</image>
	 
	<item>
		<title>A Glimpse of Things to Come!</title>
		<link>http://www.moddb.com/mods/lethalagents/news/a-glimpse-of-things-to-come</link>
		<pubDate>Sun, 09 Mar 2008 17:33:44 -0500</pubDate>
		<description>As many of you know, we have continued to ponder the future of LA despite the desolate outlook and today, with much delight, would like to announce that an opportunity arose giving LA a chance to evolve.</description>
		<guid isPermaLink="false">articles26764</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/27/26764/crop_120x90/LA_ModdbLogo.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Lethal Agents Beta 101</title>
		<link>http://www.moddb.com/mods/lethalagents/news/lethal-agents-beta-101</link>
		<pubDate>Sat, 07 Jul 2007 21:12:49 -0500</pubDate>
		<description>Looks like our Beta 1 testing was a success. Thanks to everyone that posted feedback on our Forums, it was a big help and very appreciated. We managed to get most of the problems fixed and we also added some content and maps for both Terrorist Hunt and Supremacy. You can view the complete Change Log</description>
		<guid isPermaLink="false">articles22204</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/23/22204/crop_120x90/65207.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>And They&#039;re Off!</title>
		<link>http://www.moddb.com/mods/lethalagents/news/and-theyre-off</link>
		<pubDate>Tue, 26 Jun 2007 00:34:52 -0500</pubDate>
		<description>We ran into a small delay the past couple of weeks due to a Steam update, but omega and the guys at Valve found a work&#45;around and we are going to release Lethal Agents Beta 1 tonight! This is just a temporary fix and we plan to keep the updates coming. LA Beta 1 contains a Single player mode as well</description>
		<guid isPermaLink="false">articles22044</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Start Your Source Engines!</title>
		<link>http://www.moddb.com/mods/lethalagents/news/start-your-source-engines</link>
		<pubDate>Tue, 29 May 2007 11:45:21 -0500</pubDate>
		<description>I want to thank all the people who signed up for the internal playtest happening this week. For those we selected, check your emails, you will have a link to the newest build. We will be organizing games daily so keep an eye out. Make sure you all sign up on the forums and list any problems you come</description>
		<guid isPermaLink="false">articles21741</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Lambda Alpha III...</title>
		<link>http://www.moddb.com/mods/lethalagents/news/lambda-alpha-iii</link>
		<pubDate>Sun, 20 May 2007 14:48:25 -0500</pubDate>
		<description>Omega and I have decided to publicly release Lethal*Agents: AlphaThree for testing. After 6 months of sitting on the shelf we dusted off AlphaOne and started a small internal playtest. The multiplayer gameplay is functional and with a few minor tweaks we are delighted with the results. We still would</description>
		<guid isPermaLink="false">articles21636</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Some Good &amp; Bad News...</title>
		<link>http://www.moddb.com/mods/lethalagents/news/some-good-bad-news</link>
		<pubDate>Sun, 19 Nov 2006 21:15:51 -0600</pubDate>
		<description>Over the past few months theres been both Good and Bad news developing. Here they are in a nutshell starting with the Good News first. Good News: Our base and multi&#45;player code for Lethal*Agents is about 98% complete. A few various models have been completed and textured. And last, but not least...</description>
		<guid isPermaLink="false">articles19335</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/20/19335/crop_120x90/51799.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>No Place Like Home!</title>
		<link>http://www.moddb.com/mods/lethalagents/news/no-place-like-home</link>
		<pubDate>Thu, 13 Jul 2006 12:27:45 -0500</pubDate>
		<description>Great news for all you dedicated Lethal*Agents fans and followers! Around two weeks ago our commitments were fulfilled on other projects and we have started back on Lethal*Agents in full&#45;force. Along the way, we picked up a few new members whom are just as excited as we are about getting this ball dusted</description>
		<guid isPermaLink="false">articles17689</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/18/17689/crop_120x90/45358.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Heres The Latest...</title>
		<link>http://www.moddb.com/mods/lethalagents/news/heres-the-latest</link>
		<pubDate>Sat, 04 Feb 2006 10:08:25 -0600</pubDate>
		<description>Last month the FrontlineForce:Classic team was interviewed by BlueWolf72 and the folks at GamersUnited. SunSpot went into some detail describing the close relationship FLF:C has with Lethal Agents and how the two mods differ in game&#45;play. If you would like to hear the interview you can download it here.</description>
		<guid isPermaLink="false">articles15540</guid>
		<enclosure url="http://media.moddb.com/cache/images/articles/1/16/15540/crop_120x90/37712.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Gobble It Up...</title>
		<link>http://www.moddb.com/mods/lethalagents/news/gobble-it-up</link>
		<pubDate>Fri, 25 Nov 2005 22:24:28 -0600</pubDate>
		<description>Well, this isn&#039;t really an update, but rather a little something to keep you busy while we work on getting thru these holidays. I would have posted this yesterday, but instead I was stuffing myself with turkey and all the fixin&#039;s. By the way, Happy Thanksgiving... I decided to make a video</description>
		<guid isPermaLink="false">articles14370</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	 
	<item>
		<title>Things To Come...</title>
		<link>http://www.moddb.com/mods/lethalagents/news/things-to-come1</link>
		<pubDate>Thu, 20 Oct 2005 02:33:49 -0500</pubDate>
		<description>Wow, it feels so weird updating Lethal*Agents after all these months working on FrontlineForce:Classic (and yes, that is the finalized name). We have all been working very hard on getting the main functions of the game down and coded. We had a minor fumble with our old FLF:C coder early&#45;on and fortunately</description>
		<guid isPermaLink="false">articles13898</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/articles.png" length="" type="" />	</item>
	  
</channel>
</rss>