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	<title>MechMod Mod for Half&#45;Life News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB MechMod Mod for Half&#45;Life news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Mon, 06 Oct 2008 18:07:51 -0500</pubDate>
	<copyright>Copyright 2008, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Mech Mod Open Source</title>
		<link>http://www.moddb.com/mods/mechmod/news/mech-mod-open-source</link>
		<pubDate>Wed, 02 Aug 2006 03:42:07 -0500</pubDate>
		<description>Taken from the site: Since all planned development for our Half&#45;Life 1 release is complete, MechMod has now been converted into an inactive and opensource project. The purpose of this change is to allow new community modders and programmers to learn from what we have done. The open source movement/initiative</description>
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		<title>MechMod Beta: Project Closed</title>
		<link>http://www.moddb.com/mods/mechmod/news/mechmod-beta-project-closed</link>
		<pubDate>Tue, 29 Nov 2005 00:53:22 -0600</pubDate>
		<description>It has been more than two years since this modification started, and the development team has come a far way in learning new skills and putting their potential to academic use by developing this free online voluntary project known as MechMod. Back then, we were an eager team anxious to create a modification</description>
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		<title>Dead? Certainly NOT!</title>
		<link>http://www.moddb.com/mods/mechmod/news/dead-certainly-not</link>
		<pubDate>Tue, 25 Oct 2005 23:44:55 -0500</pubDate>
		<description>To start with, no, we are not dead. The MechMod team would like to apologise for not posting updates in such a long while, every voluntary project has it&#039;s ups and downs and we have suffered with many more downs than one could count over the last many months. Everything that could go bad... went</description>
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		<title>Some More Updates, 2D renders</title>
		<link>http://www.moddb.com/mods/mechmod/news/some-more-updates-2d-renders</link>
		<pubDate>Sun, 08 May 2005 22:27:52 -0500</pubDate>
		<description>The past couple of months have been very slow, and could be referred to as the &quot;calm before the storm&quot; in the development world of MechMod. School, university, work and World of Warcraft have all kept a lot of our team members tied down. But things should improve for the better during Summer</description>
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		<title>Some Cumulative Updates!</title>
		<link>http://www.moddb.com/mods/mechmod/news/some-cumulative-updates</link>
		<pubDate>Tue, 01 Mar 2005 13:08:09 -0600</pubDate>
		<description>First and foremost, I would like to welcome Krazyace to the MechMod Development Team. He is our new weapons concept artist, and will be making spiffy drawings based on textual data provided to him, in order to facilitate faster production of 3D models. Welcome aboard, Krazyace &#45; hope you give this mod</description>
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		<title>MM in PC Gamer UK!</title>
		<link>http://www.moddb.com/mods/mechmod/news/mm-in-pc-gamer-uk</link>
		<pubDate>Sat, 25 Dec 2004 06:36:33 -0600</pubDate>
		<description>MechMod has been featured in the world&#039;s most famous PC games magazine, that&#039;s right: PCGamer! The full page article talks a lot about the features our Alpha has to offer, and also shows some screenshots of ingame action. The entire Alpha is also featured under the Mods section in the January</description>
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		<title>Outline + 2 Mechs</title>
		<link>http://www.moddb.com/mods/mechmod/news/outline-2-mechs</link>
		<pubDate>Tue, 21 Dec 2004 07:12:25 -0600</pubDate>
		<description>MechMod on Half&#45;Life 2 will be nothing like our HL1 Alpha, which was just a test mod created whilst waiting for HL2 to be released. The Outline for MechMod Beta (for Half&#45;Life 2) can be found at the following link: While our programmers have been having a ball going through the new SDK and fiddling</description>
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		<title>Alpha 1.0 Released</title>
		<link>http://www.moddb.com/mods/mechmod/news/alpha-10-released</link>
		<pubDate>Sat, 20 Nov 2004 11:41:19 -0600</pubDate>
		<description>The long awaited MechMod Alpha 1.0 is now finally up for grabbing!  Go download it now from our downloads page!  &lt;  &gt;</description>
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		<title>Gallery Online + 1 day away from Release</title>
		<link>http://www.moddb.com/mods/mechmod/news/gallery-online-1-day-away-from-release</link>
		<pubDate>Thu, 18 Nov 2004 20:17:56 -0600</pubDate>
		<description>Welcome to Release Stage 3 of 3! No, the Alpha isn&#039;t out yet. But 1 day before our Alpha is released, our website has been completed one hundred percent &#45; which includes our newest gallery featuring 90 ingame screenshots of Alpha 1.0! Head over to our gallery page and check out the screenshots</description>
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		<title>Alpha Trailer + Release Date!</title>
		<link>http://www.moddb.com/mods/mechmod/news/alpha-trailer-release-date</link>
		<pubDate>Tue, 16 Nov 2004 06:20:35 -0600</pubDate>
		<description>Welcome to MechMod Release Stage 2 of 3! Firstly, for those of you who missed our interview at the HL2 Release Party on GameSurge Radio, MechMod Alpha 1.0 will be releasing on the 20th November 2004! That&#039;s right, 20th November is our official release date. So hang around our IRC Channel, people</description>
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