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	<title>Images RSS feed &#45; MechOverride Mod for Unreal Tournament 3 - Mod DB</title>
	<description>Subscribe to the Mod DB MechOverride Mod for Unreal Tournament 3 image feed, and get the latest eye candy as it is posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 29 Nov 2009 03:03:39 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Media</category>
	<ttl>180</ttl>
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		<title>Mod DB</title>
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		<title>biped mech</title>
		<link>http://www.moddb.com/mods/mechoverride/images/biped-mech</link>
		<pubDate>Tue, 10 Mar 2009 06:17:04 -0500</pubDate>
		<description>this is our smallest mech in the film. future models will probably be even more high&#45;poly.</description>
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	<item>
		<title>IPR TEC render</title>
		<link>http://www.moddb.com/mods/mechoverride/images/ipr-tec-render</link>
		<pubDate>Thu, 19 Feb 2009 10:37:34 -0600</pubDate>
		<description>here&#39;s a render of the untextured standard infantry rifle. There will be not too many gun models in our mod, but we&#39;ll have a sweet pistol and a massive rocket launcher modeled soon, too.</description>
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		<title>Chief Engineer Rodas</title>
		<link>http://www.moddb.com/mods/mechoverride/images/chief-engineer-rodas</link>
		<pubDate>Thu, 19 Feb 2009 10:17:10 -0600</pubDate>
		<description>This is one of our main characters. He&#39;s currently getting a new face/ head mesh. It&#39;s the only character wearing an exo&#45;skeleton. </description>
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		<title>Biped_Render</title>
		<link>http://www.moddb.com/mods/mechoverride/images/biped-sepia-render</link>
		<pubDate>Thu, 19 Feb 2009 13:22:41 -0600</pubDate>
		<description>Just a quick render I made of the same mesh. You can find one of the concept drawings of the Mech in this section, too.</description>
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		<title>wireframe render</title>
		<link>http://www.moddb.com/mods/mechoverride/images/wireframe-render</link>
		<pubDate>Thu, 19 Feb 2009 10:14:09 -0600</pubDate>
		<description>Its the wireframe render of a mockup Mech. This is a template for our Mech Modeller, Toast, to work with.  </description>
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		<title>Exoskeleton and Soldier Type A </title>
		<link>http://www.moddb.com/mods/mechoverride/images/exoskeleton-and-soldier-type-a</link>
		<pubDate>Thu, 08 Jan 2009 08:47:13 -0600</pubDate>
		<description>This is a light infantry soldier with a little big of mechanical support. After all MechOverride is about humans fighting Mechs and you can hardly accomplish that in hand&#45;to&#45;hand combat ;)</description>
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	<item>
		<title>Roto5_Test</title>
		<link>http://www.moddb.com/mods/mechoverride/images/roto5-test1</link>
		<pubDate>Fri, 15 Aug 2008 01:56:50 -0500</pubDate>
		<description>not yet perfect, but already much improved version of our in&#45;game shader model, which adds a cartoon effect and an outline to any mesh.</description>
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		<title>Roto5_Test</title>
		<link>http://www.moddb.com/mods/mechoverride/images/roto5-test</link>
		<pubDate>Fri, 15 Aug 2008 01:56:50 -0500</pubDate>
		<description>not yet perfect, but already much improved version of our in&#45;game shader model, which adds a cartoon effect and an outline to any mesh.</description>
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		<title>rifle concepts</title>
		<link>http://www.moddb.com/mods/mechoverride/images/rifle-concepts1</link>
		<pubDate>Sat, 12 Jul 2008 03:50:41 -0500</pubDate>
		<description></description>
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	<item>
		<title>rifle concepts</title>
		<link>http://www.moddb.com/mods/mechoverride/images/rifle-concepts</link>
		<pubDate>Sat, 12 Jul 2008 03:50:41 -0500</pubDate>
		<description></description>
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