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	<link>http://www.moddb.com/mods/military-forces-quake-3/news</link>
	<title>News RSS feed &#45; Military Forces Quake 3 Mod for Quake III Arena - Mod DB</title>
	<description>Subscribe to the Mod DB Military Forces Quake 3 Mod for Quake III Arena news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Mon, 23 Nov 2009 03:31:32 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>MFQ3 public beta 0.77 released</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/mfq3-public-beta-077-released</link>
		<pubDate>Tue, 23 Dec 2003 17:31:09 -0600</pubDate>
		<description>After a long wait we&#39;re finally releasing our second public version of Military Forces Quake3. MFQ3 is the continuation of the AirQuake (1 and 2) series. This version features a new HUD and GUI, new planes, tanks and boats, guided missles and nukes. Hit the MFQ3 website, grab the files from the links</description>
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		<title>More news from Angel</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/more-news-from-angel</link>
		<pubDate>Mon, 11 Aug 2003 12:37:24 -0500</pubDate>
		<description>Hi guys, this is a combo&#45;post from Angel&#39;s 2 news posts over at our website. Enjoy. When the earlier mentioned pilot and RIO passed into Irani airspace a couple of F&#45;5 Tiger IIs were waiting to escort them back to base. We are also moving the F&#45;5 over to the bad guys for now, to balance the F&#45;5 vs.</description>
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		<title>An update from ... Angel!</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/an-update-from-angel</link>
		<pubDate>Mon, 04 Aug 2003 14:07:58 -0500</pubDate>
		<description>Another re&#45;post of Angel&#39;s update. Enjoy. Yesterday an F&#45;14 pilot and his RIO stole an F&#45;14 and flew to Iran. The defectors were sighted by long range recon units passing over the desert. The pictures taken by recon are in the screenshots section. The F&#45;14 is being moved over to the badguys because</description>
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		<title>An update from</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/an-update-from</link>
		<pubDate>Sun, 03 Aug 2003 14:55:10 -0500</pubDate>
		<description>I&#39;m just re&#45;posting Angel&#39;s post from the MFQ3 site. Hi everyone, who is still reading this... Okay, news are slow, I know. I noticed that most of the guys inquiring to the state of mfq3 want to know the differences, so I thought I would do a couple of comparisons, and tell a little about the systems.</description>
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		<title>The other two video links</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/the-other-two-video-links</link>
		<pubDate>Tue, 22 Apr 2003 12:25:47 -0500</pubDate>
		<description>Hi again, As promised, the other two sizes of the MFQ3 teaser video are available for download. Sorry about the delay. Here they all are: MFQ3 Teaser &#45; High Quality &#45; 640x480 &#45; 181.3MB MFQ3 Teaser &#45; Medium Quality &#45; 640x480 &#45; 75.2MB MFQ3 Teaser &#45; Low Quality&#45; 320x240 &#45; 43.8MB With regard to mirrors:</description>
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		<title>MFQ3 teaser video</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/mfq3-teaser-video</link>
		<pubDate>Fri, 18 Apr 2003 13:10:39 -0500</pubDate>
		<description>Just a short post to let you all know that we&#39;ve released an 11&#45;minute teaser video showing you what we&#39;ve been doing to MFQ3 over this looong period since our first release. Before I give you the URLs, here&#39;s a picture to wet your appetite: And now: MFQ3 Teaser &#45; High Quality&#45; 181.3MB There will be</description>
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		<title>Release Candidate</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/release-candidate</link>
		<pubDate>Sat, 05 Apr 2003 04:19:31 -0600</pubDate>
		<description>(From Bjoern via the MFQ3 site) Short update again: Yesterday I have uploaded a &quot;release candidate&quot; for the beta&#45;testers, so they can give me feedback on the last few important things that need to be fixed before I can release the new beta of MFQ3. I dont know what the current status on the new version</description>
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		<title>More on the IGME</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/more-on-the-igme</link>
		<pubDate>Tue, 11 Mar 2003 13:25:54 -0600</pubDate>
		<description>Taken outta the profile and placed as news: A little more about the InGame Mission Editor (IGME): This clever feature essentially defines and edits entity placement using a file separate to the compiled .bsp. What this means to the player is that you can create and play and infinite number of different</description>
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		<title>More on MFQ3</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/more-on-mfq3</link>
		<pubDate>Sun, 09 Mar 2003 11:08:28 -0600</pubDate>
		<description>Hi again everyone who&#39;s looking @ moddb. Just to let y&#39;all know what&#39;s happening. Bjoern is coding away, most of the features we want implemented into our next release are complete. Models are being tweaked. Maps... well... that&#39;s my department... ;). Cannon and Angel have been mapping away. I&#39;m facing</description>
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		<title>AirQuake2 is back!</title>
		<link>http://www.moddb.com/mods/military-forces-quake-3/news/airquake2-is-back</link>
		<pubDate>Wed, 19 Feb 2003 13:15:07 -0600</pubDate>
		<description>From MFQ3 homepage: Just another quick news update, this time not for MFQ3, but for AirQuake2! I recently got in touch with Eluan, a guy from Brazil, who was very interested in AirQuake2, so I gave him access to the AirQuake2 sources. It didnt take long for him to come back with lots of fixed bugs,</description>
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