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	<title>News RSS feed &#45; Move In! Mod for Half&#45;Life - Mod DB</title>
	<description>Subscribe to the Mod DB Move In! Mod for Half&#45;Life news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 29 Nov 2009 09:25:30 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Move In! Release V1.0</title>
		<link>http://www.moddb.com/mods/move-in/news/move-in-release-v10</link>
		<pubDate>Wed, 25 Jan 2006 03:05:47 -0600</pubDate>
		<description>Its been a long time coming, and we should delay it a little longer, but we&#039;ve decided to release it anyway. A big thanks goes to everyone who has made this project possible over the years by contributing to it or encouraging those who have! The reason we were going to dealy the release is that</description>
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		<title>Deadline, Pics and Manual!</title>
		<link>http://www.moddb.com/mods/move-in/news/deadline-pics-and-manual</link>
		<pubDate>Fri, 20 Jan 2006 11:34:33 -0600</pubDate>
		<description>We&#039;re currently completing the final steps to get Move In! public beta 1.0 ready for distribution. All our fans will be happy to hear that we have set a deadline to have the installer package ready by the 24th of January so that it can appear in the German magazine PC Action. MI will be ready for</description>
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		<title>Move In! Release confirmed!</title>
		<link>http://www.moddb.com/mods/move-in/news/move-in-release-confirmed</link>
		<pubDate>Sun, 15 Jan 2006 16:33:48 -0600</pubDate>
		<description>We didn&#039;t give you MI for Christmas 2004, we didn’t give you MI for Christmas 2005, we didn&#039;t even give you a teaser video for the new&#45;year. We&#039;ve been saying that MI will be released &#039;soon&#039; for so long that you must think we&#039;re actually making Duke Nukem Forever. It&#039;s</description>
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		<title>Move In! &#45; Status report</title>
		<link>http://www.moddb.com/mods/move-in/news/move-in-status-report</link>
		<pubDate>Sun, 14 Aug 2005 08:38:36 -0500</pubDate>
		<description>You all should be playing Move&#45;In! by now, but there is no playable version available yet. But I can offer you some more detailed information on our progress: 97% of Move In! is finished, and thats a fact. There are only 3 more or less minor obstacles that keep us busy. And as we promised, the Move</description>
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		<title>Ingame Footage for you!</title>
		<link>http://www.moddb.com/mods/move-in/news/ingame-footage-for-you</link>
		<pubDate>Sat, 14 May 2005 04:04:13 -0500</pubDate>
		<description>Just short News, we finally made a (very) small Teaser for you!  Move In! &#45; Teaser Movie  The footage hasn&#039;t been edited except cutting/trimming + music. You&#039;ll need the DIVX&#45;4 codec to watch it.  I hope you like it!</description>
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		<title>New Year &#45; Screens</title>
		<link>http://www.moddb.com/mods/move-in/news/new-year-screens</link>
		<pubDate>Mon, 03 Jan 2005 01:31:42 -0600</pubDate>
		<description>Hey folks, to New Year we would like to apologize for all the delays. We had some internal problems, which have stopped the coding progress for some weeks. But we have some new screens of mi_pipeline and mi_com ready for you! Both maps are finsihed now and ready to play. The screens can be found on</description>
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		<title>Programable Shaders in HL!</title>
		<link>http://www.moddb.com/mods/move-in/news/programable-shaders-in-hl</link>
		<pubDate>Thu, 25 Dec 2003 05:22:22 -0600</pubDate>
		<description>I have finished a test version of the new shader system which allows the mappers to do some nice surface effects. The shader system is fully customisable as it runs on scripts which each mapper can edit themselfs. This means that the system can be used to create infinite different effects. The test</description>
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		<title>Getting closer every day...</title>
		<link>http://www.moddb.com/mods/move-in/news/getting-closer-every-day</link>
		<pubDate>Wed, 08 Oct 2003 09:31:19 -0500</pubDate>
		<description>Today n3m3s1s told me that snipery and teppic finished ALL of the models for MI, and they should arrive on my doorstep soon! Also I released another beta to the team+testers today, this included some of the class skills/items, lockpicking, squad icons, the &#39;commander mode&#39; screen, extended radio menu</description>
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		<title>MoveIn! neads YOU (or maybe that guy over there...)</title>
		<link>http://www.moddb.com/mods/move-in/news/movein-neads-you-or-maybe-that-guy-over-there</link>
		<pubDate>Thu, 28 Aug 2003 02:46:00 -0500</pubDate>
		<description>Move In! Mod is in need of experienced Skinners and Meshers to complete the final work on the mod. We just have some skins+meshs that have to be finished so the first public&#45;beta can be released. Many people may have thought that we are dead but we are still working and a release is set to be in the</description>
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