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	<title>News RSS feed &#45; OpenCoop Mod for Doom III - Mod DB</title>
	<description>Subscribe to the Mod DB OpenCoop Mod for Doom III news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sat, 28 Nov 2009 23:14:07 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>SubMod Release &quot;TShirt Player Model for OC2.0a&quot;</title>
		<link>http://www.moddb.com/mods/opencoop/news/submod-release-tshirt-player-model-for-oc20a</link>
		<pubDate>Sat, 05 Jul 2008 19:34:13 -0500</pubDate>
		<description>SubMod Release &quot;TShirt Player Model for OC2.0a&quot;                                                              </description>
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		<title>Make It To Morning 1&#45;6</title>
		<link>http://www.moddb.com/mods/opencoop/news/make-it-to-morning-1-6</link>
		<pubDate>Fri, 22 Feb 2008 06:30:35 -0600</pubDate>
		<description>Make It To Morning 1&#45;6 for OpenCoop</description>
		<guid isPermaLink="false">articles26443</guid>
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		<title>Hellknight Headhunter</title>
		<link>http://www.moddb.com/mods/opencoop/news/hellknight-headhunter</link>
		<pubDate>Tue, 19 Feb 2008 15:25:10 -0600</pubDate>
		<description>new Hellknight attack &quot;Headhunter&quot;</description>
		<guid isPermaLink="false">articles26399</guid>
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		<title>OpenCoop gets new playermodel</title>
		<link>http://www.moddb.com/mods/opencoop/news/opencoop-gets-new-playermodel</link>
		<pubDate>Thu, 06 Dec 2007 10:07:44 -0600</pubDate>
		<description>New playermodel for Doom² OpenCoop mod. Of cause it has OC colorskin and you can attach all heads.</description>
		<guid isPermaLink="false">articles24812</guid>
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		<title>New hellwave maps and playermodel</title>
		<link>http://www.moddb.com/mods/opencoop/news/new-hellwave-maps-and-playermodel</link>
		<pubDate>Tue, 24 Jul 2007 16:12:58 -0500</pubDate>
		<description>Hellwave seems to hav many fans in our community. That for we modified some custom DM maps to run this gametype. The new maps are : &quot;ViaVGA&quot; by Borg, &quot;Deep Sea Researche&quot; by Zombie and &quot;H8Tourney&quot; by Freilos. For smart map update, most server running these map setup autodownload.</description>
		<guid isPermaLink="false">articles22396</guid>
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		<title>OpenCoop 2.0 Alpha finished and uploading</title>
		<link>http://www.moddb.com/mods/opencoop/news/opencoop-20-alpha-finished-and-uploading</link>
		<pubDate>Thu, 10 May 2007 16:29:58 -0500</pubDate>
		<description>We finally got it. The new version is done. First of all I like the thank Klonsemann for is longterm pain&#45;in&#45;the&#45;ass bugfixing of all these ugly build resurrection of evil maps. With without him the mod would be a non&#45;custom content coding mod with so many mapbugs. But with both of us, we really build</description>
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		<title>OpenCoop RoE Version send to Klonsemann</title>
		<link>http://www.moddb.com/mods/opencoop/news/opencoop-roe-version-send-to-klonsemann</link>
		<pubDate>Sun, 17 Sep 2006 08:32:09 -0500</pubDate>
		<description>Wow, we actually had the chance talking together via internet and coordinating ourselfs. So Klonsemann has the latest version of OpenCoop RoE and will start modifying the maps and integrate the mainmenu stuff. When your are busy in real life it&#039;s sometimes difficult to meet up online... However</description>
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		<title>First internal RoE Version running!</title>
		<link>http://www.moddb.com/mods/opencoop/news/first-internal-roe-version-running</link>
		<pubDate>Sun, 17 Sep 2006 08:31:05 -0500</pubDate>
		<description>Hi, I just got a first version of RoE runing. The first map loads correctly and the intro displays correctly. The RoE &quot;Lost Souls&quot; are working as well. The next step will be to add the next features of RoE like the harvestable monsters and the additional weapons. Next we need to modify all</description>
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		<title>Smalls steps make the move.</title>
		<link>http://www.moddb.com/mods/opencoop/news/smalls-steps-make-the-move</link>
		<pubDate>Sat, 12 Aug 2006 05:14:39 -0500</pubDate>
		<description>Last week I started porting ROE code to OpenCoop. To get into development again, I removed some testing stuff of the current version and documented/cleaned up the code. Currently I am half through the files, copying stuff over and merging D3XP code. All parts which I am currently unsure are marked with</description>
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		<title>Thanks to Brend Kreimeier OpenCoop resurrects the evil!</title>
		<link>http://www.moddb.com/mods/opencoop/news/thanks-to-brend-kreimeier-opencoop-resurrects-the-evil</link>
		<pubDate>Sat, 12 Aug 2006 05:13:06 -0500</pubDate>
		<description>We are happy to anounce that Brend Kreimeier has donated two ROE versions for the development of an OpenCoop version of the expansion pack. A big thx to Bernd. Furthermore I am still relocating (which means I only have a temporary accomodation at the moment and no internet access), so this currently</description>
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