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	<title>Perfect Dark Mod Mod for Unreal Tournament News RSS feed - Mod DB</title>
	<description>Subscribe to the Mod DB Perfect Dark Mod Mod for Unreal Tournament news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sat, 07 Nov 2009 23:24:39 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Perfect Dark mod, meet Project Omega</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/perfect-dark-mod-meet-project-omega</link>
		<pubDate>Mon, 18 Aug 2008 21:02:57 -0500</pubDate>
		<description>How the Perfect Dark mod relates to Project Omega.</description>
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		<title>Unscheduled Return</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/unscheduled-return</link>
		<pubDate>Wed, 19 Sep 2007 21:23:19 -0500</pubDate>
		<description>Greetings. Well well well..how long has it been? Far too long for my tastes. Just a short little post here to confirm that, yes, I will be working on the Perfect Dark mod once again. As in the past, I can neither affirm nor deny the existence of a solid timetable. Simply put, it&#039;ll be released</description>
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		<title>Public BetaV3 Released</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/public-betav3-released</link>
		<pubDate>Sat, 01 Oct 2005 22:07:22 -0500</pubDate>
		<description>Greetings. Public BetaV3 is released! You can find it over on the Perfect Dark mod page. Take note right now: you must download the maps! All of them now use the updated slot weapons system, and most have been improved (visually, AI, etc) in some way. Don&#039;t complain to me that the maps are broken</description>
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		<title>Two Year Anniversary!</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/two-year-anniversary</link>
		<pubDate>Sun, 21 Aug 2005 23:57:12 -0500</pubDate>
		<description>Greetings. Well, I&#039;m a little late on the up&#45;take (the actual anniversary is August 10th), but it still doesn&#039;t hurt to announce the two&#45;year anniversary that the mod has existed. While it&#039;s not as far along as I had envisioned (but really, does anything turn out the way you envisioned</description>
		<guid isPermaLink="false">articles13024</guid>
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		<title>Progress Update</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/progress-update16</link>
		<pubDate>Mon, 18 Jul 2005 13:54:28 -0500</pubDate>
		<description>Greetings. I&#039;ve really been trying hard to keep on&#45;task and make some major strides towards another release. I&#039;d really love to release right now, but something inside is telling me I should wait for the perfect moment. Anywho, here&#039;s an (incomplete!) list of the major changes in store</description>
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		<title>Open Recruiting Call</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/open-recruiting-call</link>
		<pubDate>Fri, 24 Jun 2005 19:41:04 -0500</pubDate>
		<description>Greetings. Once again, the Perfect Dark mod is doing an open recruitment call. This means that anybody can help out once again. My reasons for doing so have been stated before, so no point in wasting your time and mine explaining why. Also, I&#039;d like to take this time (while I have your attention),</description>
		<guid isPermaLink="false">articles12172</guid>
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		<title>Decision Made</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/decision-made</link>
		<pubDate>Thu, 05 May 2005 20:22:59 -0500</pubDate>
		<description>Greetings. So...roughly 9 hours later, and I&#039;ve already decided a few things: 1) Mod Team is in open formation, according to Bond Designs Team Projects with a few changes:   a) I&#039;m not willing to accept &#115;cripting help yet.   b) Contrary to my previous (like, 9 months ago) thoughts,</description>
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		<title>Return...with Style</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/returnwith-style</link>
		<pubDate>Thu, 05 May 2005 11:06:51 -0500</pubDate>
		<description>Greetings. Well, it&#039;s been about 6 months since I halted development on the Perfect Dark mod...and now, here I am, announcing that development has been restarted again. Over the 6 month period, I learned a TON about Unreal&#115;cript, releasing a few home&#45;brewed mutators to test my skill (check</description>
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		<title>New Site</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/new-site13</link>
		<pubDate>Tue, 11 Jan 2005 15:35:44 -0600</pubDate>
		<description>Greetings.  I&#039;ve got the new &quot;Bond Designs&quot; site up and running:   From now on, the Perfect Dark mod will be handled through Bond Designs, so there will never again be a separately dedicated site.  Enjoy!</description>
		<guid isPermaLink="false">articles9950</guid>
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		<title>Development Halted</title>
		<link>http://www.moddb.com/mods/perfect-dark-mod/news/development-halted3</link>
		<pubDate>Thu, 23 Dec 2004 10:42:37 -0600</pubDate>
		<description>Greetings. Well, I knew it was bound to happen some time. The development of the Perfect Dark mod for UT has been stopped. Why? For more than a year, I have suppressed my own creative desires and conformed to recreating a classic. I loved it. And yet, as the months wore on, I hated it, too. There were</description>
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