<?xml version="1.0" encoding="utf-8"?> 
<rss version="2.0">
<channel>
	 
	<link>http://www.moddb.com/mods/pirates-mod/downloads</link>
	<title>Downloads RSS feed &#45; Pirates Mod Mod for Homeworld 2 - Mod DB</title>
	<description>Subscribe to the Mod DB Pirates Mod Mod for Homeworld 2 downloads feed, and get the latest files as they are uploaded.</description>
	<language>en-us</language>
	<pubDate>Sun, 29 Nov 2009 01:14:18 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Downloads</category>
	<ttl>180</ttl>
	<image>
		<title>Mod DB</title>
		<url>http://static.moddb.com/cutoff/images/logos/rss.png</url>
		<link>http://www.moddb.com/</link>
		<width>120</width>
		<height>90</height>
	</image>
	 
	<item>
		<title>Pirates Mod v0.3</title>
		<link>http://www.moddb.com/mods/pirates-mod/downloads/pirates-mod-v03</link>
		<pubDate>Fri, 10 Feb 2006 23:01:03 -0600</pubDate>
		<description>v0.3 &#45; Fully functional Pirate AI (does not research upgrades or build weapon subsystems)  &#45; Several new deathmatch maps  &#45; Removed all fighter and corvette salvage (improve system performance) &#45; Changed Light Bomber weapon fx  &#45; Fixed Light Bomer improved bombs research  &#45; Incorporated Mikail&#039;s random backgrounds and random music to skirmish maps  &#45; New attack styles for Interceptor, MCG, Strike Frigate, Artillery Frigate, Light Destroyer, Flak Frigate, Assault Frigate &#45; Reduced Pirate Interceptor squad size from 7 to 6  &#45; Added Pirate Resource Controller (sorry, no new model here)  &#45; Comandeer Corvettes, Attack Carriers, and Salvage Collectors have intrinsic cloaking ability  &#45; Reduced number of hull defense guns on Barataria&#039;s Hammer  &#45; Increased Strike Frigate armor  &#45; Added Artillery Frigate unit cap (8) &#45; Battleships can build heavy flak turrets instead of ion cannon turrets &#45; Lots of tweaks and balancing</description>
		<guid isPermaLink="false">downloads1410</guid>
		<enclosure url="http://static.moddb.com/cutoff/images/logos/downloads.png" length="" type="" />	</item>
	 
	<item>
		<title>Pirates Mod v0.2.1</title>
		<link>http://www.moddb.com/mods/pirates-mod/downloads/pirates-mod-v021</link>
		<pubDate>Tue, 18 Oct 2005 01:03:42 -0500</pubDate>
		<description>This Pirates Mod update fixes a bug that caused the game to crash when a multi&#45;gun corvette was built.</description>
		<guid isPermaLink="false">downloads707</guid>
		<enclosure url="http://media.moddb.com/cache/images/downloads/1/1/707/crop_120x90/profile.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Pirates Mod v0.2</title>
		<link>http://www.moddb.com/mods/pirates-mod/downloads/pirates-mod-v02</link>
		<pubDate>Mon, 10 Oct 2005 23:01:04 -0500</pubDate>
		<description>This Homeworld 2 mod adds a third race allows you to play as or against in multiplayer and skirmish games. Known simply as &quot;the Pirates&quot;, their sleek strike craft and quick capital ships strike fear into any opponent. This mod also implements minor universal gameplay changes and adds additional ships to the existing hiigaran and vaygr navies. This mod is not meant to challenge or create existing HW2 canon, is merely for everyone&#039;s enjoyment. v0.2 &#45; Partial Pirate voice set added &#45; Pirate Shipyard (name changed to pirate Battle Station) can now build production subsystems, weapon subsystems, and all ship classes &#45; Pirate Battleship firepower increased slightly &#45; Pirate Battle Carrier can now build fusion missile launchers &#45; Pirate Carriers and shipyards can now cloak for twice as long as normal &#45; Pirate Shipyard built with cloak module &#45; Pirate Light Carrier now has intrinsic cloaking ability &#45; Pirate Light Carriers can now build ships properly &#45; Pirate hull defense gun accuracy...</description>
		<guid isPermaLink="false">downloads669</guid>
		<enclosure url="http://media.moddb.com/cache/images/downloads/1/1/669/crop_120x90/profile.jpg" length="" type="image/jpeg" />	</item>
	 
	<item>
		<title>Pirates Mod v0.1</title>
		<link>http://www.moddb.com/mods/pirates-mod/downloads/pirates-mod-v01</link>
		<pubDate>Sat, 03 Sep 2005 03:03:30 -0500</pubDate>
		<description>PIRATES MOD v0.1  DE&#115;criptION   This mod adds a third unique, playable race to Homeworld 2, known simply as the &quot;Pirates&quot;, and implements minor universal gameplay changes and adds additional ships to the existing hiigaran and vaygr navies.   MOD INSTALLATION   1. Place &#039;piratemodv0.1.big&#039; into your &#039;C:&#092;...&#092;Sierra&#092;Homeworld2&amp;#09 2;Data&quot; folder.  2. If you originally installed Homeworld2 into the default directory, then simply use the provided shortcut to start the HW2 Pirates Mod.   OR   2. Create a new Homeworld 2 shortcut, and add the modifier &#039;&#45;mod piratemodv0.1.big&#039; to the target line of the new shortcut&#039;s properties. It should look like this:   &quot;C:&#092;Program Files&#092;Sierra&#092;Homeworld2&#092;Bin&#092;R elease&#092;Homeworld2.exe&quot; &#45;mod piratemodv0.1.big   3. Double&#45;click on the shortcut and enjoy the mod!   UNINSTALLATION  1. Remove piratemodv0.1.big from your harddrive.</description>
		<guid isPermaLink="false">downloads506</guid>
		<enclosure url="http://media.moddb.com/cache/images/downloads/1/1/506/crop_120x90/profile.jpg" length="" type="image/jpeg" />	</item>
	  
</channel>
</rss>