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	<link>http://www.moddb.com/mods/quake-4-fortress/news</link>
	<title>News RSS feed &#45; Quake 4 Fortress Mod for Quake 4 - Mod DB</title>
	<description>Subscribe to the Mod DB Quake 4 Fortress Mod for Quake 4 news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 29 Nov 2009 01:15:27 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Q4F QuakeCon &#039;06 Gameplay Video</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/q4f-quakecon-06-gameplay-video</link>
		<pubDate>Fri, 11 Aug 2006 01:00:05 -0500</pubDate>
		<description>Here&#039;s the gameplay video I threw together at the very last minute for the Q4F Mod Workshop at QuakeCon &#039;06. It shows our Alpha Build 2 in action, along with the official Q4F Theme Song, &quot;Zero Gravity (Instramental)&quot; by Mind Shelter. Thanks to all the testers who showed up at the</description>
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		<title>BIG Q4F Update!</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/big-q4f-update</link>
		<pubDate>Thu, 29 Jun 2006 13:48:13 -0500</pubDate>
		<description>We released our first test build to the testers a few days ago. They are really enjoying what they&#039;ve seen so far and the hype is good. They&#039;ve already helped us squash alot of bugs and 3j has already released the first test build patch just last night. So things are moving along nicely. Thanks</description>
		<guid isPermaLink="false">articles17503</guid>
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		<title>Q4F Gameplay Videos, Round 5!</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/q4f-gameplay-videos-round-5</link>
		<pubDate>Wed, 24 May 2006 00:00:31 -0500</pubDate>
		<description>Here is round 5 of our videos, and probably the last before testing, showing off the Engineer&#039;s Sentry Gun, with its sexy build and destroy effects, as well as its capability to mow down enemies. We are also showing a video of our unique Custom Team Colors and the ability to not only change colors</description>
		<guid isPermaLink="false">articles17046</guid>
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		<title>Q4F Gameplay Videos, Round 4!</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/q4f-gameplay-videos-round-4</link>
		<pubDate>Thu, 18 May 2006 17:03:58 -0500</pubDate>
		<description>The 2 videos we are releasing today take a closer look at the Pyro with his flamethrower and napalm goodness, and the Spy showing off his disguising ability. Check them out... (note: please keep in mind these videos are of early internal alpha builds that are still incomplete, these are just a taste</description>
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		<title>Q4F gameplay videos, Round E3!</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/q4f-gameplay-videos-round-e3</link>
		<pubDate>Fri, 12 May 2006 09:35:17 -0500</pubDate>
		<description>Ah yes, that time of the year we gamers can&#039;t get enough of is here. E3! And it sure has been exciting. Infact we here at Q4F thought we&#039;d join in the fun and release some more clips of our early internal alpha build and give you, the public, more of a taste of whats to come. In these 2 videos</description>
		<guid isPermaLink="false">articles16894</guid>
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		<title>Q4F gameplay videos, Round 2.</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/q4f-gameplay-videos-round-2</link>
		<pubDate>Fri, 05 May 2006 00:13:50 -0500</pubDate>
		<description>Today Q4F is showing off round 2 of new videos from our internal alpha build. Going along with TF class order, we bring you the Soldier and the Demoman. Soldier has a nice bit of hopping and trick jumping with the rocket launcher and grenades. Demoman isn&#039;t much, but shows his fantastic spamming</description>
		<guid isPermaLink="false">articles16805</guid>
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		<title>Q4F Gameplay Videos... Round 1. FIGHT!</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/q4f-gameplay-videos-round-1-fight</link>
		<pubDate>Mon, 01 May 2006 22:13:56 -0500</pubDate>
		<description>Today I&#039;m pleased to announce the release of our first round of sneak&#45;peek gameplay videos as we get close to testing. While we are running a little behind then we planned (happens when you only have 4 active developers :P), we are still very close to testing. If you haven&#039;t yet signed up</description>
		<guid isPermaLink="false">articles16758</guid>
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		<title>Testing Team Signups Now Open!</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/testing-team-signups-now-open</link>
		<pubDate>Thu, 09 Mar 2006 16:25:50 -0600</pubDate>
		<description>Testing for our demo release is near. We&#039;re now accepting signups for our testing team. We&#039;re looking to start testing sometime in April. So if you think you&#039;d be interested in helping play test Q4F before our first public release, head on over to the signup page and read through the</description>
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		<title>Happy BASES New Year!</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/happy-bases-new-year</link>
		<pubDate>Mon, 02 Jan 2006 12:41:33 -0600</pubDate>
		<description>Happy New Years from the Q4F dev team! Today we&#039;re showing off some shots of the map, Bases, which will be playable in our first release. As most of you know, our own Midori created several of the very popular TF maps, like BaM and Bases. regretably Midori didn&#039;t have the time to do Bases</description>
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		<title>New Map Shots &#45; Mach</title>
		<link>http://www.moddb.com/mods/quake-4-fortress/news/new-map-shots-mach</link>
		<pubDate>Fri, 02 Dec 2005 15:35:31 -0600</pubDate>
		<description>Today we&#039;re showing off some shots of the map, Mach, which will be playable in our first release. Retextured and relit for Q4F, including the previously unseen and newly built outside and water entrance. Mach is a remake of 2machse by Llama from QWTF/Q3F which is a remake of 2mach1 by Someone from</description>
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