http://www.moddb.com/mods/red-alert-3-paradox/images Images RSS feed - Red Alert 3 : Paradox Mod for C&C: Red Alert 3 - Mod DB Subscribe to the Mod DB Red Alert 3 : Paradox Mod for C&C: Red Alert 3 image feed, and get the latest eye candy as it is posted. en-us Mon, 30 Nov 2009 00:22:12 -0600 Copyright 2009, DesuraNET Pty Ltd Media 180 Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/ 120 90 Spotlight Update http://www.moddb.com/mods/red-alert-3-paradox/images/spotlight-update2 Wed, 25 Nov 2009 14:36:56 -0600 We've been given a spotlight over at the main C&C website, and in celebration I have new screenshots to show you! The Carryall Copter is a heavy-duty lifter capable of transporting any unit, anywhere, at any time. Tanks, MCVs, and Aircraft Carriers, nothing is beyond this mighty machine and it's lifting crane. The other screenshot shows off the PAWI truck and it's invisibility abilities, not to mention the new Longbow MK1 helicopters! This image here shows a group of airpads covered by a PAWI tower; these useful structures and their ability to render buildings (and themselves) invisible is very useful. Unless the enemy has scouts, you can stay entirely invisible; especially useful for airpads, like in this shot. media207579 Spotlight Update http://www.moddb.com/mods/red-alert-3-paradox/images/spotlight-update1 Wed, 25 Nov 2009 13:23:12 -0600 We've been given a spotlight over at the main C&C website, and in celebration I have new screenshots to show you! The Carryall Copter is a heavy-duty lifter capable of transporting any unit, anywhere, at any time. Tanks, MCVs, and Aircraft Carriers, nothing is beyond this mighty machine and it's lifting crane. The other screenshot shows off the PAWI truck and it's invisibility abilities, not to mention the new Longbow MK1 helicopters! media207565 Spotlight Update http://www.moddb.com/mods/red-alert-3-paradox/images/spotlight-update Wed, 25 Nov 2009 13:23:12 -0600 We've been given a spotlight over at the main C&C website, and in celebration I have new screenshots to show you! The Carryall Copter is a heavy-duty lifter capable of transporting any unit, anywhere, at any time. Tanks, MCVs, and Aircraft Carriers, nothing is beyond this mighty machine and it's lifting crane. The other screenshot shows off the PAWI truck and it's invisibility abilities, not to mention the new Longbow MK1 helicopters! media207564 Walls, Gates, Radar Domes and RC Cars! http://www.moddb.com/mods/red-alert-3-paradox/images/walls-gates-radar-domes-and-rc-cars1 Wed, 11 Nov 2009 13:12:58 -0600 In this update, we see some progress that's been made on the Confederate base; the addition of concrete walls, which function identically to regular walls, and the gates; for the first time since Tiberium Sun, you can allow units to move in and out of your base without opening up your defenses. This is done with a secondary command, so you can seal your gates and not worry about gem trucks or idiot units pathing through them and opening them for you. However, be warned; infiltrators can open the gates remotely. The Radar Dome, also visible, is a vital Confederate structure. As well as enabling the construction of airpads, Radar Domes can use a radar scan to reveal areas of terrain, though there may be some drawbacks for using this power. Finally, the Remote Car. Amphibious, small, speedy and containing a small anti-infantry nailbomb. Because of it's small size, it is very difficult for vehicles to hit it with rockets or shells, and best of all, the Remote Car is extremely cheap. However, on the downside, the Remote Car cannot see into fog-of-war, so if you drive into an area you cannot see, the Remote Car will drop off your vision. It also has a limited battery, and will shut down after a short time. media202138 Walls, Gates, Radar Domes and RC Cars! http://www.moddb.com/mods/red-alert-3-paradox/images/walls-gates-radar-domes-and-rc-cars Wed, 11 Nov 2009 13:12:58 -0600 In this update, we see some progress that's been made on the Confederate base; the addition of concrete walls, which function identically to regular walls, and the gates; for the first time since Tiberium Sun, you can allow units to move in and out of your base without opening up your defenses. This is done with a secondary command, so you can seal your gates and not worry about gem trucks or idiot units pathing through them and opening them for you. However, be warned; infiltrators can open the gates remotely. The Radar Dome, also visible, is a vital Confederate structure. As well as enabling the construction of airpads, Radar Domes can use a radar scan to reveal areas of terrain, though there may be some drawback for using this power. Finally, the Remote Car. Amphibious, small, speedy and containing a small anti-infantry nailbomb. Because of it's small size, it is very difficult for vehicles to hit it with rockets or shells, and best of all, the Remote Car is extremely cheap. However, on the downside, the Remote Car cannot see into fog-of-war, so if you drive into an area you cannot see, the Remote Car will drop off your vision. It also has a limited battery, and will shut down after a short time. media202137 Confederate Seaport http://www.moddb.com/mods/red-alert-3-paradox/images/confederate-seaport Sat, 07 Nov 2009 05:32:30 -0600 Well, here we have another set of updates for you over the weekend, starting with the Confederate Seaport. Seen here with a group of captured Allied repair drones that most certainly will NOT be in the final game, the seaport provides all your naval units, such as the Destroyer and Razor Sub seen in this picture. Stay tuned; this is the first of hopefully many pictures over the next few days... media200588 Icarus Anti-Air Track Ingame http://www.moddb.com/mods/red-alert-3-paradox/images/icarus-anti-air-track-ingame Sun, 01 Nov 2009 12:41:40 -0600 The Icarus, seen here, is the Allies ground based T2 anti-air, part of the "T2 Trio". Though it must be deployed in order to fire it's main weapon (which is an Icarus Cannon, exactly the same as that on the Hydrofoil) it does extremely large amounts of damage per second and when not deployed moves at the exact same rate as the Guardian and Horizon tanks, making them easy to use together. When it reaches Heroic level veterancy, the Icarus replaces it's regular gattling gun with the Daedalus spectrum gun, making the Icarus one of the best AA units in the game! media198891 Weekend Update Part 2 http://www.moddb.com/mods/red-alert-3-paradox/images/weekend-update-part-21 Mon, 12 Oct 2009 02:07:16 -0500 For the second part of our long weekend update (long weekend for Canada, at least!), we show off the Hawker's stealth secondary, and the new Confederate Destroyer! media193265 Weekend Update Part 2 http://www.moddb.com/mods/red-alert-3-paradox/images/weekend-update-part-2 Mon, 12 Oct 2009 02:12:26 -0500 For the second part of our long weekend update (long weekend for Canada, at least!), we show off the Hawker's stealth secondary, and the new Confederate Destroyer! media193264 Update Part One http://www.moddb.com/mods/red-alert-3-paradox/images/update-part-one1 Sun, 11 Oct 2009 00:40:51 -0500 In the first of what we promise to be a great deal of new content, we show off some new Confederate assets, including an up-close and personal look at the Hawker Jumpjet. media192961