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	<title>News RSS feed &#45; re:or *DISCONTINUED* Mod for Unreal Tournament 3 - Mod DB</title>
	<description>Subscribe to the Mod DB re:or *DISCONTINUED* Mod for Unreal Tournament 3 news feed, and get the latest updates as they are posted.</description>
	<language>en-us</language>
	<pubDate>Sun, 22 Nov 2009 22:06:50 -0600</pubDate>
	<copyright>Copyright 2009, DesuraNET Pty Ltd</copyright>
	<category>Articles</category>
	<ttl>180</ttl>
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		<title>Mod DB</title>
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		<title>Resident Evil montage update!</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/resident-evil-montage-update</link>
		<pubDate>Mon, 14 Apr 2008 11:47:27 -0500</pubDate>
		<description>I have put together a video showing all the work (i think) that has been done so far. we have been working on getting more models for the game, ikillvampires is making more static meshes for the R.P.D. and uberjager as you may have seen as finished a few weapons now (hes currently UVW mapping them) and hes also working on that grenade launcher from RE3 &#45; yes its going to be back; yay, imagine that ingame.  We have also got a few alicants for coder position, i have hired one of them and still are</description>
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		<title>The M4A1 model is revised!</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/the-m4a1-model-is-revised</link>
		<pubDate>Thu, 27 Mar 2008 22:23:50 -0500</pubDate>
		<description>The model has been revised with a new scope and more details. The model itself has 3,984 polygons and 2,304 vertices. This M4A1 has a quadrail, vertical foregrip, and a Trijicon ACOG 4x scope.</description>
		<guid isPermaLink="false">articles27183</guid>
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		<title>Raccoon City Police Department Update</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/raccoon-city-police-department-update</link>
		<pubDate>Sat, 22 Mar 2008 14:10:55 -0500</pubDate>
		<description>Two new screenshots of the RPD main hall have been posted in the screenshots section.</description>
		<guid isPermaLink="false">articles27044</guid>
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		<title>R.P.D officer UPDATE</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/rpd-officer-update</link>
		<pubDate>Sat, 23 Feb 2008 16:34:24 -0600</pubDate>
		<description>I am finally nearing completion of my R.P.D officer so I posted some pictures of the state its in now as well as some original, pre&#45;production concept of it (which I used to make the model itself (background images)). We are all still plugging away with the R.P.D making models for it and so on. Our weapons modeler – Uberjager, is currently working on the handgun and combat knife that we will be able to show off soon, as well as adding some more detail on the m4a1 (old screen in profile)</description>
		<guid isPermaLink="false">articles26473</guid>
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		<title>Update on R.P.D</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/update-on-rpd</link>
		<pubDate>Wed, 13 Feb 2008 15:03:23 -0600</pubDate>
		<description>As you know, we have been working on making our first map – the Raccoon city police station. Our modeler ikillvampires has been working on models and textures while over in the mapping department Zubren has got quite far with making the shell of the R.P.D and Uberjager has been making our first weapons, the m4a1, a handgun and combat knife (W.I.P to come shortly)</description>
		<guid isPermaLink="false">articles26272</guid>
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		<title>Work starting!</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/work-starting</link>
		<pubDate>Mon, 21 Jan 2008 15:03:32 -0600</pubDate>
		<description>In this week we have started to work on the mod with a boost from some new members to our dev team. this has been very good news for the mod as we have started to take preparations for a first level, which ofcourse will be the Racoon City Police station.</description>
		<guid isPermaLink="false">articles25821</guid>
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		<title>RE: OR update &#45; new tease, dev team still wanted</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/re-or-update-new-tease-dev-team-still-wanted</link>
		<pubDate>Thu, 10 Jan 2008 15:39:53 -0600</pubDate>
		<description>We still need a dev team to aid our project forward &#45; so please contact me if you would like a place. Iv put together a liitle teaser trailer to inform people of our mod. I am starting work on a prototype of the mod on the G.O.W (Gears of war) engine to show give people an idea of what it will be like in 3rd person and an aim function.</description>
		<guid isPermaLink="false">articles25579</guid>
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		<title>Resident Evil: Outbreak Resurrection&#39;s forums</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/resident-evil-outbreak-resurrections-forums</link>
		<pubDate>Fri, 04 Jan 2008 11:39:11 -0600</pubDate>
		<description>Resident Evil: Outbreak Resurrection has now released its new forums, so come over and join us. Theres mod discussion as well as Resident evil Discussion for all you fanboys out there.</description>
		<guid isPermaLink="false">articles25458</guid>
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		<title>Resident Evil: Outbreak resurrection</title>
		<link>http://www.moddb.com/mods/resident-evil-outbreak-resurrection/news/resident-evil-outbreak-resurrection</link>
		<pubDate>Tue, 01 Jan 2008 21:19:03 -0600</pubDate>
		<description>Resident evil: Outbreak, a new mod which is seeking a development team.</description>
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